Player Matchup

Izanami
Izanami
Marksharkwalker
Izanami
Level 28
God Stats
39W - 29L
1,509 SR
Queue Stats
52W - 40L
1,485 Elo+
Solo
Zeus
Zeus
Thibba
Zeus
Level 27
God Stats
173W - 134L
1,934 SR
Queue Stats
499W - 526L
1,547 Elo+
Solo
Odin
Odin
astromankickin
Odin
Level 27
God Stats
3W - 6L
1,361 SR
Queue Stats
158W - 174L
1,378 Elo+
Solo
Ra
Ra
gitrektscrubz420
Ra
Level 5
God Stats
1W - 0L
1,281 SR
Queue Stats
7W - 5L
1,494 Elo+
Solo
Olorun
Olorun
inamedme
Olorun
Level 25
God Stats
3W - 2L
1,464 SR
Queue Stats
73W - 59L
1,508 Elo+
Solo
Team Averages
Level 22
1,510 SR
1,482 Elo+

VS

Team Averages
Level 12
1,497 SR
1,345 Elo+
Tsukuyomi
Tsukuyomi
Macinch3ss3
Tsukuyomi
Level 6
God Stats
0W - 2L
1,328 SR
Queue Stats
2W - 7L
1,187 Elo+
Solo
Fafnir
Fafnir
MajxFire
Fafnir
Level 13
God Stats
1W - 2L
1,531 SR
Queue Stats
21W - 16L
1,520 Elo+
Party 1
Sylvanus
Sylvanus
NatureIsClean
Sylvanus
Level 5
God Stats
5W - 5L
1,500 SR
Queue Stats
18W - 24L
1,051 Elo+
Solo
Scylla
Scylla
klcdiff
Scylla
Level 9
God Stats
1W - 2L
1,740 SR
Queue Stats
11W - 7L
1,581 Elo+
Party 1
Raijin
Raijin
xDarkSun
Raijin
Level 27
God Stats
1W - 3L
1,385 SR
Queue Stats
180W - 195L
1,388 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 5 / 12
13,001
1,000
24,844
16,511
6,088
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Zeus
Thibba
Zeus
20
6 / 2 / 17
12,855
989
14,270
6,275
2,280
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

20
3 / 3 / 18
12,067
928
5,069
10,825
12,600
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

20
6 / 3 / 20
13,691
1,053
17,357
11,666
4,046
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Olorun
inamedme
Olorun
20
8 / 2 / 14
13,850
1,065
26,010
11,929
4,102
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Team 1 Tickets

194

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Macinch3ss3
Tsukuyomi
18
0 / 21 / 11
11,776
906
7,530
35,050
20,996
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Fafnir
MajxFire
Fafnir
19
0 / 5 / 10
12,415
955
5,279
26,086
45,733
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Sylvanus
NatureIsClean
Sylvanus
16
0 / 0 / 0
9,640
742
0
123
80
Scylla
klcdiff
Scylla
20
15 / 3 / 0
16,453
1,266
31,905
15,944
8,708
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Raijin
xDarkSun
Raijin
19
0 / 3 / 8
11,633
895
8,129
16,228
8,181
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

113
Kill Participation
44
32
Kills
15
15
Deaths
32
81
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
Macinch3ss3
Tsukuyomi
0
21
11
0.26
L
Fafnir
MajxFire
Fafnir
0
5
10
1
W
9
5
12
3
L
Sylvanus
NatureIsClean
Sylvanus
0
0
0
0
W
Zeus
Thibba
Zeus
6
2
17
7.25
W
3
3
18
4
W
6
3
20
5.33
W
Olorun
inamedme
Olorun
8
2
14
7.5
L
Scylla
klcdiff
Scylla
15
3
0
5
L
Raijin
xDarkSun
Raijin
0
3
8
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,550
Damage
52,843
57,206
Taken
93,431
29,116
Mitigated
83,698
13,422
Healing
1,390
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
Macinch3ss3
Tsukuyomi
7,530
1,925
0
262
35,050
20,996
0
23,166
11,884
0
21,235
L
Fafnir
MajxFire
Fafnir
5,279
1,125
0
1,115
26,086
45,733
0
14,391
11,695
20,489
0
W
24,844
18,183
0
2,342
16,511
6,088
0
13,625
2,886
0
48,953
L
Sylvanus
NatureIsClean
Sylvanus
0
0
0
0
123
80
0
0
123
0
0
W
Zeus
Thibba
Zeus
14,270
1,744
0
813
6,275
2,280
0
5,106
1,169
40,261
0
W
5,069
1,136
0
68
10,825
12,600
0
8,361
2,464
1,210
8,351
W
17,357
3,234
1,612
3,956
11,666
4,046
0
9,061
2,605
56,896
0
W
Olorun
inamedme
Olorun
26,010
14,412
456
4,175
11,929
4,102
0
9,160
2,769
51,795
4,103
L
Scylla
klcdiff
Scylla
31,905
2,068
0
13
15,944
8,708
0
8,518
7,426
87,139
0
L
Raijin
xDarkSun
Raijin
8,129
971
0
0
16,228
8,181
0
10,405
5,823
20,115
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,464
Gold Earned
61,917
278
Minions Killed
216
17
Camps Cleared
4
1,167,316
Distance Traveled
888,147
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
11,776
906
36
3
0
178,746
0
L
Fafnir
12,415
955
16
1
1
219,014
0
W
Izanami
13,001
1,000
44
3
5
182,537
0
L
Sylvanus
9,640
742
0
0
0
1,502
0
W
Zeus
12,855
989
56
4
0
234,088
1
W
Odin
12,067
928
8
1
0
259,895
0
W
Ra
13,691
1,053
99
8
4
264,355
0
W
Olorun
13,850
1,065
71
5
8
226,441
1
L
Scylla
16,453
1,266
145
11
2
260,832
2
L
Raijin
11,633
895
19
1
1
228,053
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role