Player Matchup

Artio
Artio
PowerOverload
Artio
Level 27
God Stats
0W - 2L
1,301 SR
Queue Stats
16W - 17L
1,485 Elo+
Solo
Danzaburou
Danzaburou
Skaiman89
Danzaburou
Level 15
God Stats
0W - 3L
1,464 SR
Queue Stats
4W - 10L
1,395 Elo+
Solo
Arachne
Arachne
UglyBoy12
Arachne
Level 25
God Stats
0W - 1L
1,242 SR
Queue Stats
53W - 49L
1,479 Elo+
Solo
Neith
Neith
bipolarQT
Neith
Level 5
God Stats
1W - 1L
1,692 SR
Queue Stats
3W - 4L
1,413 Elo+
Solo
Kumbhakarna
Kumbhakarna
punctd
Kumbhakarna
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 21L
1,455 Elo+
Solo
Team Averages
Level 17
1,440 SR
1,445 Elo+

VS

Team Averages
Level 18
1,419 SR
1,488 Elo+
Hera
Hera
Lavliye
Hera
Level 19
God Stats
7W - 8L
1,340 SR
Queue Stats
80W - 79L
1,431 Elo+
Solo
Loki
Loki
Lukrica
Loki
Level 23
God Stats
22W - 11L
1,571 SR
Queue Stats
22W - 14L
1,466 Elo+
Solo
Mercury
Mercury
SpeedboyGT
Mercury
Level 25
God Stats
14W - 15L
1,468 SR
Queue Stats
62W - 54L
1,524 Elo+
Solo
Medusa
Medusa
TozGiPruska
Medusa
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,560 Elo+
Solo
Scylla
Scylla
billyarsenal761
Scylla
Level 18
God Stats
1W - 2L
1,216 SR
Queue Stats
25W - 24L
1,458 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 2 / 0
10,348
470
8,139
18,194
18,246
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Danzaburou
Skaiman89
Danzaburou
14
3 / 6 / 0
9,405
428
7,065
11,885
3,579
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Arachne
UglyBoy12
Arachne
16
7 / 5 / 4
11,066
503
9,432
20,254
9,595
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Neith
bipolarQT
Neith
19
10 / 8 / 3
12,842
584
14,742
16,222
6,942
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kumbhakarna
punctd
Kumbhakarna
8
0 / 9 / 2
7,136
324
3,358
18,734
7,427
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
Lavliye
Hera
17
6 / 4 / 12
12,374
562
10,432
11,777
8,770
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Loki
Lukrica
Loki
20
4 / 1 / 2
12,907
587
8,310
13,235
7,245
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Mercury
SpeedboyGT
Mercury
19
10 / 5 / 4
12,420
565
14,788
24,743
9,843
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Medusa
16
5 / 4 / 5
11,111
505
15,700
13,347
5,004
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

17
5 / 8 / 9
11,831
538
13,970
10,290
3,631
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
62
20
Kills
30
30
Deaths
22
9
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Hera
Lavliye
Hera
6
4
12
3
W
Loki
Lukrica
Loki
4
1
2
5
L
0
2
0
0
L
Danzaburou
Skaiman89
Danzaburou
3
6
0
0.5
W
Mercury
SpeedboyGT
Mercury
10
5
4
2.4
W
Medusa
5
4
5
1.88
L
Arachne
UglyBoy12
Arachne
7
5
4
1.8
W
5
8
9
1.19
L
Neith
bipolarQT
Neith
10
8
3
1.44
L
Kumbhakarna
punctd
Kumbhakarna
0
9
2
0.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,736
Damage
63,200
85,289
Taken
73,392
45,789
Mitigated
34,493
21,480
Healing
23,309
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
Lavliye
Hera
10,432
2,612
0
2,329
11,777
8,770
117
2,721
9,056
33,119
0
W
Loki
Lukrica
Loki
8,310
2,596
0
5,033
13,235
7,245
388
4,984
8,251
0
93,189
L
8,139
607
0
8,209
18,194
18,246
341
5,530
11,718
63,737
0
L
Danzaburou
Skaiman89
Danzaburou
7,065
2,672
0
1,243
11,885
3,579
800
3,260
8,545
0
42,388
W
Mercury
SpeedboyGT
Mercury
14,788
9,181
0
13,932
24,743
9,843
1,460
3,675
21,068
0
108,504
W
Medusa
15,700
7,484
0
1,050
13,347
5,004
1,261
1,242
12,105
0
78,824
L
Arachne
UglyBoy12
Arachne
9,432
5,906
0
7,465
20,254
9,595
0
4,616
15,369
0
68,287
W
13,970
1,335
0
965
10,290
3,631
530
1,237
9,053
54,448
0
L
Neith
bipolarQT
Neith
14,742
6,842
0
1,613
16,222
6,942
0
5,952
9,820
0
93,974
L
Kumbhakarna
punctd
Kumbhakarna
3,358
346
0
2,950
18,734
7,427
0
4,356
14,184
11,075
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,797
Gold Earned
60,643
493
Minions Killed
536
0
Camps Cleared
0
1,790,879
Distance Traveled
2,215,643
14
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
12,374
562
37
2
0
423,792
6
W
Loki
12,907
587
171
8
0
476,211
6
L
Artio
10,348
470
140
6
0
363,202
5
L
Danzaburou
9,405
428
73
3
0
361,446
0
W
Mercury
12,420
565
117
5
0
523,670
3
W
Medusa
11,111
505
116
5
0
395,667
1
L
Arachne
11,066
503
97
4
0
448,470
2
W
Scylla
11,831
538
95
4
0
396,303
3
L
Neith
12,842
584
173
8
0
350,728
1
L
Kumbhakarna
7,136
324
10
0
0
267,033
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role