Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
Crackodiledundee
Loki
Level 88
God Stats
8W - 6L
1,525 SR
Queue Stats
36W - 27L
1,582 Elo+
Solo
Danzaburou
Danzaburou
RiosSalemberg
Danzaburou
Level 123
God Stats
41W - 29L
1,578 SR
Queue Stats
146W - 159L
1,449 Elo+
Solo
Ra
Ra
dovleac7
Ra
Level 21
God Stats
10W - 12L
1,484 SR
Queue Stats
144W - 128L
1,372 Elo+
Party 2
Neith
Neith
gAmeOv3r
Neith
Level 48
God Stats
0W - 2L
1,500 SR
Queue Stats
88W - 108L
1,308 Elo+
Party 2
Team Averages
Level 66
1,517 SR
1,442 Elo+

VS

Team Averages
Level 78
1,518 SR
1,482 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
Amyka
Discordia
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 24L
1,489 Elo+
Party 1
Bacchus
Bacchus
Amykan
Bacchus
Level 15
God Stats
3W - 2L
1,364 SR
Queue Stats
81W - 62L
1,518 Elo+
Party 1
Cernunnos
Cernunnos
jackwarrior10
Cernunnos
Level 92
God Stats
60W - 57L
1,474 SR
Queue Stats
831W - 872L
1,478 Elo+
Solo
Arachne
Arachne
kacperrrooo
Arachne
Level 77
God Stats
2W - 0L
1,753 SR
Queue Stats
83W - 92L
1,425 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
16
3 / 4 / 7
10,320
1,032
12,662
17,955
18,117
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

17
10 / 7 / 3
12,146
1,215
18,828
16,744
6,089
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Danzaburou
RiosSalemberg
Danzaburou
16
0 / 5 / 8
9,572
957
8,868
12,480
4,761
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
1 / 4 / 6
9,088
909
9,360
10,480
3,896
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Neith
gAmeOv3r
Neith
16
0 / 6 / 8
8,981
898
7,448
14,932
5,675
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Team 1 Tickets

142

VS

Team 2 Tickets

244

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
16
3 / 3 / 9
9,711
971
10,538
7,697
4,223
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Discordia
Amyka
Discordia
17
4 / 3 / 13
10,137
1,014
12,128
8,737
3,647
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bacchus
Amykan
Bacchus
18
0 / 0 / 24
10,309
1,031
15,097
15,091
23,874
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cernunnos
jackwarrior10
Cernunnos
18
11 / 5 / 12
12,343
1,234
22,604
16,949
8,296
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Arachne
kacperrrooo
Arachne
17
8 / 3 / 11
11,052
1,105
8,658
12,069
5,892
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
95
14
Kills
26
26
Deaths
14
32
Assists
69
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
3
4
7
1.63
W
Kukulkan
 
Kukulkan
3
3
9
2.5
W
Discordia
Amyka
Discordia
4
3
13
3.5
W
Bacchus
Amykan
Bacchus
0
0
24
12
L
10
7
3
1.64
L
Danzaburou
RiosSalemberg
Danzaburou
0
5
8
0.8
L
1
4
6
1
L
Neith
gAmeOv3r
Neith
0
6
8
0.67
W
Cernunnos
jackwarrior10
Cernunnos
11
5
12
3.4
W
Arachne
kacperrrooo
Arachne
8
3
11
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,166
Damage
69,025
72,591
Taken
60,543
38,538
Mitigated
45,932
6,389
Healing
6,916
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
12,662
653
516
578
17,955
18,117
0
9,190
8,765
27,210
0
W
Kukulkan
 
Kukulkan
10,538
505
0
0
7,697
4,223
0
3,414
4,283
43,819
0
W
Discordia
Amyka
Discordia
12,128
317
110
398
8,737
3,647
0
2,324
6,413
21,672
0
W
Bacchus
Amykan
Bacchus
15,097
2,055
0
0
15,091
23,874
0
5,901
9,190
26,016
0
L
18,828
6,444
0
277
16,744
6,089
0
5,602
11,142
0
29,057
L
Danzaburou
RiosSalemberg
Danzaburou
8,868
2,828
0
1,099
12,480
4,761
0
8,023
4,457
0
26,806
L
9,360
841
1,912
572
10,480
3,896
0
6,285
4,195
29,519
0
L
Neith
gAmeOv3r
Neith
7,448
2,742
0
1,435
14,932
5,675
0
8,663
6,269
0
21,875
W
Cernunnos
jackwarrior10
Cernunnos
22,604
14,728
22
3,642
16,949
8,296
0
6,272
10,677
0
44,875
W
Arachne
kacperrrooo
Arachne
8,658
5,687
0
2,744
12,069
5,892
0
4,111
7,958
0
14,682

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,107
Gold Earned
53,552
196
Minions Killed
202
7
Camps Cleared
6
912,820
Distance Traveled
960,763
2
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
10,320
1,032
47
5
2
212,872
0
W
Kukulkan
9,711
971
88
9
3
187,051
5
W
Discordia
10,137
1,014
24
2
0
187,741
0
W
Bacchus
10,309
1,031
13
1
1
216,919
3
L
Loki
12,146
1,215
19
2
4
184,345
0
L
Danzaburou
9,572
957
50
5
1
167,433
2
L
Ra
9,088
909
54
5
0
175,917
0
L
Neith
8,981
898
26
3
0
172,253
0
W
Cernunnos
12,343
1,234
63
6
0
171,259
1
W
Arachne
11,052
1,105
14
1
2
197,793
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role