Player Matchup

Pele
Pele
Aldashiano
Pele
Level 88
God Stats
2W - 0L
1,500 SR
Queue Stats
5W - 4L
1,466 Elo+
Party 1
Tiamat
Tiamat
BarronSamedi713
Tiamat
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
Toxic_Games39
Ymir
Level 7
God Stats
1W - 0L
1,353 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Odin
Odin
crusty42
Odin
Level 28
God Stats
1W - 0L
1,654 SR
Queue Stats
2W - 1L
1,466 Elo+
Party 1
Anhur
Anhur
nolimitferrol
Anhur
Level 3
God Stats
2W - 3L
1,500 SR
Queue Stats
4W - 5L
1,500 Elo+
Solo
Team Averages
Level 27
1,501 SR
1,487 Elo+

VS

Team Averages
Level 23
1,556 SR
1,437 Elo+
Cernunnos
Cernunnos
 
Cernunnos
Level 14
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
Eth4niel
Sun Wukong
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
61W - 67L
1,471 Elo+
Solo
Fenrir
Fenrir
alfonpc03
Fenrir
Level 24
God Stats
2W - 2L
1,521 SR
Queue Stats
36W - 23L
1,544 Elo+
Solo
Bacchus
Bacchus
bobaiABoBA
Bacchus
Level 22
God Stats
0W - 1L
1,808 SR
Queue Stats
91W - 96L
1,316 Elo+
Solo
Hades
Hades
rastasinnombre
Hades
Level 28
God Stats
8W - 10L
1,450 SR
Queue Stats
24W - 27L
1,357 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
1 / 0 / 3
3,828
766
1,355
2,123
424
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

7
3 / 1 / 0
4,238
848
960
2,219
1,131
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

4
0 / 2 / 0
2,985
597
340
2,709
661
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Odin
6
0 / 0 / 0
3,657
731
1,048
1,990
997
6
1 / 2 / 1
3,445
689
586
2,540
531
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
5
2 / 2 / 2
3,466
693
893
1,788
339
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
Eth4niel
Sun Wukong
6
0 / 0 / 0
3,528
706
1,138
3,051
992
Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Fenrir
alfonpc03
Fenrir
6
1 / 1 / 0
3,864
773
728
2,683
689
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Bacchus
bobaiABoBA
Bacchus
5
2 / 2 / 3
3,788
758
1,370
3,152
1,479
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

1
0 / 0 / 0
2,517
503
0
0
0

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
10
5
Kills
5
5
Deaths
5
4
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
 
Cernunnos
2
2
2
1.5
W
1
0
3
2.5
W
3
1
0
3
L
Sun Wukong
Eth4niel
Sun Wukong
0
0
0
0
W
0
2
0
0
L
Fenrir
alfonpc03
Fenrir
1
1
0
1
L
Bacchus
bobaiABoBA
Bacchus
2
2
3
1.75
W
Odin
0
0
0
0
W
1
2
1
0.75
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,289
Damage
4,129
11,581
Taken
10,674
3,744
Mitigated
3,499
3,633
Healing
1,902
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
 
Cernunnos
893
561
0
66
1,788
339
0
280
1,508
0
6,629
W
1,355
509
0
1,448
2,123
424
500
36
2,087
0
11,135
W
960
87
0
602
2,219
1,131
18
249
1,970
12,582
0
L
Sun Wukong
Eth4niel
Sun Wukong
1,138
195
0
906
3,051
992
0
0
3,051
0
11,427
W
340
97
0
0
2,709
661
368
386
2,323
3,192
0
L
Fenrir
alfonpc03
Fenrir
728
403
0
132
2,683
689
0
136
2,547
0
15,769
L
Bacchus
bobaiABoBA
Bacchus
1,370
463
0
798
3,152
1,479
0
884
2,268
5,606
0
W
Odin
1,048
427
0
1,037
1,990
997
0
0
1,990
0
11,102
W
586
379
0
546
2,540
531
0
662
1,841
0
8,093
L
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,153
Gold Earned
17,163
111
Minions Killed
84
0
Camps Cleared
0
499,854
Distance Traveled
351,452
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
3,466
693
14
3
0
66,789
0
W
Pele
3,828
766
22
4
0
125,185
1
W
Tiamat
4,238
848
26
5
0
93,614
2
L
Sun Wukong
3,528
706
21
4
0
87,148
1
W
Ymir
2,985
597
3
1
0
85,348
0
L
Fenrir
3,864
773
40
8
0
99,124
3
L
Bacchus
3,788
758
9
2
0
97,054
1
W
Odin
3,657
731
37
7
0
101,060
1
W
Anhur
3,445
689
23
5
0
94,647
0
L
Hades
2,517
503
0
0
0
1,337
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role