Player Matchup

Cernunnos
Cernunnos
 
Cernunnos
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
DyJoK
Achilles
Level 109
God Stats
3W - 2L
1,735 SR
Queue Stats
250W - 250L
1,619 Elo+
Solo
Vulcan
Vulcan
Giovi_97_IL_Dj
Vulcan
Level 44
God Stats
10W - 15L
1,449 SR
Queue Stats
151W - 154L
1,374 Elo+
Solo
Yemoja
Yemoja
Mik3-_-d0
Yemoja
Level 26
God Stats
29W - 43L
1,187 SR
Queue Stats
235W - 297L
1,384 Elo+
Party 1
Arachne
Arachne
zPANDORAz
Arachne
Level 46
God Stats
16W - 22L
1,384 SR
Queue Stats
391W - 461L
1,358 Elo+
Party 1
Team Averages
Level 76
1,451 SR
1,447 Elo+

VS

Team Averages
Level 47
1,534 SR
1,465 Elo+
Ymir
Ymir
DeathBeanz
Ymir
Level 34
God Stats
16W - 16L
1,503 SR
Queue Stats
201W - 215L
1,392 Elo+
Party 3
Guan Yu
Guan Yu
LilxGrape9588
Guan Yu
Level 48
God Stats
5W - 5L
1,427 SR
Queue Stats
179W - 179L
1,436 Elo+
Party 3
Pele
Pele
Xx_Marusito_Xx12
Pele
Level 104
God Stats
2W - 2L
1,660 SR
Queue Stats
356W - 300L
1,555 Elo+
Party 2
Apollo
Apollo
chrissychris105
Apollo
Level 33
God Stats
14W - 17L
1,419 SR
Queue Stats
154W - 129L
1,379 Elo+
Party 3
Ra
Ra
jijijijijijaja
Ra
Level 18
God Stats
7W - 3L
1,662 SR
Queue Stats
27W - 18L
1,566 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
10
2 / 1 / 0
5,704
570
4,868
6,145
1,550
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Achilles
DyJoK
Achilles
9
0 / 2 / 0
5,052
505
1,623
5,628
4,111
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

10
1 / 2 / 0
5,792
579
2,468
4,176
1,231
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Yemoja
Mik3-_-d0
Yemoja
6
0 / 2 / 1
4,473
447
765
3,891
1,194
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Focus

Magic Focus

+20
Magical Power

Arachne
zPANDORAz
Arachne
6
0 / 4 / 1
4,353
435
3,227
5,589
2,002
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 0 / 1
5,250
525
1,142
6,466
3,082
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Guan Yu
11
2 / 0 / 5
6,470
647
4,917
6,538
4,083
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

11
6 / 2 / 1
6,269
627
4,260
7,530
2,082
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

9
0 / 1 / 1
5,133
513
3,043
4,324
1,053
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
1 / 0 / 2
6,171
617
2,031
2,391
682
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
20
3
Kills
10
11
Deaths
3
2
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
 
Cernunnos
2
1
0
2
W
1
0
1
1.5
L
Achilles
DyJoK
Achilles
0
2
0
0
L
1
2
0
0.5
W
Guan Yu
2
0
5
4.5
L
Yemoja
Mik3-_-d0
Yemoja
0
2
1
0.25
W
6
2
1
3.25
W
0
1
1
0.5
W
1
0
2
2
L
Arachne
zPANDORAz
Arachne
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,951
Damage
15,393
25,429
Taken
27,249
10,088
Mitigated
10,982
7,863
Healing
8,354
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
 
Cernunnos
4,868
2,041
0
3,691
6,145
1,550
0
349
5,796
0
35,301
W
1,142
606
0
1,329
6,466
3,082
0
983
5,441
12,328
0
L
Achilles
DyJoK
Achilles
1,623
483
0
1,659
5,628
4,111
0
740
4,888
0
24,043
L
2,468
877
0
1,113
4,176
1,231
0
2,073
2,103
32,667
0
W
Guan Yu
4,917
425
70
2,873
6,538
4,083
26
26
6,512
7,960
29,441
L
Yemoja
Mik3-_-d0
Yemoja
765
104
196
321
3,891
1,194
0
1,048
2,843
4,109
0
W
4,260
1,448
0
1,206
7,530
2,082
0
1,066
6,410
0
35,360
W
3,043
1,654
0
1,931
4,324
1,053
0
354
3,970
0
25,744
W
2,031
190
145
800
2,391
682
0
870
1,451
41,645
0
L
Arachne
zPANDORAz
Arachne
3,227
1,990
0
883
5,589
2,002
37
57
5,532
0
16,766

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,374
Gold Earned
29,293
262
Minions Killed
335
0
Camps Cleared
0
907,500
Distance Traveled
1,003,933
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
5,704
570
72
7
0
165,770
1
W
Ymir
5,250
525
24
2
0
184,075
3
L
Achilles
5,052
505
63
6
0
163,941
0
L
Vulcan
5,792
579
81
8
0
184,218
2
W
Guan Yu
6,470
647
83
8
0
217,033
1
L
Yemoja
4,473
447
7
1
0
194,074
2
W
Pele
6,269
627
68
7
0
196,044
2
W
Apollo
5,133
513
57
6
0
186,519
0
W
Ra
6,171
617
103
10
0
220,262
2
L
Arachne
4,353
435
39
4
0
199,497
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role