Player Matchup

Olorun
Olorun
 
Olorun
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cerberus
Cerberus
AlfMaxChu
Cerberus
Level 149
God Stats
12W - 6L
1,720 SR
Queue Stats
627W - 447L
1,596 Elo+
Party 2
Hou Yi
Hou Yi
Zoroastr
Hou Yi
Level 158
God Stats
35W - 21L
1,641 SR
Queue Stats
831W - 600L
1,613 Elo+
Party 2
Team Averages
Level 152
1,620 SR
1,570 Elo+

VS

Team Averages
Level 102
1,487 SR
1,573 Elo+
Vulcan
Vulcan
Osohju
Vulcan
Level 128
God Stats
1W - 0L
1,385 SR
Queue Stats
141W - 107L
1,636 Elo+
Solo
Sylvanus
Sylvanus
PhilVechi
Sylvanus
Level 136
God Stats
42W - 36L
1,579 SR
Queue Stats
238W - 215L
1,540 Elo+
Party 1
Hachiman
Hachiman
cyker182
Hachiman
Level 43
God Stats
3W - 0L
1,497 SR
Queue Stats
54W - 37L
1,544 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
16
5 / 5 / 6
12,573
629
20,116
23,759
8,822
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Cerberus
AlfMaxChu
Cerberus
15
5 / 4 / 6
12,471
624
16,423
31,037
35,694
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hou Yi
Zoroastr
Hou Yi
16
3 / 5 / 7
12,560
628
20,459
23,120
8,836
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Osohju
Vulcan
17
5 / 3 / 6
12,971
649
22,314
16,541
10,359
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sylvanus
PhilVechi
Sylvanus
15
4 / 7 / 9
12,682
634
17,217
29,351
24,968
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Hachiman
cyker182
Hachiman
17
5 / 3 / 9
13,425
671
26,253
24,001
9,161
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
38
13
Kills
14
14
Deaths
13
19
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Olorun
 
Olorun
5
5
6
1.6
L
Cerberus
AlfMaxChu
Cerberus
5
4
6
2
W
Vulcan
Osohju
Vulcan
5
3
6
2.67
W
Sylvanus
PhilVechi
Sylvanus
4
7
9
1.21
L
Hou Yi
Zoroastr
Hou Yi
3
5
7
1.3
W
Hachiman
cyker182
Hachiman
5
3
9
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,998
Damage
65,784
77,916
Taken
69,893
53,352
Mitigated
44,488
31,384
Healing
29,731
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
 
Olorun
20,116
8,462
2,776
12,338
23,759
8,822
999
12,674
11,085
57,362
0
L
Cerberus
AlfMaxChu
Cerberus
16,423
372
245
9,491
31,037
35,694
333
14,640
16,397
50,167
0
W
Vulcan
Osohju
Vulcan
22,314
4,128
0
2,999
16,541
10,359
1,086
9,701
6,840
68,805
0
W
Sylvanus
PhilVechi
Sylvanus
17,217
3,567
8,682
9,742
29,351
24,968
834
13,050
16,301
36,819
5,813
L
Hou Yi
Zoroastr
Hou Yi
20,459
9,546
0
6,534
23,120
8,836
286
11,434
11,686
0
60,017
W
Hachiman
cyker182
Hachiman
26,253
17,114
0
8,308
24,001
9,161
1,327
14,226
9,775
0
61,458

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,604
Gold Earned
39,078
285
Minions Killed
233
8
Camps Cleared
10
997,795
Distance Traveled
1,067,770
10
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
12,573
629
88
4
1
333,109
0
L
Cerberus
12,471
624
102
5
6
346,802
7
W
Vulcan
12,971
649
95
5
5
389,448
6
W
Sylvanus
12,682
634
50
3
4
315,830
4
L
Hou Yi
12,560
628
95
5
1
317,884
3
W
Hachiman
13,425
671
88
4
1
362,492
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role