Player Matchup

Hou Yi
Hou Yi
Masters
King Babatola
Hou Yi
Masters
Level 159
God Stats
12W - 12L
1,572 SR
Queue Stats
368W - 367L
2,498 MMR
Solo
Terra
Terra
Diamond III
KingKevin023
Terra
Diamond III
Level 143
God Stats
18W - 11L
1,743 SR
Queue Stats
270W - 253L
2,176 MMR
Solo
Poseidon
Poseidon
Masters
LxSinon
Poseidon
Masters
Level 160
God Stats
1W - 3L
1,451 SR
Queue Stats
223W - 192L
2,546 MMR
Solo
Susano
Susano
Diamond IV
Thunderous369
Susano
Diamond IV
Level 145
God Stats
0W - 2L
1,430 SR
Queue Stats
76W - 63L
2,151 MMR
Solo
Cerberus
Cerberus
Diamond IV
javierbros11
Cerberus
Diamond IV
Level 119
God Stats
7W - 4L
1,737 SR
Queue Stats
146W - 128L
2,177 MMR
Solo
Team Averages
Diamond II
Diamond II
Average Tier
Level 145
1,587 SR
2,310 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 110
1,613 SR
2,310 MMR
Tyr
Tyr
Diamond IV
Adrl07-
Tyr
Diamond IV
Level 65
God Stats
74W - 63L
1,651 SR
Queue Stats
181W - 175L
2,227 MMR
Solo
Medusa
Medusa
Diamond II
Anssi_420
Medusa
Diamond II
Level 159
God Stats
24W - 15L
1,660 SR
Queue Stats
309W - 291L
2,333 MMR
Solo
Nox
Nox
Diamond IV
Headsetgamer
Nox
Diamond IV
Level 158
God Stats
1W - 0L
1,426 SR
Queue Stats
455W - 439L
2,134 MMR
Solo
Gilgamesh
Gilgamesh
Diamond III
JLusive
Gilgamesh
Diamond III
Level 42
God Stats
6W - 3L
1,538 SR
Queue Stats
56W - 22L
2,562 MMR
Solo
Vulcan
Vulcan
Diamond II
Than4thos189
Vulcan
Diamond II
Level 124
God Stats
6W - 2L
1,789 SR
Queue Stats
80W - 57L
2,294 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 6 / 0
9,610
481
7,790
15,568
4,607
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
0 / 4 / 8
7,931
397
3,745
18,346
14,006
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Poseidon
LxSinon
Poseidon
15
5 / 6 / 5
9,350
468
9,541
13,547
4,033
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

14
6 / 7 / 3
9,234
462
8,681
14,892
6,189
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cerberus
javierbros11
Cerberus
17
1 / 1 / 6
10,323
516
10,702
18,218
19,271
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bans
ArtioMorgan Le FayKaliTiamatLoki

VS

Bans
PersephoneJanusAwilixRaijinSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
17
3 / 4 / 3
10,644
532
8,499
18,937
14,381
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Medusa
Anssi_420
Medusa
20
7 / 1 / 4
12,433
622
14,239
13,070
5,514
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

14
2 / 5 / 8
9,459
473
5,566
12,512
9,050
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Gilgamesh
JLusive
Gilgamesh
19
9 / 0 / 8
11,963
598
13,470
14,139
8,870
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Vulcan
18
3 / 3 / 7
11,740
587
21,488
7,503
2,954
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
54
13
Kills
24
24
Deaths
13
22
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Tyr
3
4
3
1.13
W
Medusa
Anssi_420
Medusa
7
1
4
9
W
2
5
8
1.2
W
Gilgamesh
JLusive
Gilgamesh
9
0
8
13
L
1
6
0
0.17
L
0
4
8
1
L
Poseidon
LxSinon
Poseidon
5
6
5
1.25
W
Vulcan
3
3
7
2.17
L
6
7
3
1.07
L
Cerberus
javierbros11
Cerberus
1
1
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,459
Damage
63,262
80,571
Taken
66,161
48,106
Mitigated
40,769
20,609
Healing
24,176
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
8,499
1,189
0
8,203
18,937
14,381
0
10,883
8,054
0
68,943
W
Medusa
Anssi_420
Medusa
14,239
6,719
0
7,937
13,070
5,514
2,114
372
12,698
0
113,288
W
5,566
917
0
2,501
12,512
9,050
0
5,620
6,892
41,299
0
W
Gilgamesh
JLusive
Gilgamesh
13,470
4,137
0
4,241
14,139
8,870
480
3,591
10,548
0
93,055
L
7,790
3,405
0
4,595
15,568
4,607
214
1,014
14,554
0
78,279
L
3,745
344
1,317
4,053
18,346
14,006
0
11,011
7,052
14,077
0
L
Poseidon
LxSinon
Poseidon
9,541
1,591
0
1,775
13,547
4,033
0
3,599
9,678
69,585
0
W
Vulcan
21,488
10,067
0
1,294
7,503
2,954
170
3,664
3,839
100,244
0
L
8,681
2,351
0
1,668
14,892
6,189
0
2,771
12,068
0
58,066
L
Cerberus
javierbros11
Cerberus
10,702
926
0
7,201
18,218
19,271
0
7,819
10,165
74,135
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,448
Gold Earned
56,239
603
Minions Killed
707
0
Camps Cleared
0
1,882,630
Distance Traveled
2,086,204
30
Wards Purchased
33
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
10,644
532
137
7
0
413,779
6
W
Medusa
12,433
622
191
10
0
395,408
10
W
Nox
9,459
473
70
4
0
365,902
5
W
Gilgamesh
11,963
598
124
6
0
455,614
6
L
Hou Yi
9,610
481
147
7
0
319,324
3
L
Terra
7,931
397
20
1
0
400,899
9
L
Poseidon
9,350
468
148
7
0
350,902
7
W
Vulcan
11,740
587
185
9
0
455,501
6
L
Susano
9,234
462
91
5
0
387,261
3
L
Cerberus
10,323
516
197
10
0
424,244
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role