Player Matchup

Ne Zha
Ne Zha
HooDz02
Ne Zha
Level 41
God Stats
6W - 11L
1,341 SR
Queue Stats
160W - 147L
1,499 Elo+
Party 1
Gilgamesh
Gilgamesh
LethalDevotee
Gilgamesh
Level 57
God Stats
6W - 15L
1,319 SR
Queue Stats
212W - 215L
1,489 Elo+
Party 1
Merlin
Merlin
PinguFX
Merlin
Level 45
God Stats
19W - 6L
1,741 SR
Queue Stats
63W - 49L
1,526 Elo+
Solo
Cerberus
Cerberus
bigryan10
Cerberus
Level 84
God Stats
23W - 21L
1,462 SR
Queue Stats
193W - 221L
1,482 Elo+
Solo
Medusa
Medusa
textodeexample12
Medusa
Level 90
God Stats
15W - 14L
1,450 SR
Queue Stats
60W - 72L
1,434 Elo+
Solo
Team Averages
Level 63
1,462 SR
1,486 Elo+

VS

Team Averages
Level 50
1,487 SR
1,366 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
 
Neith
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Loki
Loki
TrueKillerx
Loki
Level 103
God Stats
3W - 8L
1,255 SR
Queue Stats
14W - 30L
1,270 Elo+
Party 2
Scylla
Scylla
lordCamdeno
Scylla
Level 67
God Stats
1W - 1L
1,679 SR
Queue Stats
1W - 2L
1,380 Elo+
Party 3
Nemesis
Nemesis
xpollsonaddy
Nemesis
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 11L
1,179 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
HooDz02
Ne Zha
16
8 / 1 / 5
10,020
589
10,339
9,705
4,957
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gilgamesh
LethalDevotee
Gilgamesh
16
5 / 3 / 6
9,933
584
12,026
12,418
10,432
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Merlin
PinguFX
Merlin
16
5 / 1 / 4
9,601
565
7,043
7,213
3,424
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cerberus
bigryan10
Cerberus
13
0 / 0 / 11
8,745
514
3,263
4,484
2,812
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

15
8 / 0 / 6
9,114
536
8,926
6,330
2,143
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
12
1 / 6 / 2
7,909
465
8,418
21,459
15,187
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Neith
 
Neith
10
0 / 5 / 0
6,339
373
2,021
8,497
2,634
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
2 / 5 / 1
8,161
480
3,204
11,722
3,294
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Mace

Mace

+10
Physical Power

Scylla
14
2 / 5 / 1
8,220
484
4,696
9,076
2,126
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
xpollsonaddy
Nemesis
10
0 / 5 / 0
6,207
365
1,875
9,469
3,354
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
9
26
Kills
5
5
Deaths
26
32
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
1
6
2
0.33
L
Neith
 
Neith
0
5
0
0
W
Ne Zha
HooDz02
Ne Zha
8
1
5
10.5
W
Gilgamesh
LethalDevotee
Gilgamesh
5
3
6
2.67
W
Merlin
PinguFX
Merlin
5
1
4
7
L
2
5
1
0.5
W
Cerberus
bigryan10
Cerberus
0
0
11
5.5
L
Scylla
2
5
1
0.5
W
8
0
6
11
L
Nemesis
xpollsonaddy
Nemesis
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,597
Damage
20,214
40,150
Taken
60,223
23,768
Mitigated
26,595
14,714
Healing
11,840
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
8,418
1,520
0
4,698
21,459
15,187
24
2,694
18,765
9,936
29,290
L
Neith
 
Neith
2,021
334
115
950
8,497
2,634
1,478
519
7,978
0
25,071
W
Ne Zha
HooDz02
Ne Zha
10,339
2,891
0
1,216
9,705
4,957
0
504
9,201
0
69,148
W
Gilgamesh
LethalDevotee
Gilgamesh
12,026
4,256
0
4,667
12,418
10,432
714
2,741
9,637
6,714
49,947
W
Merlin
PinguFX
Merlin
7,043
313
138
2,232
7,213
3,424
2,358
3,035
3,944
59,551
0
L
3,204
841
0
4,588
11,722
3,294
168
2,056
9,666
0
41,132
W
Cerberus
bigryan10
Cerberus
3,263
0
380
1,740
4,484
2,812
78
905
3,535
24,694
0
L
Scylla
4,696
293
0
516
9,076
2,126
551
3,369
5,707
48,942
0
W
8,926
4,708
0
4,341
6,330
2,143
2,014
0
6,330
0
55,420
L
Nemesis
xpollsonaddy
Nemesis
1,875
436
0
973
9,469
3,354
585
3,174
6,295
0
23,562

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,413
Gold Earned
36,836
470
Minions Killed
353
0
Camps Cleared
0
1,691,048
Distance Traveled
1,517,341
11
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
7,909
465
75
4
0
288,206
2
L
Neith
6,339
373
39
2
0
288,128
0
W
Ne Zha
10,020
589
105
6
0
368,417
0
W
Gilgamesh
9,933
584
106
6
0
361,312
3
W
Merlin
9,601
565
113
7
0
322,161
2
L
Loki
8,161
480
84
5
0
310,702
9
W
Cerberus
8,745
514
43
3
0
315,962
4
L
Scylla
8,220
484
103
6
0
299,913
8
W
Medusa
9,114
536
103
6
0
323,196
2
L
Nemesis
6,207
365
52
3
0
330,392
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role