Player Matchup

Ymir
Ymir
Ticbu
Ymir
Level 47
God Stats
2W - 0L
1,750 SR
Queue Stats
55W - 27L
1,668 Elo+
Party 1
Charybdis
Charybdis
XxXangrybeaver
Charybdis
Level 16
God Stats
1W - 1L
1,298 SR
Queue Stats
6W - 11L
1,187 Elo+
Solo
Susano
Susano
ZEDISTY FUMOFFU
Susano
Level 23
God Stats
14W - 12L
1,617 SR
Queue Stats
62W - 66L
1,458 Elo+
Solo
Olorun
Olorun
hamamaa
Olorun
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 5L
1,754 Elo+
Party 1
Chaac
Chaac
seazak
Chaac
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 15L
1,622 Elo+
Party 1
Team Averages
Level 25
1,533 SR
1,538 Elo+

VS

Team Averages
Level 21
1,442 SR
1,413 Elo+
Izanami
Izanami
EEAngel
Izanami
Level 22
God Stats
29W - 28L
1,512 SR
Queue Stats
98W - 98L
1,411 Elo+
Party 2
Charybdis
Charybdis
ENOT39
Charybdis
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 42L
1,420 Elo+
Party 2
Guan Yu
Guan Yu
Maguito 9MM
Guan Yu
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 15L
1,523 Elo+
Solo
Danzaburou
Danzaburou
REDYS9
Danzaburou
Level 22
God Stats
17W - 20L
1,378 SR
Queue Stats
102W - 101L
1,419 Elo+
Party 2
Merlin
Merlin
sumario-ultimo0
Merlin
Level 17
God Stats
1W - 2L
1,321 SR
Queue Stats
6W - 9L
1,289 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Ticbu
Ymir
20
7 / 1 / 22
14,381
1,027
23,631
15,348
27,387
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Charybdis
XxXangrybeaver
Charybdis
20
7 / 6 / 15
13,617
973
21,438
13,274
5,496
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

20
6 / 3 / 21
14,058
1,004
16,682
25,130
18,042
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Olorun
hamamaa
Olorun
20
7 / 5 / 17
14,419
1,030
29,992
19,855
9,627
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chaac
seazak
Chaac
20
8 / 2 / 24
14,306
1,022
23,517
19,381
28,710
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Team 1 Tickets

166

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
EEAngel
Izanami
19
2 / 9 / 6
12,241
874
14,575
28,554
11,277
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charybdis
ENOT39
Charybdis
19
2 / 11 / 6
12,465
890
12,472
27,111
10,373
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Guan Yu
Maguito 9MM
Guan Yu
19
5 / 2 / 7
13,674
977
12,864
26,934
37,649
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Danzaburou
REDYS9
Danzaburou
19
4 / 8 / 7
14,003
1,000
23,936
22,826
9,732
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

19
4 / 5 / 4
12,954
925
21,394
15,613
5,483
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

134
Kill Participation
47
35
Kills
17
17
Deaths
35
99
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Izanami
EEAngel
Izanami
2
9
6
0.56
L
Charybdis
ENOT39
Charybdis
2
11
6
0.45
L
Guan Yu
Maguito 9MM
Guan Yu
5
2
7
4.25
L
Danzaburou
REDYS9
Danzaburou
4
8
7
0.94
W
Ymir
Ticbu
Ymir
7
1
22
18
W
Charybdis
XxXangrybeaver
Charybdis
7
6
15
2.42
W
6
3
21
5.5
W
Olorun
hamamaa
Olorun
7
5
17
3.1
W
Chaac
seazak
Chaac
8
2
24
10
L
4
5
4
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

115,260
Damage
85,241
92,988
Taken
121,038
89,262
Mitigated
74,514
20,932
Healing
15,478
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
EEAngel
Izanami
14,575
9,965
0
1,335
28,554
11,277
0
13,679
14,485
0
34,863
L
Charybdis
ENOT39
Charybdis
12,472
8,012
0
0
27,111
10,373
0
10,233
16,497
0
34,221
L
Guan Yu
Maguito 9MM
Guan Yu
12,864
1,816
4,377
5,376
26,934
37,649
0
11,212
14,855
0
22,129
L
Danzaburou
REDYS9
Danzaburou
23,936
9,968
0
2,221
22,826
9,732
0
12,100
10,547
0
44,014
W
Ymir
Ticbu
Ymir
23,631
4,466
2,130
1,272
15,348
27,387
0
2,875
12,473
31,731
0
W
Charybdis
XxXangrybeaver
Charybdis
21,438
14,929
0
0
13,274
5,496
0
2,992
10,282
0
46,490
W
16,682
3,691
0
6,586
25,130
18,042
0
6,139
18,991
0
41,801
W
Olorun
hamamaa
Olorun
29,992
15,410
1,960
3,932
19,855
9,627
0
5,317
14,538
60,266
0
W
Chaac
seazak
Chaac
23,517
3,092
0
5,052
19,381
28,710
0
4,071
15,310
7,932
36,820
L
21,394
1,042
198
1,971
15,613
5,483
0
9,175
6,249
50,634
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,781
Gold Earned
65,337
259
Minions Killed
234
9
Camps Cleared
3
1,235,045
Distance Traveled
1,135,751
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
12,241
874
56
4
0
205,876
0
L
Charybdis
12,465
890
45
3
0
226,606
0
L
Guan Yu
13,674
977
31
2
2
279,106
0
L
Danzaburou
14,003
1,000
48
3
1
234,513
0
W
Ymir
14,381
1,027
20
1
0
255,128
0
W
Charybdis
13,617
973
61
4
2
194,175
0
W
Susano
14,058
1,004
36
3
3
283,747
1
W
Olorun
14,419
1,030
85
6
0
236,293
0
W
Chaac
14,306
1,022
57
4
4
265,702
0
L
Merlin
12,954
925
54
4
0
189,650
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role