Player Matchup

Susano
Susano
Ddraig666
Susano
Level 28
God Stats
8W - 5L
1,500 SR
Queue Stats
64W - 90L
1,377 Elo+
Party 1
Anubis
Anubis
KapitanOkruch
Anubis
Level 9
God Stats
3W - 5L
1,500 SR
Queue Stats
97W - 139L
1,333 Elo+
Party 1
Rama
Rama
SilentH4nter
Rama
Level 8
God Stats
6W - 0L
1,500 SR
Queue Stats
13W - 3L
1,494 Elo+
Solo
Bellona
Bellona
bahramchoobin
Bellona
Level 22
God Stats
14W - 18L
1,464 SR
Queue Stats
26W - 43L
1,390 Elo+
Solo
Cthulhu
Cthulhu
juggernaut489
Cthulhu
Level 24
God Stats
6W - 6L
1,504 SR
Queue Stats
41W - 46L
1,311 Elo+
Solo
Team Averages
Level 18
1,494 SR
1,381 Elo+

VS

Team Averages
Level 19
1,472 SR
1,368 Elo+
Fafnir
Fafnir
Gaix01
Fafnir
Level 26
God Stats
7W - 22L
1,325 SR
Queue Stats
46W - 72L
1,350 Elo+
Solo
Sun Wukong
Sun Wukong
Raskolnikof1988
Sun Wukong
Level 12
God Stats
1W - 1L
1,500 SR
Queue Stats
102W - 112L
1,342 Elo+
Solo
Tiamat
Tiamat
Woidlpeter
Tiamat
Level 28
God Stats
6W - 17L
1,346 SR
Queue Stats
145W - 180L
1,405 Elo+
Solo
Artemis
Artemis
Woozie367
Artemis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,310 Elo+
Solo
Nemesis
Nemesis
dvaesjedankedrin
Nemesis
Level 23
God Stats
3W - 2L
1,688 SR
Queue Stats
97W - 112L
1,430 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
Ddraig666
Susano
10
3 / 2 / 0
6,574
470
4,875
6,354
2,299
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
3 / 1 / 1
7,252
518
6,200
8,680
3,960
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
3 / 0 / 4
7,820
559
7,130
7,979
2,434
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Bellona
11
1 / 1 / 2
7,582
542
1,940
9,098
5,774
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cthulhu
10
4 / 2 / 4
7,020
501
4,891
7,728
3,545
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Gaix01
Fafnir
9
1 / 5 / 2
6,071
434
3,904
12,012
6,687
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Sun Wukong
Raskolnikof1988
Sun Wukong
11
1 / 1 / 1
6,563
469
2,103
6,124
3,349
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Tiamat
Woidlpeter
Tiamat
11
2 / 4 / 0
6,451
461
5,800
10,547
5,222
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Artemis
Woozie367
Artemis
5
0 / 2 / 1
4,874
348
1,995
2,289
556
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

11
2 / 2 / 1
6,740
481
3,861
9,640
2,373
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
11
14
Kills
6
6
Deaths
14
11
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Susano
Ddraig666
Susano
3
2
0
1.5
L
Fafnir
Gaix01
Fafnir
1
5
2
0.4
W
3
1
1
3.5
L
Sun Wukong
Raskolnikof1988
Sun Wukong
1
1
1
1.5
W
3
0
4
5
L
Tiamat
Woidlpeter
Tiamat
2
4
0
0.5
L
Artemis
Woozie367
Artemis
0
2
1
0.25
W
Bellona
1
1
2
2
L
2
2
1
1.25
W
Cthulhu
4
2
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,036
Damage
17,663
39,839
Taken
40,612
18,012
Mitigated
18,187
13,008
Healing
9,000
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Susano
Ddraig666
Susano
4,875
1,348
0
1,008
6,354
2,299
0
1,376
4,978
0
34,631
L
Fafnir
Gaix01
Fafnir
3,904
894
0
1,962
12,012
6,687
0
3,831
8,181
15,010
0
W
6,200
593
0
4,169
8,680
3,960
1,342
3,760
4,920
33,770
0
L
Sun Wukong
Raskolnikof1988
Sun Wukong
2,103
442
0
1,876
6,124
3,349
394
783
5,341
0
21,008
W
7,130
6,074
0
3,792
7,979
2,434
1,781
2,576
5,403
0
38,859
L
Tiamat
Woidlpeter
Tiamat
5,800
605
0
4,107
10,547
5,222
193
4,122
6,425
34,191
0
L
Artemis
Woozie367
Artemis
1,995
877
0
247
2,289
556
0
700
1,589
0
9,905
W
Bellona
1,940
382
0
2,155
9,098
5,774
105
429
8,669
0
33,059
L
3,861
1,686
0
808
9,640
2,373
0
1,655
7,985
0
47,487
W
Cthulhu
4,891
337
282
1,602
7,728
3,545
0
1,563
6,165
20,906
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,248
Gold Earned
30,699
305
Minions Killed
222
0
Camps Cleared
0
1,186,265
Distance Traveled
1,153,151
13
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
6,574
470
53
4
0
294,171
2
L
Fafnir
6,071
434
19
1
0
226,015
3
W
Anubis
7,252
518
70
5
0
200,308
0
L
Sun Wukong
6,563
469
48
3
0
274,977
5
W
Rama
7,820
559
80
6
0
219,320
1
L
Tiamat
6,451
461
58
4
0
249,341
2
L
Artemis
4,874
348
15
1
0
117,405
0
W
Bellona
7,582
542
74
5
0
205,460
4
L
Nemesis
6,740
481
82
6
0
285,413
3
W
Cthulhu
7,020
501
28
2
0
267,006
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role