Player Matchup

Merlin
Merlin
Aim-_4_-Pain
Merlin
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
240W - 262L
1,428 Elo+
Party 4
Zhong Kui
Zhong Kui
CrazyHarun1221
Zhong Kui
Level 38
God Stats
8W - 18L
1,472 SR
Queue Stats
203W - 225L
1,414 Elo+
Party 4
Vulcan
Vulcan
FaceToFace010
Vulcan
Level 36
God Stats
89W - 109L
1,516 SR
Queue Stats
110W - 128L
1,476 Elo+
Solo
Kuzenbo
Kuzenbo
Twitch-xSaKuR
Kuzenbo
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 59L
1,386 Elo+
Party 2
Xbalanque
Xbalanque
buoyantsphinxx2
Xbalanque
Level 66
God Stats
1W - 2L
1,236 SR
Queue Stats
217W - 219L
1,519 Elo+
Party 2
Team Averages
Level 42
1,445 SR
1,445 Elo+

VS

Team Averages
Level 80
1,506 SR
1,536 Elo+
Tiamat
Tiamat
Akame3490
Tiamat
Level 144
God Stats
22W - 14L
1,652 SR
Queue Stats
399W - 339L
1,594 Elo+
Party 3
Yemoja
Yemoja
Mik3-_-d0
Yemoja
Level 26
God Stats
29W - 43L
1,146 SR
Queue Stats
235W - 297L
1,366 Elo+
Party 1
Bellona
Bellona
Stepbro5988
Bellona
Level 28
God Stats
3W - 0L
1,690 SR
Queue Stats
153W - 86L
1,712 Elo+
Party 3
Ullr
Ullr
freesty1er
Ullr
Level 158
God Stats
12W - 14L
1,582 SR
Queue Stats
428W - 295L
1,666 Elo+
Party 3
Anubis
Anubis
zPANDORAz
Anubis
Level 46
God Stats
9W - 8L
1,459 SR
Queue Stats
391W - 461L
1,341 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
10
0 / 4 / 0
5,668
436
2,713
5,777
1,346
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Zhong Kui
CrazyHarun1221
Zhong Kui
10
0 / 3 / 0
6,072
467
5,996
9,724
6,443
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

10
0 / 3 / 0
6,156
474
4,112
6,093
1,778
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kuzenbo
7
0 / 5 / 1
5,215
401
3,678
9,791
7,153
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Xbalanque
buoyantsphinxx2
Xbalanque
9
1 / 6 / 0
5,843
449
5,745
8,920
1,869
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Akame3490
Tiamat
12
0 / 0 / 1
6,954
535
2,161
6,686
3,891
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Yemoja
Mik3-_-d0
Yemoja
10
1 / 0 / 5
6,403
493
1,418
5,392
2,813
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bellona
Stepbro5988
Bellona
14
10 / 0 / 5
8,529
656
11,387
10,451
6,462
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

14
6 / 1 / 5
8,439
649
9,795
9,857
2,791
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Anubis
zPANDORAz
Anubis
12
4 / 0 / 3
7,058
543
5,789
6,062
2,902
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
40
1
Kills
21
21
Deaths
1
1
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Merlin
0
4
0
0
W
Tiamat
Akame3490
Tiamat
0
0
1
0.5
L
Zhong Kui
CrazyHarun1221
Zhong Kui
0
3
0
0
L
0
3
0
0
W
Yemoja
Mik3-_-d0
Yemoja
1
0
5
3.5
W
Bellona
Stepbro5988
Bellona
10
0
5
12.5
L
Kuzenbo
0
5
1
0.1
L
Xbalanque
buoyantsphinxx2
Xbalanque
1
6
0
0.17
W
6
1
5
8.5
W
Anubis
zPANDORAz
Anubis
4
0
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,244
Damage
30,550
40,305
Taken
38,448
18,589
Mitigated
18,859
7,957
Healing
14,973
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
2,713
90
0
528
5,777
1,346
0
3,432
2,345
24,616
0
W
Tiamat
Akame3490
Tiamat
2,161
169
63
3,636
6,686
3,891
233
3,603
3,083
33,869
0
L
Zhong Kui
CrazyHarun1221
Zhong Kui
5,996
589
0
3,163
9,724
6,443
78
3,440
6,284
35,712
0
L
4,112
1,791
0
2,139
6,093
1,778
0
916
5,177
41,794
0
W
Yemoja
Mik3-_-d0
Yemoja
1,418
266
765
1,280
5,392
2,813
527
3,021
2,371
11,111
0
W
Bellona
Stepbro5988
Bellona
11,387
4,502
0
4,075
10,451
6,462
0
3,053
7,398
0
59,128
L
Kuzenbo
3,678
1,587
0
593
9,791
7,153
0
380
9,411
14,271
0
L
Xbalanque
buoyantsphinxx2
Xbalanque
5,745
1,639
159
1,375
8,920
1,869
0
1,200
7,720
0
28,665
W
9,795
3,421
0
1,460
9,857
2,791
2,077
3,115
6,742
0
61,221
W
Anubis
zPANDORAz
Anubis
5,789
388
0
3,694
6,062
2,902
336
3,707
2,355
33,390
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,954
Gold Earned
37,383
279
Minions Killed
371
0
Camps Cleared
0
1,149,346
Distance Traveled
1,250,626
5
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
5,668
436
48
4
0
214,027
2
W
Tiamat
6,954
535
89
7
0
235,740
6
L
Zhong Kui
6,072
467
71
5
0
232,134
0
L
Vulcan
6,156
474
81
6
0
223,625
1
W
Yemoja
6,403
493
15
1
0
240,351
5
W
Bellona
8,529
656
95
7
0
307,610
2
L
Kuzenbo
5,215
401
27
2
0
242,224
1
L
Xbalanque
5,843
449
52
4
0
237,336
1
W
Ullr
8,439
649
116
9
0
251,592
3
W
Anubis
7,058
543
56
4
0
215,333
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role