Player Matchup

Awilix
Awilix
 
Awilix
Level 11
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
DarklordDemise
Artemis
Level 28
God Stats
2W - 1L
1,521 SR
Queue Stats
2W - 2L
1,503 Elo+
Party 1
Kukulkan
Kukulkan
Demifury
Kukulkan
Level 18
God Stats
2W - 2L
1,544 SR
Queue Stats
2W - 2L
1,494 Elo+
Party 1
Zeus
Zeus
XexeuDoManganes
Zeus
Level 22
God Stats
12W - 19L
1,404 SR
Queue Stats
28W - 51L
1,339 Elo+
Solo
Pele
Pele
xXLazercatXx
Pele
Level 23
God Stats
9W - 1L
1,819 SR
Queue Stats
42W - 33L
1,415 Elo+
Solo
Team Averages
Level 20
1,557 SR
1,450 Elo+

VS

Team Averages
Level 5
1,554 SR
1,380 Elo+
Mulan
Mulan
 
Mulan
Level 6
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
BigPats
Guan Yu
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,178 Elo+
Solo
Olorun
Olorun
VinceBold
Olorun
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,441 Elo+
Solo
Tsukuyomi
Tsukuyomi
Горбис
Tsukuyomi
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Дэнчиккке
Danzaburou
Level 14
God Stats
0W - 1L
1,768 SR
Queue Stats
0W - 2L
1,279 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
16
16 / 2 / 15
11,814
622
13,984
17,232
14,717
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

16
9 / 1 / 12
10,547
555
11,748
8,567
3,209
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kukulkan
Demifury
Kukulkan
17
5 / 0 / 9
10,960
577
13,039
4,982
2,562
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

18
7 / 3 / 10
11,120
585
11,066
10,501
4,246
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

16
14 / 0 / 9
11,046
581
17,667
10,600
5,129
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
11
0 / 6 / 0
6,997
368
3,976
19,052
11,252
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Guan Yu
BigPats
Guan Yu
11
0 / 9 / 1
6,893
363
4,872
15,948
7,869
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Olorun
VinceBold
Olorun
10
2 / 14 / 1
7,153
376
3,482
15,864
6,165
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Tsukuyomi
Горбис
Tsukuyomi
11
0 / 13 / 3
7,294
384
2,877
15,364
4,727
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Danzaburou
13
4 / 10 / 0
8,884
468
11,487
15,958
5,458
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
11
51
Kills
6
6
Deaths
52
55
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Awilix
 
Awilix
16
2
15
11.75
L
Mulan
 
Mulan
0
6
0
0
L
Guan Yu
BigPats
Guan Yu
0
9
1
0.06
W
9
1
12
15
W
Kukulkan
Demifury
Kukulkan
5
0
9
9.5
L
Olorun
VinceBold
Olorun
2
14
1
0.18
W
7
3
10
4
W
14
0
9
18.5
L
Tsukuyomi
Горбис
Tsukuyomi
0
13
3
0.12
L
Danzaburou
4
10
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,504
Damage
26,694
51,882
Taken
82,186
29,863
Mitigated
35,471
15,735
Healing
9,046
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
 
Awilix
13,984
5,413
0
4,685
17,232
14,717
971
1,028
16,204
0
42,431
L
Mulan
 
Mulan
3,976
302
0
3,882
19,052
11,252
0
4,320
14,448
880
34,438
L
Guan Yu
BigPats
Guan Yu
4,872
700
278
547
15,948
7,869
0
3,707
11,979
0
27,990
W
11,748
7,216
0
4,555
8,567
3,209
2,732
506
8,061
0
45,391
W
Kukulkan
Demifury
Kukulkan
13,039
1,562
98
1,765
4,982
2,562
1,801
336
4,646
61,794
0
L
Olorun
VinceBold
Olorun
3,482
1,662
0
1,082
15,864
6,165
243
5,485
10,309
23,932
3,446
W
11,066
2,611
0
388
10,501
4,246
1,587
678
9,823
88,770
0
W
17,667
5,926
0
4,244
10,600
5,129
414
1,226
9,374
0
67,134
L
Tsukuyomi
Горбис
Tsukuyomi
2,877
949
0
446
15,364
4,727
757
6,152
9,122
0
17,868
L
Danzaburou
11,487
6,730
299
2,512
15,958
5,458
0
3,703
12,223
0
42,893

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,487
Gold Earned
37,221
506
Minions Killed
252
0
Camps Cleared
0
1,761,176
Distance Traveled
1,485,518
10
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
11,814
622
54
3
0
374,162
3
L
Mulan
6,997
368
66
3
0
318,605
0
L
Guan Yu
6,893
363
51
3
0
331,947
1
W
Artemis
10,547
555
87
5
0
336,541
6
W
Kukulkan
10,960
577
137
7
0
295,979
0
L
Olorun
7,153
376
50
3
0
269,950
0
W
Zeus
11,120
585
135
7
0
329,884
1
W
Pele
11,046
581
93
5
0
424,610
0
L
Tsukuyomi
7,294
384
31
2
0
297,588
0
L
Danzaburou
8,884
468
54
3
0
267,428
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role