Player Matchup

Susano
Susano
Ah2onHaiePlue4
Susano
Level 81
God Stats
4W - 1L
1,638 SR
Queue Stats
50W - 45L
1,572 Elo+
Party 3
Sobek
Sobek
FennelAndBalls
Sobek
Level 67
God Stats
1W - 0L
1,538 SR
Queue Stats
3W - 3L
1,268 Elo+
Solo
Achilles
Achilles
HAIGHY4
Achilles
Level 127
God Stats
4W - 3L
1,472 SR
Queue Stats
151W - 137L
1,491 Elo+
Party 2
Apollo
Apollo
ViRiLEKoM1LaPin
Apollo
Level 103
God Stats
6W - 1L
1,569 SR
Queue Stats
57W - 52L
1,587 Elo+
Party 3
Scylla
Scylla
frosty108791
Scylla
Level 106
God Stats
2W - 1L
1,270 SR
Queue Stats
9W - 11L
1,475 Elo+
Party 2
Team Averages
Level 97
1,497 SR
1,479 Elo+

VS

Team Averages
Level 100
1,411 SR
1,478 Elo+
Chiron
Chiron
 
Chiron
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ravana
Ravana
Kingabdu_52
Ravana
Level 109
God Stats
33W - 38L
1,263 SR
Queue Stats
632W - 609L
1,482 Elo+
Solo
Set
Set
Mully14--
Set
Level 121
God Stats
1W - 3L
1,189 SR
Queue Stats
25W - 29L
1,475 Elo+
Party 1
Athena
Athena
NahJustSlain
Athena
Level 45
God Stats
0W - 2L
1,500 SR
Queue Stats
12W - 20L
1,463 Elo+
Party 1
Nu Wa
Nu Wa
wetgivenchy-_-
Nu Wa
Level 118
God Stats
21W - 17L
1,603 SR
Queue Stats
370W - 392L
1,469 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 1 / 0
4,728
591
1,473
4,394
1,190
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

7
0 / 0 / 3
4,779
597
1,704
4,538
2,057
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Achilles
HAIGHY4
Achilles
11
2 / 0 / 1
5,660
708
4,017
4,705
3,242
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

8
4 / 2 / 0
5,275
659
4,950
4,711
1,117
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
8
0 / 1 / 0
4,563
570
942
2,114
578
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
8
2 / 2 / 1
4,689
586
4,571
5,973
1,235
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ravana
7
0 / 2 / 0
4,251
531
1,805
4,605
1,981
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

8
1 / 2 / 0
4,818
602
908
4,987
1,921
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Athena
7
0 / 1 / 2
4,394
549
965
3,546
1,530
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

9
1 / 0 / 0
5,066
633
1,805
2,637
731
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
7
7
Kills
4
4
Deaths
7
4
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Chiron
 
Chiron
2
2
1
1.25
W
1
1
0
1
W
0
0
3
1.5
W
Achilles
HAIGHY4
Achilles
2
0
1
2.5
L
Ravana
0
2
0
0
L
1
2
0
0.5
L
Athena
0
1
2
1
W
4
2
0
2
W
Scylla
0
1
0
0
L
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,086
Damage
10,054
20,462
Taken
21,748
8,184
Mitigated
7,398
8,195
Healing
7,019
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
 
Chiron
4,571
1,734
246
1,971
5,973
1,235
175
741
5,232
0
24,059
W
1,473
97
0
2,137
4,394
1,190
0
356
4,028
0
22,745
W
1,704
350
0
2,249
4,538
2,057
0
751
3,777
6,197
0
W
Achilles
HAIGHY4
Achilles
4,017
1,384
0
2,421
4,705
3,242
0
95
4,167
0
26,884
L
Ravana
1,805
391
0
2,096
4,605
1,981
0
0
4,605
0
17,079
L
908
513
0
1,379
4,987
1,921
0
111
4,876
0
26,199
L
Athena
965
348
140
687
3,546
1,530
88
852
2,694
6,514
0
W
4,950
2,468
0
1,323
4,711
1,117
0
431
4,236
0
28,349
W
Scylla
942
0
0
65
2,114
578
66
957
1,051
22,421
0
L
1,805
665
0
500
2,637
731
0
942
1,695
26,303
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,005
Gold Earned
23,218
245
Minions Killed
215
0
Camps Cleared
0
824,204
Distance Traveled
787,808
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
4,689
586
43
5
0
151,724
1
W
Susano
4,728
591
62
8
0
168,569
0
W
Sobek
4,779
597
7
1
0
172,688
4
W
Achilles
5,660
708
70
9
0
164,664
2
L
Ravana
4,251
531
36
5
0
125,772
1
L
Set
4,818
602
61
8
0
182,034
3
L
Athena
4,394
549
12
2
0
158,363
0
W
Apollo
5,275
659
58
7
0
165,609
2
W
Scylla
4,563
570
48
6
0
152,674
0
L
Nu Wa
5,066
633
63
8
0
169,915
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role