Player Matchup

Nemesis
Nemesis
Macinch3ss3
Nemesis
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 7L
1,048 Elo+
Solo
Fafnir
Fafnir
MajxFire
Fafnir
Level 12
God Stats
1W - 2L
1,312 SR
Queue Stats
21W - 16L
1,504 Elo+
Party 1
Odin
Odin
astromankickin
Odin
Level 27
God Stats
3W - 6L
1,140 SR
Queue Stats
158W - 174L
1,365 Elo+
Solo
Tsukuyomi
Tsukuyomi
catusagi
Tsukuyomi
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
222W - 278L
1,340 Elo+
Solo
Scylla
Scylla
klcdiff
Scylla
Level 8
God Stats
1W - 2L
1,500 SR
Queue Stats
11W - 7L
1,546 Elo+
Party 1
Team Averages
Level 15
1,391 SR
1,361 Elo+

VS

Team Averages
Level 10
1,532 SR
1,509 Elo+
Tsukuyomi
Tsukuyomi
Alpsyang
Tsukuyomi
Level 6
God Stats
1W - 1L
1,704 SR
Queue Stats
3W - 5L
1,573 Elo+
Solo
Ra
Ra
Hollywood1441
Ra
Level 4
God Stats
2W - 5L
1,473 SR
Queue Stats
50W - 51L
1,386 Elo+
Solo
Heimdallr
Heimdallr
ekrohojgf
Heimdallr
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 2L
1,500 Elo+
Solo
Thanatos
Thanatos
hsuddi
Thanatos
Level 14
God Stats
5W - 9L
1,295 SR
Queue Stats
90W - 94L
1,376 Elo+
Solo
Zeus
Zeus
持盾的战神
Zeus
Level 8
God Stats
1W - 1L
1,688 SR
Queue Stats
1W - 1L
1,708 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Macinch3ss3
Nemesis
20
2 / 11 / 18
11,583
965
8,930
18,388
7,443
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Fafnir
MajxFire
Fafnir
20
2 / 1 / 19
13,053
1,088
5,832
11,801
20,811
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

20
7 / 2 / 22
13,686
1,141
11,016
15,410
19,765
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Tsukuyomi
catusagi
Tsukuyomi
20
9 / 8 / 18
13,733
1,144
14,333
16,014
7,656
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Mace

Mace

+10
Physical Power

Scylla
klcdiff
Scylla
20
25 / 1 / 17
18,437
1,536
49,797
8,814
4,041
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Team 1 Tickets

142

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Alpsyang
Tsukuyomi
18
1 / 8 / 12
11,122
927
7,863
18,918
6,873
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

20
6 / 8 / 15
13,089
1,091
15,442
17,003
6,812
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
ekrohojgf
Heimdallr
18
1 / 8 / 16
11,385
949
9,678
19,437
7,465
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Thanatos
hsuddi
Thanatos
19
3 / 12 / 15
12,011
1,001
4,626
21,851
7,469
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

20
12 / 9 / 9
14,941
1,245
21,997
19,722
6,690
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

139
Kill Participation
90
45
Kills
23
23
Deaths
45
94
Assists
67
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
Alpsyang
Tsukuyomi
1
8
12
0.88
L
6
8
15
1.69
W
Nemesis
Macinch3ss3
Nemesis
2
11
18
1
W
Fafnir
MajxFire
Fafnir
2
1
19
11.5
W
7
2
22
9
W
Tsukuyomi
catusagi
Tsukuyomi
9
8
18
2.25
L
Heimdallr
ekrohojgf
Heimdallr
1
8
16
1.13
L
Thanatos
hsuddi
Thanatos
3
12
15
0.88
W
Scylla
klcdiff
Scylla
25
1
17
33.5
L
12
9
9
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,908
Damage
59,606
70,427
Taken
96,931
59,716
Mitigated
35,309
2,891
Healing
10,180
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
Alpsyang
Tsukuyomi
7,863
2,419
0
70
18,918
6,873
0
10,010
8,908
0
24,616
L
15,442
2,375
1,482
2,450
17,003
6,812
0
8,386
8,617
35,364
0
W
Nemesis
Macinch3ss3
Nemesis
8,930
3,694
0
1,378
18,388
7,443
0
11,392
6,996
0
21,701
W
Fafnir
MajxFire
Fafnir
5,832
2,344
0
1,186
11,801
20,811
0
4,859
6,942
21,876
0
W
11,016
2,701
0
281
15,410
19,765
0
7,704
7,706
5,032
20,193
W
Tsukuyomi
catusagi
Tsukuyomi
14,333
2,898
0
46
16,014
7,656
0
9,572
6,442
0
27,443
L
Heimdallr
ekrohojgf
Heimdallr
9,678
4,212
421
1,133
19,437
7,465
0
11,230
8,207
0
22,445
L
Thanatos
hsuddi
Thanatos
4,626
1,057
0
3,556
21,851
7,469
0
16,092
5,759
0
17,118
W
Scylla
klcdiff
Scylla
49,797
3,303
0
0
8,814
4,041
0
3,912
4,902
92,877
0
L
21,997
5,398
0
1,068
19,722
6,690
0
12,323
7,399
64,543
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,492
Gold Earned
62,548
213
Minions Killed
220
6
Camps Cleared
5
1,166,654
Distance Traveled
1,078,305
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
11,122
927
27
2
2
233,752
0
L
Ra
13,089
1,091
72
6
0
211,627
0
W
Nemesis
11,583
965
22
2
0
186,157
0
W
Fafnir
13,053
1,088
26
2
1
212,671
0
W
Odin
13,686
1,141
22
2
2
263,355
0
W
Tsukuyomi
13,733
1,144
24
2
2
255,121
0
L
Heimdallr
11,385
949
10
1
0
213,126
3
L
Thanatos
12,011
1,001
28
2
1
218,756
0
W
Scylla
18,437
1,536
119
10
1
249,350
1
L
Zeus
14,941
1,245
83
7
2
201,044
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role