Player Matchup

Olorun
Olorun
ChronicWiper
Olorun
Level 4
God Stats
3W - 6L
1,550 SR
Queue Stats
55W - 56L
1,388 Elo+
Solo
Gilgamesh
Gilgamesh
Gooshmerkin
Gilgamesh
Level 23
God Stats
9W - 3L
1,585 SR
Queue Stats
11W - 4L
1,551 Elo+
Solo
Chang'e
Chang'e
Viper95274
Chang'e
Level 12
God Stats
4W - 0L
1,735 SR
Queue Stats
46W - 38L
1,494 Elo+
Solo
Medusa
Medusa
Zhadixe
Medusa
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 12L
1,354 Elo+
Solo
Mercury
Mercury
kkhondd
Mercury
Level 2
God Stats
2W - 0L
1,500 SR
Queue Stats
79W - 70L
1,253 Elo+
Solo
Team Averages
Level 11
1,574 SR
1,408 Elo+

VS

Team Averages
Level 11
1,558 SR
1,443 Elo+
Scylla
Scylla
JetixMan
Scylla
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Thor
Thor
NonBinaryLeftist
Thor
Level 17
God Stats
3W - 4L
1,789 SR
Queue Stats
117W - 99L
1,441 Elo+
Solo
Kukulkan
Kukulkan
OGBigbore
Kukulkan
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 9L
1,208 Elo+
Solo
Cupid
Cupid
TheSchnieder
Cupid
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 30L
1,643 Elo+
Solo
Olorun
Olorun
Washtubs
Olorun
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 3L
1,421 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
6
0 / 2 / 0
4,213
421
373
3,241
884
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gilgamesh
Gooshmerkin
Gilgamesh
11
7 / 0 / 1
7,048
705
5,920
5,537
3,757
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Chang'e
Viper95274
Chang'e
10
3 / 3 / 3
5,975
598
4,169
6,935
1,856
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
Zhadixe
Medusa
9
2 / 3 / 1
5,383
538
3,072
4,073
958
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mercury
kkhondd
Mercury
11
5 / 2 / 0
6,428
643
4,117
6,328
2,327
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
JetixMan
Scylla
6
0 / 2 / 3
4,350
435
2,049
3,926
642
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
5 / 4 / 0
5,892
589
3,230
7,967
2,128
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Kukulkan
OGBigbore
Kukulkan
6
0 / 4 / 0
4,341
434
776
3,094
605
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

10
3 / 2 / 2
5,982
598
4,089
6,326
1,656
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Olorun
Washtubs
Olorun
9
2 / 5 / 2
5,386
539
4,789
6,137
2,359
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
17
17
Kills
10
10
Deaths
17
5
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Olorun
0
2
0
0
W
Gilgamesh
Gooshmerkin
Gilgamesh
7
0
1
7.5
L
Scylla
JetixMan
Scylla
0
2
3
0.75
L
5
4
0
1.25
L
Kukulkan
OGBigbore
Kukulkan
0
4
0
0
L
3
2
2
2
W
Chang'e
Viper95274
Chang'e
3
3
3
1.5
L
Olorun
Washtubs
Olorun
2
5
2
0.6
W
Medusa
Zhadixe
Medusa
2
3
1
0.83
W
Mercury
kkhondd
Mercury
5
2
0
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,651
Damage
14,933
26,114
Taken
27,450
9,782
Mitigated
7,390
7,301
Healing
5,812
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
373
257
388
722
3,241
884
28
1,531
1,710
6,736
505
W
Gilgamesh
Gooshmerkin
Gilgamesh
5,920
1,431
0
1,317
5,537
3,757
706
1,095
4,442
1,709
30,553
L
Scylla
JetixMan
Scylla
2,049
70
0
750
3,926
642
450
333
3,549
9,726
0
L
3,230
993
0
2,177
7,967
2,128
0
1,082
6,796
0
21,697
L
Kukulkan
OGBigbore
Kukulkan
776
326
0
186
3,094
605
0
0
2,861
10,987
0
L
4,089
1,873
0
2,196
6,326
1,656
906
1,020
5,216
0
35,673
W
Chang'e
Viper95274
Chang'e
4,169
671
219
1,381
6,935
1,856
78
1,865
5,070
23,526
0
L
Olorun
Washtubs
Olorun
4,789
3,096
0
503
6,137
2,359
110
2,441
3,696
20,748
3,188
W
Medusa
Zhadixe
Medusa
3,072
1,588
0
0
4,073
958
840
1,372
2,701
0
16,871
W
Mercury
kkhondd
Mercury
4,117
1,984
0
3,274
6,328
2,327
0
682
5,646
0
37,825

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,047
Gold Earned
25,951
236
Minions Killed
210
0
Camps Cleared
0
931,681
Distance Traveled
764,935
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
4,213
421
15
2
0
125,863
0
W
Gilgamesh
7,048
705
72
7
0
197,379
0
L
Scylla
4,350
435
17
2
0
170,196
1
L
Thor
5,892
589
47
5
0
193,574
0
L
Kukulkan
4,341
434
30
3
0
91,867
0
L
Cupid
5,982
598
73
7
0
180,696
0
W
Chang'e
5,975
598
51
5
0
203,484
1
L
Olorun
5,386
539
43
4
0
128,602
1
W
Medusa
5,383
538
29
3
0
184,286
2
W
Mercury
6,428
643
69
7
0
220,669
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role