Player Matchup

Arachne
Arachne
KasperNr1
Arachne
Level 29
God Stats
3W - 3L
1,637 SR
Queue Stats
45W - 53L
1,465 Elo+
Solo
Neith
Neith
MegaMilch
Neith
Level 82
God Stats
14W - 19L
1,534 SR
Queue Stats
280W - 305L
1,439 Elo+
Party 2
Cerberus
Cerberus
Soyro322
Cerberus
Level 28
God Stats
0W - 1L
1,398 SR
Queue Stats
15W - 14L
1,560 Elo+
Solo
Anubis
Anubis
Venphine
Anubis
Level 29
God Stats
7W - 5L
1,626 SR
Queue Stats
102W - 93L
1,488 Elo+
Solo
Olorun
Olorun
quid77
Olorun
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,660 Elo+
Party 2
Team Averages
Level 34
1,539 SR
1,522 Elo+

VS

Team Averages
Level 23
1,589 SR
1,522 Elo+
Neith
Neith
 
Neith
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
EZbandes
Hel
Level 27
God Stats
1W - 2L
1,500 SR
Queue Stats
76W - 58L
1,646 Elo+
Party 1
Geb
Geb
Famisince
Geb
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,378 Elo+
Solo
Cerberus
Cerberus
Nodeeps
Cerberus
Level 29
God Stats
10W - 4L
1,623 SR
Queue Stats
120W - 98L
1,634 Elo+
Party 1
Nemesis
Nemesis
xGandalx
Nemesis
Level 22
God Stats
3W - 0L
1,823 SR
Queue Stats
37W - 41L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
KasperNr1
Arachne
10
0 / 4 / 3
6,419
459
5,212
8,921
3,398
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Neith
MegaMilch
Neith
13
4 / 4 / 0
8,076
577
4,872
8,703
2,511
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cerberus
Soyro322
Cerberus
10
0 / 2 / 0
5,833
417
1,781
9,943
6,110
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Anubis
Venphine
Anubis
11
2 / 5 / 3
6,912
494
5,516
9,206
4,470
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Olorun
quid77
Olorun
9
0 / 7 / 0
5,990
428
3,263
7,613
2,708
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
13
4 / 2 / 1
7,892
564
6,001
6,571
1,694
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

14
8 / 1 / 5
8,882
634
5,929
11,757
4,926
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

10
1 / 2 / 5
6,548
468
2,569
6,607
2,210
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cerberus
Nodeeps
Cerberus
13
2 / 1 / 6
7,961
569
4,166
6,420
4,911
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Nemesis
xGandalx
Nemesis
13
7 / 0 / 5
8,067
576
6,403
7,906
3,759
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
44
6
Kills
22
22
Deaths
6
6
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
4
2
1
2.25
W
8
1
5
10.5
W
1
2
5
1.75
L
Arachne
KasperNr1
Arachne
0
4
3
0.38
L
Neith
MegaMilch
Neith
4
4
0
1
W
Cerberus
Nodeeps
Cerberus
2
1
6
5
L
Cerberus
Soyro322
Cerberus
0
2
0
0
L
Anubis
Venphine
Anubis
2
5
3
0.7
L
Olorun
quid77
Olorun
0
7
0
0
W
Nemesis
xGandalx
Nemesis
7
0
5
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,644
Damage
25,068
44,386
Taken
39,261
19,197
Mitigated
17,500
10,638
Healing
19,000
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
6,001
3,316
0
2,346
6,571
1,694
369
1,128
5,443
0
48,426
W
5,929
1,258
2,715
8,476
11,757
4,926
865
4,188
7,569
45,983
0
W
2,569
383
0
169
6,607
2,210
791
1,642
4,965
16,203
0
L
Arachne
KasperNr1
Arachne
5,212
3,173
0
1,820
8,921
3,398
128
2,480
6,441
0
29,988
L
Neith
MegaMilch
Neith
4,872
1,696
0
3,807
8,703
2,511
472
967
7,692
0
46,078
W
Cerberus
Nodeeps
Cerberus
4,166
455
0
1,812
6,420
4,911
26
1,343
5,077
46,614
0
L
Cerberus
Soyro322
Cerberus
1,781
313
0
2,466
9,943
6,110
0
2,582
7,361
23,571
0
L
Anubis
Venphine
Anubis
5,516
339
0
2,226
9,206
4,470
0
2,815
6,391
36,143
0
L
Olorun
quid77
Olorun
3,263
1,683
0
319
7,613
2,708
619
4,349
3,264
21,252
2,394
W
Nemesis
xGandalx
Nemesis
6,403
2,887
0
3,482
7,906
3,759
0
1,625
6,281
0
44,694

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,230
Gold Earned
39,350
284
Minions Killed
403
0
Camps Cleared
0
1,161,058
Distance Traveled
1,375,876
27
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
7,892
564
98
7
0
261,223
5
W
Hel
8,882
634
102
7
0
250,502
4
W
Geb
6,548
468
12
1
0
305,744
2
L
Arachne
6,419
459
52
4
0
261,222
3
L
Neith
8,076
577
79
6
0
230,750
5
W
Cerberus
7,961
569
115
8
0
291,851
4
L
Cerberus
5,833
417
63
5
0
261,648
9
L
Anubis
6,912
494
54
4
0
209,639
8
L
Olorun
5,990
428
36
3
0
197,799
2
W
Nemesis
8,067
576
76
5
0
266,556
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role