Player Matchup

Charybdis
Charybdis
LowKeyChocobo
Charybdis
Level 160
God Stats
20W - 21L
1,642 SR
Queue Stats
316W - 268L
1,530 Elo+
Party 1
Nemesis
Nemesis
Pooty420
Nemesis
Level 101
God Stats
17W - 23L
1,454 SR
Queue Stats
706W - 812L
1,397 Elo+
Solo
Chang'e
Chang'e
Redsniper23
Chang'e
Level 109
God Stats
1W - 1L
1,573 SR
Queue Stats
349W - 333L
1,472 Elo+
Solo
Merlin
Merlin
aRealGrumpyPanda
Merlin
Level 147
God Stats
16W - 13L
1,512 SR
Queue Stats
171W - 139L
1,594 Elo+
Party 1
Ymir
Ymir
skyace201
Ymir
Level 44
God Stats
7W - 24L
1,310 SR
Queue Stats
48W - 71L
1,322 Elo+
Solo
Team Averages
Level 112
1,498 SR
1,463 Elo+

VS

Team Averages
Level 67
1,588 SR
1,425 Elo+
Guan Yu
Guan Yu
Blu817
Guan Yu
Level 58
God Stats
7W - 5L
1,613 SR
Queue Stats
225W - 232L
1,431 Elo+
Party 2
Osiris
Osiris
JDiaz69
Osiris
Level 69
God Stats
2W - 3L
1,464 SR
Queue Stats
377W - 401L
1,443 Elo+
Solo
Cerberus
Cerberus
Raggaa
Cerberus
Level 55
God Stats
2W - 1L
1,828 SR
Queue Stats
368W - 414L
1,408 Elo+
Party 2
Zeus
Zeus
SquidCity1027
Zeus
Level 108
God Stats
2W - 0L
1,720 SR
Queue Stats
400W - 412L
1,449 Elo+
Solo
Anhur
Anhur
kiggyy
Anhur
Level 45
God Stats
3W - 3L
1,314 SR
Queue Stats
283W - 332L
1,396 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
LowKeyChocobo
Charybdis
16
7 / 3 / 2
10,261
540
12,906
13,543
4,083
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Nemesis
Pooty420
Nemesis
15
1 / 7 / 0
8,819
464
7,614
14,687
5,235
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Chang'e
Redsniper23
Chang'e
16
0 / 3 / 0
9,356
492
6,163
16,620
6,014
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

16
1 / 3 / 0
9,544
502
4,944
9,330
3,456
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
12
1 / 4 / 5
7,621
401
5,853
17,040
6,192
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Blu817
Guan Yu
17
0 / 0 / 5
10,396
547
11,036
14,020
15,221
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Osiris
JDiaz69
Osiris
17
9 / 2 / 4
11,253
592
10,807
15,558
10,800
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cerberus
Raggaa
Cerberus
14
2 / 2 / 7
9,540
502
5,658
12,770
8,338
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

19
8 / 1 / 4
12,149
639
17,297
10,295
4,822
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Anhur
kiggyy
Anhur
14
1 / 5 / 6
9,399
495
7,225
10,236
2,896
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
46
10
Kills
20
20
Deaths
10
7
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
Blu817
Guan Yu
0
0
5
2.5
W
Osiris
JDiaz69
Osiris
9
2
4
5.5
L
Charybdis
LowKeyChocobo
Charybdis
7
3
2
2.67
L
Nemesis
Pooty420
Nemesis
1
7
0
0.14
W
Cerberus
Raggaa
Cerberus
2
2
7
2.75
L
Chang'e
Redsniper23
Chang'e
0
3
0
0
W
8
1
4
10
L
1
3
0
0.33
W
Anhur
kiggyy
Anhur
1
5
6
0.8
L
Ymir
1
4
5
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,480
Damage
52,023
71,220
Taken
62,879
24,980
Mitigated
42,077
23,120
Healing
23,571
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
Blu817
Guan Yu
11,036
603
1,756
6,917
14,020
15,221
153
5,997
7,983
0
63,752
W
Osiris
JDiaz69
Osiris
10,807
5,196
0
5,591
15,558
10,800
884
3,318
12,097
0
77,906
L
Charybdis
LowKeyChocobo
Charybdis
12,906
8,688
0
6,188
13,543
4,083
366
3,277
10,266
0
79,878
L
Nemesis
Pooty420
Nemesis
7,614
2,364
0
612
14,687
5,235
0
5,981
8,706
0
69,870
W
Cerberus
Raggaa
Cerberus
5,658
583
0
3,294
12,770
8,338
474
3,399
8,960
30,720
0
L
Chang'e
Redsniper23
Chang'e
6,163
1,168
262
9,513
16,620
6,014
0
1,494
15,126
53,095
0
W
17,297
1,888
0
3,742
10,295
4,822
82
3,059
7,218
99,550
0
L
4,944
181
0
1,891
9,330
3,456
0
5,382
3,948
64,238
0
W
Anhur
kiggyy
Anhur
7,225
3,464
0
2,271
10,236
2,896
80
1,630
8,476
0
52,195
L
Ymir
5,853
839
230
4,424
17,040
6,192
62
6,893
10,147
28,865
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,601
Gold Earned
52,737
560
Minions Killed
549
0
Camps Cleared
0
1,672,511
Distance Traveled
1,853,479
14
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
10,396
547
123
6
0
386,364
0
W
Osiris
11,253
592
99
5
0
403,452
4
L
Charybdis
10,261
540
132
7
0
328,577
1
L
Nemesis
8,819
464
127
7
0
354,367
4
W
Cerberus
9,540
502
72
4
0
378,619
1
L
Chang'e
9,356
492
118
6
0
337,412
1
W
Zeus
12,149
639
161
8
0
360,270
10
L
Merlin
9,544
502
136
7
0
338,005
6
W
Anhur
9,399
495
94
5
0
324,774
3
L
Ymir
7,621
401
47
2
0
314,150
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role