Player Matchup

Chaac
Chaac
Blacky2007
Chaac
Level 17
God Stats
3W - 1L
1,609 SR
Queue Stats
25W - 32L
1,318 Elo+
Party 1
Scylla
Scylla
Honkitonki232
Scylla
Level 12
God Stats
3W - 6L
1,400 SR
Queue Stats
6W - 10L
1,324 Elo+
Party 1
Charybdis
Charybdis
Xevo91
Charybdis
Level 56
God Stats
8W - 15L
1,387 SR
Queue Stats
10W - 28L
1,272 Elo+
Party 1
Thor
Thor
ZarkCarillian
Thor
Level 3
God Stats
16W - 22L
1,614 SR
Queue Stats
69W - 83L
1,505 Elo+
Solo
Baron Samedi
Baron Samedi
brutoweso
Baron Samedi
Level 18
God Stats
1W - 1L
1,838 SR
Queue Stats
16W - 9L
1,516 Elo+
Solo
Team Averages
Level 21
1,569 SR
1,387 Elo+

VS

Team Averages
Level 10
1,345 SR
1,312 Elo+
Loki
Loki
Lowrezsucks88
Loki
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,214 Elo+
Solo
Anubis
Anubis
Natsukiss
Anubis
Level 28
God Stats
23W - 14L
1,551 SR
Queue Stats
54W - 40L
1,523 Elo+
Solo
He Bo
He Bo
VIIVI211
He Bo
Level 8
God Stats
3W - 6L
971 SR
Queue Stats
4W - 12L
1,023 Elo+
Party 2
Odin
Odin
darth_Akame
Odin
Level 4
God Stats
1W - 0L
1,202 SR
Queue Stats
2W - 4L
1,302 Elo+
Party 2
Thor
Thor
deadinside993
Thor
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
11
1 / 7 / 0
7,743
387
4,432
15,503
8,685
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

14
8 / 4 / 14
10,342
517
13,520
13,740
8,430
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Charybdis
Xevo91
Charybdis
14
10 / 7 / 8
10,237
512
12,629
14,359
4,346
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

11
0 / 5 / 2
7,483
374
1,272
8,969
2,655
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Baron Samedi
brutoweso
Baron Samedi
12
6 / 9 / 4
8,615
431
6,791
14,369
5,893
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
15 / 0 / 2
12,889
644
17,821
8,963
4,557
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Anubis
Natsukiss
Anubis
18
14 / 3 / 4
11,506
575
18,805
17,479
8,182
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

He Bo
VIIVI211
He Bo
11
1 / 10 / 3
7,936
397
5,470
12,063
3,612
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
1 / 6 / 3
8,452
423
3,253
10,062
5,296
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

11
0 / 7 / 5
7,403
370
1,529
9,914
2,297
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
48
25
Kills
31
32
Deaths
26
28
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Chaac
1
7
0
0.14
L
8
4
14
3.75
W
15
0
2
16
W
Anubis
Natsukiss
Anubis
14
3
4
5.33
W
He Bo
VIIVI211
He Bo
1
10
3
0.25
L
Charybdis
Xevo91
Charybdis
10
7
8
2
L
0
5
2
0.2
L
Baron Samedi
brutoweso
Baron Samedi
6
9
4
0.89
W
1
6
3
0.42
W
0
7
5
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,644
Damage
46,878
66,940
Taken
58,481
30,009
Mitigated
23,944
8,106
Healing
13,258
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
4,432
1,382
0
2,540
15,503
8,685
0
6,276
9,227
0
44,853
L
13,520
1,592
0
344
13,740
8,430
406
5,711
8,029
37,029
0
W
17,821
6,428
0
1,675
8,963
4,557
748
1,637
7,326
0
117,217
W
Anubis
Natsukiss
Anubis
18,805
2,349
0
10,429
17,479
8,182
1,845
6,304
11,039
65,566
0
W
He Bo
VIIVI211
He Bo
5,470
231
0
500
12,063
3,612
44
4,471
7,392
28,381
0
L
Charybdis
Xevo91
Charybdis
12,629
9,329
0
2,605
14,359
4,346
624
5,495
8,864
0
58,963
L
1,272
434
0
0
8,969
2,655
0
202
8,767
0
37,823
L
Baron Samedi
brutoweso
Baron Samedi
6,791
1,013
663
1,954
14,369
5,893
116
6,940
7,429
26,412
0
W
3,253
1,048
0
0
10,062
5,296
819
3,493
6,413
244
22,345
W
1,529
365
0
654
9,914
2,297
1,324
4,090
5,824
61
12,695

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,420
Gold Earned
48,186
352
Minions Killed
398
0
Camps Cleared
0
1,609,599
Distance Traveled
1,660,475
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
7,743
387
70
4
0
295,809
0
L
Scylla
10,342
517
57
3
0
356,155
0
W
Loki
12,889
644
181
9
0
407,364
2
W
Anubis
11,506
575
104
5
0
316,270
1
W
He Bo
7,936
397
42
2
0
304,368
0
L
Charybdis
10,237
512
104
5
0
300,169
1
L
Thor
7,483
374
75
4
0
305,684
0
L
Baron Samedi
8,615
431
46
2
0
351,782
3
W
Odin
8,452
423
43
2
0
293,586
0
W
Thor
7,403
370
28
1
0
338,887
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role