Player Matchup

Anhur
Anhur
 
Anhur
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
BadNGroovyy
Anubis
Level 25
God Stats
10W - 2L
1,955 SR
Queue Stats
151W - 119L
1,641 Elo+
Party 1
Yemoja
Yemoja
JoeyDus
Yemoja
Level 24
God Stats
22W - 10L
1,698 SR
Queue Stats
131W - 99L
1,633 Elo+
Party 1
Awilix
Awilix
LordChooski
Awilix
Level 18
God Stats
28W - 9L
1,783 SR
Queue Stats
35W - 20L
1,692 Elo+
Party 1
Team Averages
Level 24
1,687 SR
1,593 Elo+

VS

Team Averages
Level 24
1,706 SR
1,565 Elo+
Thor
Thor
BloodSS4045
Thor
Level 3
God Stats
1W - 2L
1,716 SR
Queue Stats
1W - 3L
1,397 Elo+
Party 3
Danzaburou
Danzaburou
BottomBun
Danzaburou
Level 24
God Stats
3W - 7L
1,587 SR
Queue Stats
45W - 48L
1,575 Elo+
Solo
Tsukuyomi
Tsukuyomi
JRemedy
Tsukuyomi
Level 39
God Stats
5W - 5L
1,872 SR
Queue Stats
69W - 68L
1,617 Elo+
Party 3
Ymir
Ymir
Neithism
Ymir
Level 25
God Stats
0W - 2L
1,687 SR
Queue Stats
23W - 17L
1,617 Elo+
Party 2
Chang'e
Chang'e
waynewock
Chang'e
Level 29
God Stats
2W - 3L
1,666 SR
Queue Stats
192W - 144L
1,622 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
10
6 / 1 / 2
6,447
645
5,842
6,541
1,765
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Sun Wukong
 
Sun Wukong
10
4 / 1 / 0
5,871
587
5,180
8,405
4,256
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
12
1 / 0 / 1
6,425
643
3,453
3,303
1,625
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Yemoja
JoeyDus
Yemoja
10
3 / 0 / 6
6,541
654
2,503
3,275
2,467
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Awilix
10
1 / 0 / 2
5,666
567
1,848
4,171
1,114
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 2 / 0
4,511
451
781
5,675
1,321
Danzaburou
BottomBun
Danzaburou
8
1 / 4 / 0
4,920
492
2,731
6,325
1,228
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Tsukuyomi
JRemedy
Tsukuyomi
9
1 / 3 / 0
5,114
511
5,868
7,032
2,891
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ymir
6
0 / 5 / 1
4,227
423
1,446
5,744
2,180
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Chang'e
waynewock
Chang'e
9
0 / 1 / 0
4,814
481
1,971
5,034
1,226
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
3
15
Kills
2
2
Deaths
15
11
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
6
1
2
7
W
Sun Wukong
 
Sun Wukong
4
1
0
4
W
Anubis
1
0
1
1.5
L
0
2
0
0
L
Danzaburou
BottomBun
Danzaburou
1
4
0
0.25
L
Tsukuyomi
JRemedy
Tsukuyomi
1
3
0
0.33
W
Yemoja
JoeyDus
Yemoja
3
0
6
6
W
Awilix
1
0
2
2
L
Ymir
0
5
1
0.1
L
Chang'e
waynewock
Chang'e
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,826
Damage
12,797
25,695
Taken
29,810
11,227
Mitigated
8,846
14,256
Healing
5,332
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
5,842
2,832
0
3,986
6,541
1,765
1,134
716
5,825
0
38,408
W
Sun Wukong
 
Sun Wukong
5,180
1,570
0
3,658
8,405
4,256
80
0
7,721
0
23,397
W
Anubis
3,453
572
0
2,731
3,303
1,625
277
1,088
2,047
41,189
0
L
781
199
0
1,155
5,675
1,321
0
1,278
4,397
0
20,004
L
Danzaburou
BottomBun
Danzaburou
2,731
1,186
0
987
6,325
1,228
0
1,537
4,788
0
22,027
L
Tsukuyomi
JRemedy
Tsukuyomi
5,868
2,010
0
1,559
7,032
2,891
0
0
6,613
0
20,409
W
Yemoja
JoeyDus
Yemoja
2,503
188
543
984
3,275
2,467
302
838
2,437
17,086
0
W
Awilix
1,848
624
0
2,354
4,171
1,114
0
653
3,456
0
28,497
L
Ymir
1,446
292
0
0
5,744
2,180
0
966
4,778
10,531
0
L
Chang'e
waynewock
Chang'e
1,971
102
46
1,585
5,034
1,226
0
2,175
2,859
23,630
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,950
Gold Earned
23,586
304
Minions Killed
199
0
Camps Cleared
0
919,099
Distance Traveled
822,396
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
6,447
645
66
7
0
152,849
3
W
Sun Wukong
5,871
587
49
5
0
204,370
1
W
Anubis
6,425
643
87
9
0
169,345
2
L
Thor
4,511
451
44
4
0
168,957
4
L
Danzaburou
4,920
492
46
5
0
158,552
0
L
Tsukuyomi
5,114
511
40
4
0
169,727
2
W
Yemoja
6,541
654
36
4
0
169,187
1
W
Awilix
5,666
567
66
7
0
223,348
0
L
Ymir
4,227
423
19
2
0
155,518
3
L
Chang'e
4,814
481
50
5
0
169,642
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role