Player Matchup

Hercules
Hercules
MadDemonMax
Hercules
Level 124
God Stats
7W - 2L
1,874 SR
Queue Stats
435W - 452L
1,526 Elo+
Solo
Izanami
Izanami
NoCharm
Izanami
Level 89
God Stats
78W - 49L
1,655 SR
Queue Stats
320W - 270L
1,590 Elo+
Party 2
Baron Samedi
Baron Samedi
Pyranna87
Baron Samedi
Level 129
God Stats
13W - 2L
1,825 SR
Queue Stats
428W - 423L
1,522 Elo+
Solo
Scylla
Scylla
VSEChicago
Scylla
Level 119
God Stats
16W - 17L
1,563 SR
Queue Stats
612W - 589L
1,508 Elo+
Party 2
Nu Wa
Nu Wa
lesihal
Nu Wa
Level 70
God Stats
1W - 3L
1,500 SR
Queue Stats
8W - 11L
1,567 Elo+
Solo
Team Averages
Level 106
1,683 SR
1,543 Elo+

VS

Team Averages
Level 119
1,532 SR
1,505 Elo+
Susano
Susano
APROVEITE
Susano
Level 107
God Stats
10W - 9L
1,653 SR
Queue Stats
231W - 224L
1,504 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Galooph
Tsukuyomi
Level 129
God Stats
4W - 9L
1,360 SR
Queue Stats
407W - 418L
1,491 Elo+
Solo
Cthulhu
Cthulhu
JulCaesar06
Cthulhu
Level 123
God Stats
2W - 2L
1,300 SR
Queue Stats
387W - 356L
1,483 Elo+
Party 1
Cernunnos
Cernunnos
SeDeQ
Cernunnos
Level 89
God Stats
25W - 12L
1,765 SR
Queue Stats
514W - 514L
1,527 Elo+
Solo
Scylla
Scylla
iamWaronn
Scylla
Level 145
God Stats
17W - 14L
1,583 SR
Queue Stats
412W - 401L
1,522 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
MadDemonMax
Hercules
16
2 / 4 / 4
9,847
579
4,972
11,869
12,669
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Izanami
NoCharm
Izanami
17
7 / 4 / 5
10,709
630
11,523
14,650
4,509
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Baron Samedi
Pyranna87
Baron Samedi
14
6 / 2 / 4
9,205
541
7,095
9,976
8,991
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Scylla
VSEChicago
Scylla
16
5 / 3 / 6
9,812
577
9,919
8,757
2,456
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Nu Wa
lesihal
Nu Wa
17
4 / 4 / 6
9,752
574
9,863
13,333
3,419
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
APROVEITE
Susano
15
7 / 4 / 3
9,615
566
13,365
12,481
4,657
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tsukuyomi
Galooph
Tsukuyomi
17
4 / 3 / 1
9,682
570
9,052
11,113
7,043
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cthulhu
JulCaesar06
Cthulhu
10
0 / 8 / 3
7,023
413
3,561
14,125
10,596
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cernunnos
SeDeQ
Cernunnos
16
5 / 4 / 2
9,481
558
9,520
13,869
4,576
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Scylla
iamWaronn
Scylla
12
1 / 5 / 3
7,699
453
4,989
9,107
2,523
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
29
24
Kills
17
17
Deaths
24
25
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Susano
APROVEITE
Susano
7
4
3
2.13
L
Tsukuyomi
Galooph
Tsukuyomi
4
3
1
1.5
L
Cthulhu
JulCaesar06
Cthulhu
0
8
3
0.19
W
Hercules
MadDemonMax
Hercules
2
4
4
1
W
Izanami
NoCharm
Izanami
7
4
5
2.38
W
Baron Samedi
Pyranna87
Baron Samedi
6
2
4
4
L
Cernunnos
SeDeQ
Cernunnos
5
4
2
1.5
W
Scylla
VSEChicago
Scylla
5
3
6
2.67
L
Scylla
iamWaronn
Scylla
1
5
3
0.5
W
Nu Wa
lesihal
Nu Wa
4
4
6
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,372
Damage
40,487
58,585
Taken
60,695
32,044
Mitigated
29,395
19,155
Healing
13,018
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
APROVEITE
Susano
13,365
3,486
0
1,585
12,481
4,657
0
5,870
6,429
0
68,658
L
Tsukuyomi
Galooph
Tsukuyomi
9,052
2,177
0
3,197
11,113
7,043
740
2,118
8,576
0
67,060
L
Cthulhu
JulCaesar06
Cthulhu
3,561
234
246
1,515
14,125
10,596
0
7,221
6,727
22,989
0
W
Hercules
MadDemonMax
Hercules
4,972
1,178
0
3,183
11,869
12,669
214
0
10,997
0
54,006
W
Izanami
NoCharm
Izanami
11,523
8,521
0
5,643
14,650
4,509
1,736
1,076
13,508
0
89,325
W
Baron Samedi
Pyranna87
Baron Samedi
7,095
1,576
498
2,515
9,976
8,991
275
3,780
6,098
21,153
0
L
Cernunnos
SeDeQ
Cernunnos
9,520
4,411
0
4,945
13,869
4,576
0
4,137
9,637
0
50,532
W
Scylla
VSEChicago
Scylla
9,919
1,013
0
1,752
8,757
2,456
200
2,190
6,519
59,104
0
L
Scylla
iamWaronn
Scylla
4,989
696
0
1,530
9,107
2,523
35
7,166
1,791
36,705
0
W
Nu Wa
lesihal
Nu Wa
9,863
2,233
0
5,564
13,333
3,419
468
1,373
11,504
65,496
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,325
Gold Earned
43,500
574
Minions Killed
417
0
Camps Cleared
0
1,543,982
Distance Traveled
1,488,892
20
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
9,615
566
109
6
0
351,190
3
L
Tsukuyomi
9,682
570
122
7
0
320,811
4
L
Cthulhu
7,023
413
34
2
0
264,569
0
W
Hercules
9,847
579
133
8
0
337,812
5
W
Izanami
10,709
630
169
10
0
281,128
3
W
Baron Samedi
9,205
541
33
2
0
291,918
4
L
Cernunnos
9,481
558
89
5
0
313,842
1
W
Scylla
9,812
577
118
7
0
319,924
5
L
Scylla
7,699
453
63
4
0
238,480
0
W
Nu Wa
9,752
574
121
7
0
313,200
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role