Player Matchup

Hades
Hades
KoudaIka1
Hades
Level 30
God Stats
11W - 7L
1,328 SR
Queue Stats
112W - 87L
1,658 Elo+
Solo
Hercules
Hercules
NothngHMNew066
Hercules
Level 7
God Stats
3W - 6L
1,536 SR
Queue Stats
23W - 30L
1,690 Elo+
Solo
Vulcan
Vulcan
PatientRevival
Vulcan
Level 15
God Stats
2W - 1L
1,911 SR
Queue Stats
31W - 20L
1,743 Elo+
Solo
Sol
Sol
TheAnimeGod1999
Sol
Level 29
God Stats
23W - 16L
1,668 SR
Queue Stats
118W - 114L
1,591 Elo+
Solo
Loki
Loki
sickshady1995
Loki
Level 21
God Stats
4W - 9L
1,181 SR
Queue Stats
105W - 109L
1,529 Elo+
Solo
Team Averages
Level 20
1,525 SR
1,642 Elo+

VS

Team Averages
Level 27
1,609 SR
1,569 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
Darendex
Artemis
Level 29
God Stats
18W - 5L
1,804 SR
Queue Stats
59W - 42L
1,588 Elo+
Solo
Fenrir
Fenrir
HiddenPuddle
Fenrir
Level 25
God Stats
8W - 1L
1,928 SR
Queue Stats
74W - 70L
1,611 Elo+
Solo
Apollo
Apollo
KaioshiRunner
Apollo
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
69W - 51L
1,639 Elo+
Solo
Thanatos
Thanatos
SadBoiSuhsi
Thanatos
Level 29
God Stats
6W - 4L
1,311 SR
Queue Stats
121W - 121L
1,506 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
KoudaIka1
Hades
13
1 / 5 / 5
8,860
466
12,504
15,655
8,505
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Hercules
14
5 / 4 / 9
9,426
496
12,691
19,974
18,455
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

14
3 / 7 / 5
8,888
468
10,476
12,205
4,197
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

14
3 / 8 / 5
9,116
480
9,087
14,198
5,116
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

17
7 / 6 / 3
10,506
553
11,603
16,781
5,467
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
15
4 / 5 / 7
9,625
507
14,803
17,467
7,329
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
Darendex
Artemis
17
7 / 2 / 6
10,450
550
12,545
12,932
4,812
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fenrir
15
3 / 6 / 10
9,336
491
9,818
18,107
11,828
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

17
3 / 3 / 11
10,943
576
12,965
16,743
9,482
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thanatos
SadBoiSuhsi
Thanatos
18
13 / 3 / 5
11,342
597
12,639
15,250
6,404
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
69
19
Kills
30
30
Deaths
19
27
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
4
5
7
1.5
W
Artemis
Darendex
Artemis
7
2
6
5
W
Fenrir
3
6
10
1.33
W
3
3
11
2.83
L
Hades
KoudaIka1
Hades
1
5
5
0.7
L
Hercules
5
4
9
2.38
L
3
7
5
0.79
W
Thanatos
SadBoiSuhsi
Thanatos
13
3
5
5.17
L
3
8
5
0.69
L
7
6
3
1.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,361
Damage
62,770
78,813
Taken
80,499
41,740
Mitigated
39,855
24,034
Healing
37,633
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
14,803
1,028
119
7,511
17,467
7,329
31
6,664
10,558
66,231
0
W
Artemis
Darendex
Artemis
12,545
6,438
0
5,456
12,932
4,812
1,370
5,358
7,451
0
71,037
W
Fenrir
9,818
3,098
0
4,034
18,107
11,828
616
7,607
10,091
0
50,302
W
12,965
8,032
0
7,342
16,743
9,482
0
6,685
9,978
0
66,191
L
Hades
KoudaIka1
Hades
12,504
1,302
188
5,609
15,655
8,505
0
2,453
13,202
51,992
0
L
Hercules
12,691
5,835
0
7,859
19,974
18,455
0
2,793
17,181
0
37,067
L
10,476
2,601
0
1,087
12,205
4,197
0
3,403
8,802
48,009
0
W
Thanatos
SadBoiSuhsi
Thanatos
12,639
3,719
0
13,171
15,250
6,404
0
3,793
11,297
0
64,735
L
9,087
2,762
0
3,911
14,198
5,116
1,178
951
13,247
52,237
6,502
L
11,603
2,142
0
5,380
16,781
5,467
0
5,203
11,578
0
52,242

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,796
Gold Earned
51,696
429
Minions Killed
495
0
Camps Cleared
0
1,778,709
Distance Traveled
1,774,102
29
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
9,625
507
95
5
0
331,941
4
W
Artemis
10,450
550
101
5
0
362,514
6
W
Fenrir
9,336
491
68
4
0
346,405
2
W
Apollo
10,943
576
134
7
0
363,465
1
L
Hades
8,860
466
93
5
0
362,137
1
L
Hercules
9,426
496
50
3
0
371,214
7
L
Vulcan
8,888
468
90
5
0
339,885
5
W
Thanatos
11,342
597
97
5
0
369,777
1
L
Sol
9,116
480
112
6
0
319,384
11
L
Loki
10,506
553
84
4
0
386,089
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role