Player Matchup

Charybdis
Charybdis
IXl Nova lXI
Charybdis
Level 116
God Stats
23W - 13L
1,508 SR
Queue Stats
107W - 102L
1,468 Elo+
Solo
Jormungandr
Jormungandr
PaNdAWaNdA7368
Jormungandr
Level 45
God Stats
13W - 14L
1,185 SR
Queue Stats
321W - 309L
1,497 Elo+
Solo
Raijin
Raijin
RdvR_010
Raijin
Level 100
God Stats
2W - 3L
1,704 SR
Queue Stats
320W - 311L
1,486 Elo+
Solo
Fenrir
Fenrir
SeanMPierce
Fenrir
Level 63
God Stats
12W - 14L
1,390 SR
Queue Stats
269W - 259L
1,496 Elo+
Solo
Sun Wukong
Sun Wukong
jesseDriscol420
Sun Wukong
Level 55
God Stats
37W - 35L
1,555 SR
Queue Stats
355W - 339L
1,434 Elo+
Solo
Team Averages
Level 76
1,468 SR
1,476 Elo+

VS

Team Averages
Level 92
1,565 SR
1,517 Elo+
Cerberus
Cerberus
NakaTaku111414
Cerberus
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 21L
1,497 Elo+
Party 1
Set
Set
buttocKs-front
Set
Level 156
God Stats
42W - 17L
1,810 SR
Queue Stats
965W - 552L
1,737 Elo+
Party 1
Loki
Loki
ruuulooo_09
Loki
Level 43
God Stats
20W - 18L
1,530 SR
Queue Stats
155W - 206L
1,296 Elo+
Solo
Ullr
Ullr
sagorocolv
Ullr
Level 89
God Stats
6W - 7L
1,517 SR
Queue Stats
337W - 341L
1,464 Elo+
Solo
Janus
Janus
whiteant23
Janus
Level 156
God Stats
19W - 21L
1,470 SR
Queue Stats
806W - 534L
1,591 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
IXl Nova lXI
Charybdis
17
4 / 1 / 6
10,513
553
10,913
9,842
3,597
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jormungandr
PaNdAWaNdA7368
Jormungandr
14
3 / 0 / 11
9,852
519
7,422
12,317
10,190
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Raijin
RdvR_010
Raijin
16
3 / 1 / 4
10,103
532
8,241
9,860
4,813
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Fenrir
17
5 / 1 / 4
10,355
545
6,579
12,613
5,485
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Sun Wukong
jesseDriscol420
Sun Wukong
18
2 / 0 / 1
10,646
560
5,036
14,350
7,872
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
11
0 / 2 / 1
7,335
386
1,787
13,265
10,341
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

18
2 / 2 / 0
10,737
565
13,378
12,342
10,725
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

9
0 / 4 / 0
6,896
363
2,262
7,122
2,702
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

13
0 / 7 / 1
7,648
403
6,871
14,699
4,038
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Janus
17
1 / 2 / 2
10,133
533
5,116
8,576
2,836
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
7
17
Kills
3
3
Deaths
17
26
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Charybdis
IXl Nova lXI
Charybdis
4
1
6
7
L
Cerberus
0
2
1
0.25
W
Jormungandr
PaNdAWaNdA7368
Jormungandr
3
0
11
8.5
W
Raijin
RdvR_010
Raijin
3
1
4
5
W
Fenrir
5
1
4
7
L
2
2
0
1
W
Sun Wukong
jesseDriscol420
Sun Wukong
2
0
1
2.5
L
0
4
0
0
L
0
7
1
0.07
L
Janus
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,191
Damage
29,414
58,982
Taken
56,004
31,957
Mitigated
30,642
20,240
Healing
10,749
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
IXl Nova lXI
Charybdis
10,913
6,220
0
3,470
9,842
3,597
1,797
1,678
8,132
0
71,302
L
Cerberus
1,787
142
0
2,834
13,265
10,341
0
3,772
9,493
16,391
0
W
Jormungandr
PaNdAWaNdA7368
Jormungandr
7,422
3,251
0
1,136
12,317
10,190
161
2,604
9,609
55,611
0
W
Raijin
RdvR_010
Raijin
8,241
624
0
3,938
9,860
4,813
133
1,543
8,253
70,406
0
W
Fenrir
6,579
1,876
0
5,155
12,613
5,485
0
1,746
10,727
0
75,161
L
13,378
3,412
0
3,286
12,342
10,725
0
1,583
10,759
10,942
78,370
W
Sun Wukong
jesseDriscol420
Sun Wukong
5,036
553
0
6,541
14,350
7,872
2,626
1,932
12,396
0
71,322
L
2,262
355
236
554
7,122
2,702
0
1,754
5,368
0
31,937
L
6,871
2,410
0
2,654
14,699
4,038
0
4,932
9,767
0
48,386
L
Janus
5,116
96
0
1,185
8,576
2,836
0
3,622
4,954
87,468
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,469
Gold Earned
42,749
641
Minions Killed
521
0
Camps Cleared
0
1,831,329
Distance Traveled
1,702,360
18
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
10,513
553
140
7
0
322,317
0
L
Cerberus
7,335
386
40
2
0
353,397
8
W
Jormungandr
9,852
519
81
4
0
341,020
4
W
Raijin
10,103
532
136
7
0
357,002
8
W
Fenrir
10,355
545
120
6
0
396,939
1
L
Set
10,737
565
166
9
0
399,774
10
W
Sun Wukong
10,646
560
164
9
0
414,051
5
L
Loki
6,896
363
63
3
0
249,559
0
L
Ullr
7,648
403
87
5
0
304,219
1
L
Janus
10,133
533
165
9
0
395,411
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role