Player Matchup

Baron Samedi
Baron Samedi
Rajang23
Baron Samedi
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 6L
1,686 Elo+
Solo
Sylvanus
Sylvanus
Roblox6665
Sylvanus
Level 15
God Stats
14W - 15L
1,447 SR
Queue Stats
112W - 102L
1,587 Elo+
Solo
Bastet
Bastet
krisdavidy
Bastet
Level 7
God Stats
9W - 3L
1,939 SR
Queue Stats
15W - 7L
1,717 Elo+
Party 2
Susano
Susano
robbieford
Susano
Level 126
God Stats
5W - 3L
1,578 SR
Queue Stats
212W - 192L
1,564 Elo+
Party 2
Artemis
Artemis
try_n0t_t0_CrY34
Artemis
Level 13
God Stats
4W - 0L
1,675 SR
Queue Stats
8W - 0L
1,758 Elo+
Solo
Team Averages
Level 38
1,628 SR
1,662 Elo+

VS

Team Averages
Level 43
1,519 SR
1,573 Elo+
Chang'e
Chang'e
CoreySniffer x
Chang'e
Level 133
God Stats
2W - 1L
1,500 SR
Queue Stats
146W - 104L
1,618 Elo+
Party 1
Ne Zha
Ne Zha
JSFplays-
Ne Zha
Level 18
God Stats
5W - 2L
1,633 SR
Queue Stats
66W - 28L
1,679 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Seveenh
Morgan Le Fay
Level 28
God Stats
4W - 6L
1,464 SR
Queue Stats
117W - 77L
1,567 Elo+
Solo
Artio
Artio
SweetSearsation
Artio
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
120W - 90L
1,577 Elo+
Party 1
Neith
Neith
Wieke123
Neith
Level 12
God Stats
7W - 9L
1,497 SR
Queue Stats
50W - 49L
1,423 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Rajang23
Baron Samedi
19
7 / 3 / 20
13,055
568
23,806
21,445
10,304
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sylvanus
Roblox6665
Sylvanus
20
7 / 3 / 3
13,993
608
18,667
20,324
16,636
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bastet
krisdavidy
Bastet
20
7 / 1 / 12
14,134
615
12,823
16,443
8,069
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Susano
robbieford
Susano
20
9 / 1 / 6
13,600
591
12,277
13,161
5,747
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Mace

Mace

+10
Physical Power

20
13 / 3 / 10
15,274
664
21,247
15,206
6,180
Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 8 / 2
11,676
508
14,826
21,815
6,761
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Ne Zha
JSFplays-
Ne Zha
17
2 / 10 / 5
10,538
458
8,377
26,152
13,407
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Morgan Le Fay
Seveenh
Morgan Le Fay
18
2 / 6 / 2
11,454
498
8,127
15,975
5,321
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

20
1 / 6 / 2
11,459
498
7,895
28,292
24,522
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Neith
Wieke123
Neith
13
1 / 13 / 3
9,194
400
7,882
19,250
5,860
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
25
43
Kills
11
11
Deaths
43
51
Assists
14
Player
Kills
Deaths
Assists
KDA
L
5
8
2
0.75
L
Ne Zha
JSFplays-
Ne Zha
2
10
5
0.45
W
Baron Samedi
Rajang23
Baron Samedi
7
3
20
5.67
W
Sylvanus
Roblox6665
Sylvanus
7
3
3
2.83
L
Morgan Le Fay
Seveenh
Morgan Le Fay
2
6
2
0.5
L
1
6
2
0.33
L
Neith
Wieke123
Neith
1
13
3
0.19
W
Bastet
krisdavidy
Bastet
7
1
12
13
W
Susano
robbieford
Susano
9
1
6
12
W
13
3
10
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,820
Damage
47,107
86,579
Taken
111,484
46,936
Mitigated
55,871
33,045
Healing
20,935
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,826
329
1,715
4,779
21,815
6,761
0
6,092
15,723
71,280
0
L
Ne Zha
JSFplays-
Ne Zha
8,377
1,694
0
1,222
26,152
13,407
0
8,950
17,202
0
55,502
W
Baron Samedi
Rajang23
Baron Samedi
23,806
1,101
3,193
10,983
21,445
10,304
2,011
9,100
12,183
67,018
0
W
Sylvanus
Roblox6665
Sylvanus
18,667
6,432
2,380
10,544
20,324
16,636
4,774
8,392
11,876
86,856
15,230
L
Morgan Le Fay
Seveenh
Morgan Le Fay
8,127
354
0
2,080
15,975
5,321
0
4,609
11,366
71,042
0
L
7,895
552
21
7,154
28,292
24,522
457
15,133
13,079
76,077
0
L
Neith
Wieke123
Neith
7,882
2,525
100
3,864
19,250
5,860
0
5,380
13,870
0
49,654
W
Bastet
krisdavidy
Bastet
12,823
2,982
0
932
16,443
8,069
253
6,007
10,388
0
116,276
W
Susano
robbieford
Susano
12,277
1,988
0
2,807
13,161
5,747
3,335
3,969
9,042
0
88,888
W
21,247
9,635
0
2,206
15,206
6,180
2,327
2,927
12,174
0
132,726

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,056
Gold Earned
54,321
759
Minions Killed
584
0
Camps Cleared
0
2,307,306
Distance Traveled
1,923,416
21
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
11,676
508
116
5
0
405,801
2
L
Ne Zha
10,538
458
80
3
0
411,782
2
W
Baron Samedi
13,055
568
87
4
0
467,345
7
W
Sylvanus
13,993
608
181
8
0
393,809
2
L
Morgan Le Fay
11,454
498
149
6
0
413,126
14
L
Artio
11,459
498
151
7
0
370,446
0
L
Neith
9,194
400
88
4
0
322,261
3
W
Bastet
14,134
615
161
7
0
548,458
8
W
Susano
13,600
591
146
6
0
509,568
4
W
Artemis
15,274
664
184
8
0
388,126
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role