Player Matchup

Scylla
Scylla
Oxylife
Scylla
Level 24
God Stats
13W - 29L
1,593 SR
Queue Stats
182W - 187L
1,431 Elo+
Party 2
Artio
Artio
juoponpuisto
Artio
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 19L
1,147 Elo+
Solo
Neith
Neith
l-Luma_
Neith
Level 18
God Stats
3W - 7L
1,555 SR
Queue Stats
39W - 27L
1,466 Elo+
Party 2
Team Averages
Level 16
1,549 SR
1,348 Elo+

VS

Team Averages
Level 20
1,535 SR
1,476 Elo+
Chaac
Chaac
Levente988890
Chaac
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,461 Elo+
Solo
Tiamat
Tiamat
Lovro2307
Tiamat
Level 24
God Stats
6W - 8L
1,604 SR
Queue Stats
16W - 18L
1,484 Elo+
Party 1
Neith
Neith
folne1000
Neith
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 18L
1,484 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Oxylife
Scylla
14
5 / 4 / 10
11,374
711
7,219
9,735
3,129
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

11
0 / 15 / 10
9,320
583
2,938
26,234
29,502
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Neith
l-Luma_
Neith
16
12 / 6 / 5
12,837
802
18,662
15,897
7,338
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 7 / 7
9,048
566
1,126
7,554
2,789
Tiamat
Lovro2307
Tiamat
18
18 / 3 / 5
13,620
851
19,847
11,694
7,242
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
folne1000
Neith
16
7 / 7 / 13
12,237
765
12,632
14,524
5,800
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
50
17
Kills
25
25
Deaths
17
25
Assists
25
Player
Kills
Deaths
Assists
KDA
W
0
7
7
0.5
W
Tiamat
Lovro2307
Tiamat
18
3
5
6.83
L
Scylla
Oxylife
Scylla
5
4
10
2.5
W
Neith
folne1000
Neith
7
7
13
1.93
L
0
15
10
0.33
L
Neith
l-Luma_
Neith
12
6
5
2.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,819
Damage
33,605
51,866
Taken
33,772
39,969
Mitigated
15,831
4,559
Healing
6,851
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,126
671
0
1,114
7,554
2,789
243
2,174
5,380
0
2,293
W
Tiamat
Lovro2307
Tiamat
19,847
2,486
0
3,166
11,694
7,242
777
5,024
6,670
54,056
0
L
Scylla
Oxylife
Scylla
7,219
576
0
0
9,735
3,129
0
4,167
5,568
26,659
0
W
Neith
folne1000
Neith
12,632
4,602
35
2,536
14,524
5,800
0
3,697
10,827
0
40,267
L
2,938
982
0
820
26,234
29,502
678
8,978
17,256
11,135
0
L
Neith
l-Luma_
Neith
18,662
7,482
171
3,568
15,897
7,338
1,540
7,015
8,882
0
59,221

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,531
Gold Earned
34,905
158
Minions Killed
140
8
Camps Cleared
3
747,146
Distance Traveled
663,513
1
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
9,048
566
3
0
0
123,592
3
W
Tiamat
13,620
851
73
5
3
295,087
2
L
Scylla
11,374
711
53
3
4
276,110
0
W
Neith
12,237
765
64
4
0
244,834
6
L
Artio
9,320
583
10
1
0
224,206
0
L
Neith
12,837
802
95
6
4
246,830
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role