Player Matchup

Artemis
Artemis
Alpsyang
Artemis
Level 6
God Stats
1W - 1L
1,742 SR
Queue Stats
3W - 5L
1,472 Elo+
Solo
Neith
Neith
Calignoma
Neith
Level 12
God Stats
24W - 22L
1,421 SR
Queue Stats
127W - 119L
1,286 Elo+
Solo
Thor
Thor
farsitabbsita
Thor
Level 8
God Stats
2W - 1L
1,267 SR
Queue Stats
9W - 5L
1,613 Elo+
Solo
Ra
Ra
itgoesitgoes
Ra
Level 18
God Stats
4W - 3L
1,539 SR
Queue Stats
68W - 73L
1,410 Elo+
Solo
Cthulhu
Cthulhu
llk0621
Cthulhu
Level 20
God Stats
2W - 3L
1,445 SR
Queue Stats
41W - 32L
1,457 Elo+
Solo
Team Averages
Level 13
1,483 SR
1,448 Elo+

VS

Team Averages
Level 24
1,484 SR
1,446 Elo+
Kukulkan
Kukulkan
Beka777
Kukulkan
Level 22
God Stats
82W - 92L
1,522 SR
Queue Stats
146W - 180L
1,484 Elo+
Party 1
Freya
Freya
KH93b777
Freya
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
161W - 185L
1,430 Elo+
Party 1
Bellona
Bellona
Zeverton
Bellona
Level 28
God Stats
3W - 1L
1,639 SR
Queue Stats
45W - 34L
1,508 Elo+
Solo
Chang'e
Chang'e
boomfanrit
Chang'e
Level 27
God Stats
1W - 1L
1,194 SR
Queue Stats
83W - 94L
1,446 Elo+
Solo
Vulcan
Vulcan
hsuddi
Vulcan
Level 14
God Stats
9W - 8L
1,564 SR
Queue Stats
90W - 94L
1,362 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Alpsyang
Artemis
20
1 / 7 / 11
13,543
903
18,426
15,931
7,599
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Neith
Calignoma
Neith
19
2 / 2 / 4
12,360
824
2,498
5,087
2,329
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

20
2 / 9 / 12
13,303
887
8,497
22,909
10,885
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

20
9 / 7 / 5
15,544
1,036
26,685
14,940
7,203
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
llk0621
Cthulhu
20
2 / 11 / 12
14,133
942
18,945
33,462
44,229
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Team 1 Tickets

0

VS

Team 2 Tickets

91

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Beka777
Kukulkan
20
8 / 0 / 14
16,174
1,078
23,382
9,949
4,314
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Freya
KH93b777
Freya
20
16 / 8 / 14
17,445
1,163
24,434
25,939
10,633
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bellona
Zeverton
Bellona
20
11 / 2 / 18
16,914
1,128
25,979
22,788
27,067
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chang'e
boomfanrit
Chang'e
20
1 / 6 / 22
14,410
961
13,231
20,185
8,767
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Vulcan
hsuddi
Vulcan
17
0 / 0 / 0
10,820
721
0
0
0
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
104
16
Kills
36
36
Deaths
16
44
Assists
68
Player
Kills
Deaths
Assists
KDA
L
Artemis
Alpsyang
Artemis
1
7
11
0.93
W
Kukulkan
Beka777
Kukulkan
8
0
14
15
L
Neith
Calignoma
Neith
2
2
4
2
W
Freya
KH93b777
Freya
16
8
14
2.88
W
Bellona
Zeverton
Bellona
11
2
18
10
W
Chang'e
boomfanrit
Chang'e
1
6
22
2
L
2
9
12
0.89
W
Vulcan
hsuddi
Vulcan
0
0
0
0
L
9
7
5
1.64
L
Cthulhu
llk0621
Cthulhu
2
11
12
0.73

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,051
Damage
87,026
92,329
Taken
78,861
72,245
Mitigated
50,781
5,686
Healing
21,110
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
Alpsyang
Artemis
18,426
8,073
0
1,380
15,931
7,599
0
8,049
7,484
0
52,508
W
Kukulkan
Beka777
Kukulkan
23,382
965
265
2,388
9,949
4,314
0
7,000
2,949
88,680
0
L
Neith
Calignoma
Neith
2,498
611
0
0
5,087
2,329
0
1,933
2,921
0
12,455
W
Freya
KH93b777
Freya
24,434
7,999
0
5,410
25,939
10,633
0
18,275
7,664
48,007
0
W
Bellona
Zeverton
Bellona
25,979
6,440
0
3,658
22,788
27,067
0
8,138
14,650
0
34,585
W
Chang'e
boomfanrit
Chang'e
13,231
1,888
3,634
5,755
20,185
8,767
0
12,217
7,968
44,304
0
L
8,497
1,645
0
223
22,909
10,885
0
15,507
7,254
0
26,857
W
Vulcan
hsuddi
Vulcan
0
0
0
0
0
0
0
0
0
0
0
L
26,685
2,267
1,680
1,362
14,940
7,203
0
8,187
6,379
76,110
0
L
Cthulhu
llk0621
Cthulhu
18,945
842
1,041
0
33,462
44,229
0
27,371
5,790
39,912
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,883
Gold Earned
75,763
297
Minions Killed
291
8
Camps Cleared
10
1,210,284
Distance Traveled
1,139,625
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
13,543
903
74
5
5
272,986
1
W
Kukulkan
16,174
1,078
162
11
0
310,904
1
L
Neith
12,360
824
22
1
0
114,557
3
W
Freya
17,445
1,163
27
2
5
267,753
1
W
Bellona
16,914
1,128
22
1
4
289,341
3
W
Chang'e
14,410
961
80
5
1
269,517
0
L
Thor
13,303
887
41
3
0
240,810
0
W
Vulcan
10,820
721
0
0
0
2,110
0
L
Ra
15,544
1,036
107
7
2
298,271
2
L
Cthulhu
14,133
942
53
4
1
283,660
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role