Player Matchup

Ares
Ares
CPEACH
Ares
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
21W - 15L
1,338 Elo+
Solo
Bellona
Bellona
NRG-Rxhim-
Bellona
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 6L
969 Elo+
Party 1
Anubis
Anubis
Raouf1batata
Anubis
Level 8
God Stats
1W - 2L
1,069 SR
Queue Stats
6W - 11L
1,239 Elo+
Party 1
Sun Wukong
Sun Wukong
ekrohojgf
Sun Wukong
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,370 Elo+
Solo
Tiamat
Tiamat
jahboss12
Tiamat
Level 8
God Stats
12W - 7L
1,145 SR
Queue Stats
15W - 15L
1,209 Elo+
Solo
Team Averages
Level 9
1,343 SR
1,225 Elo+

VS

Team Averages
Level 7
1,389 SR
1,267 Elo+
Chang'e
Chang'e
MagicMoonCat
Chang'e
Level 10
God Stats
2W - 7L
1,295 SR
Queue Stats
14W - 29L
1,169 Elo+
Party 2
Poseidon
Poseidon
Putput48
Poseidon
Level 6
God Stats
9W - 11L
1,500 SR
Queue Stats
27W - 21L
1,500 Elo+
Solo
Yemoja
Yemoja
YuiCat1
Yemoja
Level 6
God Stats
0W - 1L
1,437 SR
Queue Stats
17W - 15L
1,114 Elo+
Solo
Tiamat
Tiamat
Zhongli2002
Tiamat
Level 5
God Stats
1W - 2L
1,450 SR
Queue Stats
2W - 9L
1,303 Elo+
Party 2
Cthulhu
Cthulhu
krpokodyl
Cthulhu
Level 9
God Stats
1W - 3L
1,265 SR
Queue Stats
7W - 17L
1,250 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
CPEACH
Ares
20
5 / 8 / 14
17,990
900
27,959
40,601
52,201
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bellona
NRG-Rxhim-
Bellona
20
6 / 1 / 5
17,243
862
23,483
29,063
34,474
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Anubis
20
5 / 6 / 9
17,253
863
30,583
24,583
24,319
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sun Wukong
ekrohojgf
Sun Wukong
20
5 / 4 / 6
16,861
843
24,039
30,479
20,332
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tiamat
jahboss12
Tiamat
20
3 / 3 / 12
17,739
887
49,335
25,672
20,766
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Team 1 Tickets

25

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
MagicMoonCat
Chang'e
20
8 / 5 / 10
18,293
915
40,176
35,610
19,527
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Poseidon
Putput48
Poseidon
20
6 / 16 / 12
18,296
915
40,991
36,412
17,629
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Yemoja
YuiCat1
Yemoja
20
2 / 2 / 18
18,308
915
22,959
44,227
70,348
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Tiamat
20
0 / 1 / 12
16,312
816
10,649
17,012
28,108
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Cthulhu
krpokodyl
Cthulhu
20
6 / 0 / 13
18,239
912
26,903
29,291
20,144
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
87
24
Kills
22
22
Deaths
24
46
Assists
65
Player
Kills
Deaths
Assists
KDA
W
Ares
CPEACH
Ares
5
8
14
1.5
L
Chang'e
MagicMoonCat
Chang'e
8
5
10
2.6
W
Bellona
NRG-Rxhim-
Bellona
6
1
5
8.5
L
Poseidon
Putput48
Poseidon
6
16
12
0.75
W
Anubis
5
6
9
1.58
L
Yemoja
YuiCat1
Yemoja
2
2
18
5.5
L
Tiamat
0
1
12
6
W
Sun Wukong
ekrohojgf
Sun Wukong
5
4
6
2
W
Tiamat
jahboss12
Tiamat
3
3
12
3
L
Cthulhu
krpokodyl
Cthulhu
6
0
13
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

155,399
Damage
141,678
150,398
Taken
162,552
152,092
Mitigated
155,756
13,105
Healing
40,208
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
CPEACH
Ares
27,959
2,286
0
0
40,601
52,201
0
37,345
2,360
48,943
0
L
Chang'e
MagicMoonCat
Chang'e
40,176
5,163
13,976
11,552
35,610
19,527
0
25,810
9,800
74,423
0
W
Bellona
NRG-Rxhim-
Bellona
23,483
2,772
409
1,359
29,063
34,474
0
26,476
1,828
10,966
34,575
L
Poseidon
Putput48
Poseidon
40,991
6,384
0
2,391
36,412
17,629
0
24,700
11,712
85,711
0
W
Anubis
30,583
1,143
974
1,656
24,583
24,319
0
23,098
1,065
68,528
0
L
Yemoja
YuiCat1
Yemoja
22,959
5,966
4,161
1,111
44,227
70,348
0
28,858
15,369
40,216
0
L
Tiamat
10,649
1,320
126
3,337
17,012
28,108
0
12,987
4,025
26,769
0
W
Sun Wukong
ekrohojgf
Sun Wukong
24,039
5,433
811
1,763
30,479
20,332
0
27,901
1,668
0
39,090
W
Tiamat
jahboss12
Tiamat
49,335
3,903
272
5,861
25,672
20,766
0
23,461
1,799
86,491
0
L
Cthulhu
krpokodyl
Cthulhu
26,903
2,434
1,259
2,295
29,291
20,144
0
20,661
8,630
52,987
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

87,086
Gold Earned
89,448
296
Minions Killed
325
8
Camps Cleared
6
1,779,648
Distance Traveled
1,780,199
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
17,990
900
36
2
1
351,424
0
L
Chang'e
18,293
915
105
5
0
371,875
0
W
Bellona
17,243
862
56
3
3
396,779
3
L
Poseidon
18,296
915
113
6
0
324,903
0
W
Anubis
17,253
863
92
5
3
270,484
2
L
Yemoja
18,308
915
22
1
1
351,277
0
L
Tiamat
16,312
816
37
2
1
275,913
1
W
Sun Wukong
16,861
843
30
2
1
365,951
1
W
Tiamat
17,739
887
82
4
0
395,010
0
L
Cthulhu
18,239
912
48
2
4
456,231
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role