Player Matchup

Kuzenbo
Kuzenbo
Kortadon
Kuzenbo
Level 27
God Stats
10W - 15L
1,512 SR
Queue Stats
124W - 142L
1,465 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
LiMoN4lK
Morgan Le Fay
Level 16
God Stats
9W - 6L
1,556 SR
Queue Stats
25W - 32L
1,424 Elo+
Party 3
Pele
Pele
SlideM
Pele
Level 68
God Stats
0W - 2L
1,318 SR
Queue Stats
21W - 25L
1,433 Elo+
Party 3
Thanatos
Thanatos
Welgemin
Thanatos
Level 127
God Stats
9W - 12L
1,543 SR
Queue Stats
45W - 53L
1,444 Elo+
Party 1
Hou Yi
Hou Yi
XxODIUMxX
Hou Yi
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
132W - 144L
1,448 Elo+
Party 1
Team Averages
Level 53
1,486 SR
1,443 Elo+

VS

Team Averages
Level 45
1,527 SR
1,481 Elo+
Ares
Ares
ExeterSoG
Ares
Level 26
God Stats
7W - 4L
1,597 SR
Queue Stats
148W - 159L
1,440 Elo+
Party 2
Hercules
Hercules
KAGEMAND1999
Hercules
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,557 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Lexandre
Morgan Le Fay
Level 46
God Stats
12W - 14L
1,293 SR
Queue Stats
61W - 64L
1,486 Elo+
Party 2
Medusa
Medusa
Venomicon
Medusa
Level 44
God Stats
7W - 5L
1,724 SR
Queue Stats
284W - 268L
1,425 Elo+
Solo
Scylla
Scylla
alforce13
Scylla
Level 63
God Stats
26W - 22L
1,523 SR
Queue Stats
444W - 460L
1,498 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Kortadon
Kuzenbo
19
0 / 8 / 12
11,420
878
15,432
31,353
45,835
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Morgan Le Fay
LiMoN4lK
Morgan Le Fay
19
0 / 10 / 16
11,976
921
21,242
20,056
7,096
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pele
SlideM
Pele
19
4 / 9 / 7
12,552
966
18,608
22,686
8,778
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thanatos
Welgemin
Thanatos
19
11 / 7 / 6
14,793
1,138
13,540
17,411
6,279
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Hou Yi
XxODIUMxX
Hou Yi
19
4 / 10 / 10
12,893
992
18,699
21,325
6,385
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Team 1 Tickets

0

VS

Team 2 Tickets

153

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
20
5 / 4 / 26
13,153
1,012
11,311
24,585
33,369
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Hercules
KAGEMAND1999
Hercules
20
4 / 4 / 18
11,910
916
8,937
20,480
23,099
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Morgan Le Fay
Lexandre
Morgan Le Fay
20
4 / 0 / 31
13,201
1,015
25,292
11,411
5,807
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
Venomicon
Medusa
20
17 / 8 / 20
15,333
1,179
32,749
21,338
11,251
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Scylla
alforce13
Scylla
20
14 / 3 / 22
15,113
1,163
26,404
14,259
6,489
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
161
19
Kills
44
44
Deaths
19
51
Assists
117
Player
Kills
Deaths
Assists
KDA
W
Ares
5
4
26
4.5
W
Hercules
KAGEMAND1999
Hercules
4
4
18
3.25
L
Kuzenbo
Kortadon
Kuzenbo
0
8
12
0.75
W
Morgan Le Fay
Lexandre
Morgan Le Fay
4
0
31
19.5
L
Morgan Le Fay
LiMoN4lK
Morgan Le Fay
0
10
16
0.8
L
Pele
SlideM
Pele
4
9
7
0.83
W
Medusa
Venomicon
Medusa
17
8
20
3.38
L
Thanatos
Welgemin
Thanatos
11
7
6
2
L
Hou Yi
XxODIUMxX
Hou Yi
4
10
10
0.9
W
Scylla
alforce13
Scylla
14
3
22
8.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,521
Damage
104,693
112,831
Taken
92,073
74,373
Mitigated
80,015
18,146
Healing
11,654
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
11,311
534
0
0
24,585
33,369
0
10,078
14,507
24,885
0
W
Hercules
KAGEMAND1999
Hercules
8,937
3,074
0
1,540
20,480
23,099
0
8,395
12,085
0
23,001
L
Kuzenbo
Kortadon
Kuzenbo
15,432
4,450
790
3,628
31,353
45,835
0
15,139
16,214
29,346
0
W
Morgan Le Fay
Lexandre
Morgan Le Fay
25,292
4,010
243
2,777
11,411
5,807
0
4,780
6,631
43,505
0
L
Morgan Le Fay
LiMoN4lK
Morgan Le Fay
21,242
2,691
604
1,523
20,056
7,096
0
12,742
7,314
42,495
0
L
Pele
SlideM
Pele
18,608
3,092
0
993
22,686
8,778
0
10,344
12,342
0
49,994
W
Medusa
Venomicon
Medusa
32,749
18,900
855
3,595
21,338
11,251
0
9,361
11,977
0
69,348
L
Thanatos
Welgemin
Thanatos
13,540
3,326
0
9,406
17,411
6,279
0
10,000
7,411
0
33,395
L
Hou Yi
XxODIUMxX
Hou Yi
18,699
8,215
0
1,202
21,325
6,385
0
14,782
6,543
0
57,387
W
Scylla
alforce13
Scylla
26,404
2,474
0
2,644
14,259
6,489
0
4,060
10,199
56,750
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,634
Gold Earned
68,710
244
Minions Killed
279
14
Camps Cleared
4
1,292,299
Distance Traveled
1,172,158
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
13,153
1,012
31
2
1
215,369
0
W
Hercules
11,910
916
39
3
1
229,834
0
L
Kuzenbo
11,420
878
19
1
0
269,760
1
W
Morgan Le Fay
13,201
1,015
27
2
0
277,001
0
L
Morgan Le Fay
11,976
921
44
3
2
244,246
2
L
Pele
12,552
966
73
6
1
274,604
1
W
Medusa
15,333
1,179
98
8
0
203,215
3
L
Thanatos
14,793
1,138
51
4
6
274,446
0
L
Hou Yi
12,893
992
57
4
5
229,243
0
W
Scylla
15,113
1,163
84
6
2
246,739
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role