Player Matchup

Neith
Neith
Essimeralda
Neith
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,352 Elo+
Solo
Bellona
Bellona
S1mon212
Bellona
Level 36
God Stats
5W - 6L
1,714 SR
Queue Stats
84W - 119L
1,434 Elo+
Solo
Thoth
Thoth
shidded
Thoth
Level 105
God Stats
9W - 12L
1,420 SR
Queue Stats
208W - 277L
1,408 Elo+
Solo
Team Averages
Level 49
1,545 SR
1,398 Elo+

VS

Team Averages
Level 62
1,533 SR
1,492 Elo+
Morgan Le Fay
Morgan Le Fay
Potaradill
Morgan Le Fay
Level 15
God Stats
7W - 6L
1,510 SR
Queue Stats
39W - 29L
1,525 Elo+
Solo
Cthulhu
Cthulhu
windedgizmo2
Cthulhu
Level 22
God Stats
3W - 1L
1,620 SR
Queue Stats
15W - 18L
1,430 Elo+
Solo
Danzaburou
Danzaburou
zenkiuzumaki
Danzaburou
Level 148
God Stats
6W - 13L
1,470 SR
Queue Stats
277W - 283L
1,520 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 6 / 1
6,803
680
7,387
9,125
3,274
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Bellona
S1mon212
Bellona
10
1 / 4 / 1
6,683
668
3,797
10,251
9,225
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thoth
shidded
Thoth
7
0 / 6 / 2
6,035
604
3,604
7,017
2,016
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Potaradill
Morgan Le Fay
12
4 / 1 / 11
8,240
824
8,910
7,000
3,767
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
windedgizmo2
Cthulhu
10
2 / 2 / 9
8,019
802
3,287
10,007
10,012
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Danzaburou
zenkiuzumaki
Danzaburou
13
10 / 1 / 5
9,682
968
11,349
8,250
3,581
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
41
3
Kills
16
16
Deaths
4
4
Assists
25
Player
Kills
Deaths
Assists
KDA
L
2
6
1
0.42
W
Morgan Le Fay
Potaradill
Morgan Le Fay
4
1
11
9.5
L
Bellona
S1mon212
Bellona
1
4
1
0.38
L
Thoth
shidded
Thoth
0
6
2
0.17
W
Cthulhu
windedgizmo2
Cthulhu
2
2
9
3.25
W
Danzaburou
zenkiuzumaki
Danzaburou
10
1
5
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,788
Damage
23,546
26,393
Taken
25,257
14,515
Mitigated
17,360
1,782
Healing
6,854
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,387
3,343
0
710
9,125
3,274
0
4,366
4,759
0
16,368
W
Morgan Le Fay
Potaradill
Morgan Le Fay
8,910
1,103
177
3,142
7,000
3,767
50
1,052
5,583
26,945
0
L
Bellona
S1mon212
Bellona
3,797
682
0
582
10,251
9,225
0
5,441
4,810
0
19,764
L
Thoth
shidded
Thoth
3,604
42
0
490
7,017
2,016
0
2,540
4,477
9,164
0
W
Cthulhu
windedgizmo2
Cthulhu
3,287
518
0
1,703
10,007
10,012
510
686
8,987
10,257
0
W
Danzaburou
zenkiuzumaki
Danzaburou
11,349
5,042
0
1,832
8,250
3,581
1,935
1,633
6,195
0
36,039

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,521
Gold Earned
25,941
84
Minions Killed
116
1
Camps Cleared
9
452,433
Distance Traveled
605,520
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,803
680
31
3
1
141,344
0
W
Morgan Le Fay
8,240
824
33
3
3
213,265
2
L
Bellona
6,683
668
39
4
0
202,158
1
L
Thoth
6,035
604
14
1
0
108,931
2
W
Cthulhu
8,019
802
27
3
1
198,135
2
W
Danzaburou
9,682
968
56
6
5
194,120
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role