Player Matchup

Danzaburou
Danzaburou
ForeverAngry158
Danzaburou
Level 5
God Stats
7W - 3L
1,844 SR
Queue Stats
59W - 49L
1,542 Elo+
Party 2
Bellona
Bellona
ForeverDizzy
Bellona
Level 10
God Stats
8W - 3L
1,929 SR
Queue Stats
239W - 228L
1,585 Elo+
Party 2
Athena
Athena
ForeverRisky
Athena
Level 59
God Stats
3W - 2L
1,717 SR
Queue Stats
119W - 129L
1,430 Elo+
Party 2
Vulcan
Vulcan
MyNansBald7406
Vulcan
Level 24
God Stats
1W - 1L
1,747 SR
Queue Stats
8W - 6L
1,679 Elo+
Party 2
Tsukuyomi
Tsukuyomi
TowerSaltyBoy
Tsukuyomi
Level 14
God Stats
0W - 2L
1,500 SR
Queue Stats
30W - 29L
1,488 Elo+
Solo
Team Averages
Level 22
1,747 SR
1,545 Elo+

VS

Team Averages
Level 21
1,559 SR
1,537 Elo+
Baron Samedi
Baron Samedi
Don_Taliarte
Baron Samedi
Level 16
God Stats
86W - 77L
1,652 SR
Queue Stats
160W - 168L
1,468 Elo+
Solo
Mercury
Mercury
GIGN_GuiZmoO
Mercury
Level 26
God Stats
24W - 22L
1,712 SR
Queue Stats
184W - 203L
1,515 Elo+
Solo
Hel
Hel
SkinnyHyped
Hel
Level 27
God Stats
1W - 1L
1,300 SR
Queue Stats
206W - 209L
1,502 Elo+
Party 1
Tsukuyomi
Tsukuyomi
TTV_Haptix455
Tsukuyomi
Level 22
God Stats
25W - 16L
1,629 SR
Queue Stats
190W - 181L
1,510 Elo+
Party 1
Chiron
Chiron
o_Kozuki_Oden_
Chiron
Level 15
God Stats
2W - 0L
1,500 SR
Queue Stats
36W - 24L
1,689 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
ForeverAngry158
Danzaburou
17
6 / 10 / 1
11,499
479
9,331
20,375
8,090
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bellona
ForeverDizzy
Bellona
15
0 / 4 / 5
9,634
401
6,241
17,846
14,795
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Athena
13
0 / 5 / 14
9,644
402
7,870
30,366
30,843
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

17
4 / 5 / 13
11,584
483
26,637
14,929
8,151
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
TowerSaltyBoy
Tsukuyomi
20
14 / 5 / 3
13,675
570
14,577
19,252
8,635
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Don_Taliarte
Baron Samedi
17
3 / 7 / 8
11,145
464
12,905
17,073
8,308
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mercury
GIGN_GuiZmoO
Mercury
19
3 / 4 / 9
12,307
513
7,714
17,374
8,028
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

17
6 / 5 / 15
12,316
513
10,986
21,391
24,116
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Tsukuyomi
TTV_Haptix455
Tsukuyomi
19
8 / 4 / 9
13,004
542
17,440
20,780
17,636
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

19
9 / 4 / 13
12,954
540
27,652
22,697
9,090
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
83
24
Kills
29
29
Deaths
24
36
Assists
54
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Don_Taliarte
Baron Samedi
3
7
8
1
L
Danzaburou
ForeverAngry158
Danzaburou
6
10
1
0.65
L
Bellona
ForeverDizzy
Bellona
0
4
5
0.63
L
Athena
0
5
14
1.4
W
Mercury
GIGN_GuiZmoO
Mercury
3
4
9
1.88
L
4
5
13
2.1
W
6
5
15
2.7
W
Tsukuyomi
TTV_Haptix455
Tsukuyomi
8
4
9
3.13
L
Tsukuyomi
TowerSaltyBoy
Tsukuyomi
14
5
3
3.1
W
9
4
13
3.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,656
Damage
76,697
102,768
Taken
99,315
70,514
Mitigated
67,178
24,590
Healing
45,179
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Don_Taliarte
Baron Samedi
12,905
523
2,043
5,216
17,073
8,308
1,528
9,721
7,352
62,640
0
L
Danzaburou
ForeverAngry158
Danzaburou
9,331
5,406
0
5,247
20,375
8,090
235
3,038
17,289
0
64,605
L
Bellona
ForeverDizzy
Bellona
6,241
1,546
0
2,202
17,846
14,795
1,272
3,886
13,790
499
37,492
L
Athena
7,870
2,120
885
5,410
30,366
30,843
127
9,517
20,508
19,277
0
W
Mercury
GIGN_GuiZmoO
Mercury
7,714
3,555
0
2,739
17,374
8,028
303
3,848
13,526
0
90,172
L
26,637
5,093
756
4,474
14,929
8,151
812
4,264
10,418
86,974
0
W
10,986
997
7,705
10,025
21,391
24,116
554
8,750
12,641
48,042
0
W
Tsukuyomi
TTV_Haptix455
Tsukuyomi
17,440
4,318
0
6,776
20,780
17,636
1,183
4,354
16,426
332
71,519
L
Tsukuyomi
TowerSaltyBoy
Tsukuyomi
14,577
3,534
0
5,616
19,252
8,635
417
2,660
16,496
0
97,406
W
27,652
10,822
1,652
9,023
22,697
9,090
1,561
8,045
14,652
0
98,955

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,036
Gold Earned
61,726
506
Minions Killed
557
0
Camps Cleared
0
2,273,376
Distance Traveled
2,298,791
3
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
11,145
464
101
4
0
423,606
3
L
Danzaburou
11,499
479
107
4
0
428,555
2
L
Bellona
9,634
401
83
3
0
451,318
0
L
Athena
9,644
402
21
1
0
477,749
0
W
Mercury
12,307
513
141
6
0
519,779
2
L
Vulcan
11,584
483
130
5
0
442,223
1
W
Hel
12,316
513
61
3
0
441,654
1
W
Tsukuyomi
13,004
542
125
5
0
487,381
3
L
Tsukuyomi
13,675
570
165
7
0
473,531
0
W
Chiron
12,954
540
129
5
0
426,371
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role