Player Matchup

Cerberus
Cerberus
AstraalGames
Cerberus
Level 108
God Stats
2W - 3L
1,159 SR
Queue Stats
127W - 142L
1,442 Elo+
Party 3
Ah Puch
Ah Puch
BigSnakeESP
Ah Puch
Level 113
God Stats
1W - 2L
1,235 SR
Queue Stats
225W - 186L
1,568 Elo+
Party 3
Loki
Loki
JLS_Oscar
Loki
Level 100
God Stats
20W - 20L
1,572 SR
Queue Stats
106W - 104L
1,488 Elo+
Solo
Hachiman
Hachiman
isma14D
Hachiman
Level 65
God Stats
1W - 2L
1,302 SR
Queue Stats
43W - 50L
1,445 Elo+
Party 3
Merlin
Merlin
lokimainkrusevac
Merlin
Level 67
God Stats
3W - 4L
1,734 SR
Queue Stats
255W - 261L
1,494 Elo+
Solo
Team Averages
Level 91
1,400 SR
1,487 Elo+

VS

Team Averages
Level 71
1,437 SR
1,414 Elo+
Achilles
Achilles
 
Achilles
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
 
Nu Wa
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bakasura
Bakasura
Bargusoul
Bakasura
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
125W - 143L
1,363 Elo+
Party 2
Bellona
Bellona
andoniny
Bellona
Level 60
God Stats
2W - 7L
1,188 SR
Queue Stats
52W - 83L
1,318 Elo+
Party 2
Chernobog
Chernobog
fernicoques
Chernobog
Level 81
God Stats
2W - 1L
1,495 SR
Queue Stats
176W - 176L
1,388 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
AstraalGames
Cerberus
14
6 / 2 / 3
8,935
496
6,802
14,057
11,531
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Ah Puch
BigSnakeESP
Ah Puch
16
3 / 2 / 6
10,098
561
15,669
11,937
4,822
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Loki
17
6 / 1 / 5
10,428
579
8,456
11,769
5,346
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hachiman
isma14D
Hachiman
13
2 / 5 / 3
8,176
454
4,733
11,376
3,433
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

19
4 / 0 / 0
11,393
633
10,096
9,658
5,039
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
14
8 / 2 / 2
9,626
535
12,505
12,419
12,641
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nu Wa
 
Nu Wa
14
1 / 4 / 1
8,046
447
6,821
10,929
3,592
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bakasura
Bargusoul
Bakasura
12
0 / 5 / 3
7,491
416
2,544
13,945
5,196
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Bellona
andoniny
Bellona
13
0 / 3 / 2
7,352
408
5,170
12,524
7,202
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Chernobog
fernicoques
Chernobog
12
1 / 7 / 7
7,738
430
6,982
12,422
4,051
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
25
21
Kills
10
10
Deaths
21
17
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
8
2
2
4.5
L
Nu Wa
 
Nu Wa
1
4
1
0.38
W
Cerberus
AstraalGames
Cerberus
6
2
3
3.75
L
Bakasura
Bargusoul
Bakasura
0
5
3
0.3
W
Ah Puch
BigSnakeESP
Ah Puch
3
2
6
3
W
Loki
6
1
5
8.5
L
Bellona
andoniny
Bellona
0
3
2
0.33
L
Chernobog
fernicoques
Chernobog
1
7
7
0.64
W
Hachiman
isma14D
Hachiman
2
5
3
0.7
W
4
0
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,756
Damage
34,022
58,797
Taken
62,239
30,171
Mitigated
32,682
23,859
Healing
15,362
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
12,505
4,296
0
3,214
12,419
12,641
0
6,055
6,364
0
27,733
L
Nu Wa
 
Nu Wa
6,821
1,075
0
2,059
10,929
3,592
0
5,476
5,453
50,134
0
W
Cerberus
AstraalGames
Cerberus
6,802
580
470
4,054
14,057
11,531
632
1,105
12,952
40,225
0
L
Bakasura
Bargusoul
Bakasura
2,544
1,446
0
3,355
13,945
5,196
0
7,146
6,799
0
37,641
W
Ah Puch
BigSnakeESP
Ah Puch
15,669
273
148
5,538
11,937
4,822
440
2,589
9,271
75,144
0
W
Loki
8,456
2,608
0
3,328
11,769
5,346
41
1,557
10,212
0
91,443
L
Bellona
andoniny
Bellona
5,170
629
0
4,147
12,524
7,202
0
8,177
4,347
0
30,413
L
Chernobog
fernicoques
Chernobog
6,982
3,074
0
2,587
12,422
4,051
792
5,549
6,873
0
45,182
W
Hachiman
isma14D
Hachiman
4,733
2,079
193
3,443
11,376
3,433
686
725
10,651
0
37,692
W
10,096
1,331
0
6,685
9,658
5,039
1,841
845
8,733
77,252
8,508

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,030
Gold Earned
40,253
612
Minions Killed
324
0
Camps Cleared
0
1,684,291
Distance Traveled
1,567,858
9
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
9,626
535
23
1
0
356,701
6
L
Nu Wa
8,046
447
74
4
0
292,161
1
W
Cerberus
8,935
496
73
4
0
349,492
2
L
Bakasura
7,491
416
81
5
0
326,328
3
W
Ah Puch
10,098
561
141
8
0
304,328
3
W
Loki
10,428
579
132
7
0
397,614
2
L
Bellona
7,352
408
60
3
0
298,940
3
L
Chernobog
7,738
430
86
5
0
293,728
2
W
Hachiman
8,176
454
82
5
0
320,216
0
W
Merlin
11,393
633
184
10
0
312,641
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role