Player Matchup

Zeus
Zeus
Leialoha72
Zeus
Level 68
God Stats
19W - 24L
1,532 SR
Queue Stats
42W - 73L
1,391 Elo+
Solo
Hou Yi
Hou Yi
Lordavid22
Hou Yi
Level 128
God Stats
7W - 2L
1,442 SR
Queue Stats
204W - 234L
1,436 Elo+
Solo
Sylvanus
Sylvanus
SR_CHARZ
Sylvanus
Level 86
God Stats
23W - 21L
1,500 SR
Queue Stats
272W - 322L
1,410 Elo+
Solo
Team Averages
Level 94
1,491 SR
1,412 Elo+

VS

Team Averages
Level 72
1,508 SR
1,320 Elo+
Raijin
Raijin
BoVacGod
Raijin
Level 117
God Stats
1W - 1L
1,712 SR
Queue Stats
5W - 8L
1,407 Elo+
Solo
Sylvanus
Sylvanus
Ktwizzle1218
Sylvanus
Level 58
God Stats
1W - 5L
1,371 SR
Queue Stats
3W - 7L
1,273 Elo+
Party 1
Cupid
Cupid
MetaSmurf
Cupid
Level 40
God Stats
2W - 5L
1,441 SR
Queue Stats
3W - 6L
1,280 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
11 / 2 / 8
12,122
808
18,295
9,786
3,927
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hou Yi
Lordavid22
Hou Yi
15
8 / 3 / 9
11,427
762
8,729
10,695
4,762
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Sylvanus
SR_CHARZ
Sylvanus
13
1 / 10 / 15
10,013
668
4,445
21,153
22,340
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
BoVacGod
Raijin
13
6 / 6 / 6
9,998
667
14,650
11,998
3,457
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sylvanus
Ktwizzle1218
Sylvanus
11
3 / 8 / 8
9,518
635
10,194
13,347
6,419
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

Cupid
MetaSmurf
Cupid
13
6 / 6 / 7
10,937
729
7,801
10,227
3,033
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
36
20
Kills
15
15
Deaths
20
32
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Raijin
BoVacGod
Raijin
6
6
6
1.5
L
Sylvanus
Ktwizzle1218
Sylvanus
3
8
8
0.88
W
11
2
8
7.5
W
Hou Yi
Lordavid22
Hou Yi
8
3
9
4.17
L
Cupid
MetaSmurf
Cupid
6
6
7
1.58
W
Sylvanus
SR_CHARZ
Sylvanus
1
10
15
0.85

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,469
Damage
32,645
41,634
Taken
35,572
31,029
Mitigated
12,909
8,709
Healing
6,445
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
BoVacGod
Raijin
14,650
868
0
2,066
11,998
3,457
0
8,016
3,982
35,628
0
L
Sylvanus
Ktwizzle1218
Sylvanus
10,194
3,624
223
1,181
13,347
6,419
0
8,905
4,442
16,010
2,817
W
18,295
1,569
0
3,257
9,786
3,927
357
6,606
2,970
44,239
0
W
Hou Yi
Lordavid22
Hou Yi
8,729
3,602
0
387
10,695
4,762
1,968
5,807
4,560
0
50,893
L
Cupid
MetaSmurf
Cupid
7,801
5,011
906
2,069
10,227
3,033
0
6,191
4,036
0
22,122
W
Sylvanus
SR_CHARZ
Sylvanus
4,445
432
2,093
2,972
21,153
22,340
180
10,766
9,877
7,981
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,562
Gold Earned
30,453
162
Minions Killed
130
7
Camps Cleared
3
634,615
Distance Traveled
598,993
9
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
9,998
667
55
4
2
221,722
1
L
Sylvanus
9,518
635
30
2
1
179,887
0
W
Zeus
12,122
808
68
5
3
229,973
5
W
Hou Yi
11,427
762
88
6
4
189,880
4
L
Cupid
10,937
729
45
3
0
197,384
0
W
Sylvanus
10,013
668
6
0
0
214,762
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role