Player Matchup

Nemesis
Nemesis
Boss_rowdy
Nemesis
Level 7
God Stats
2W - 0L
1,773 SR
Queue Stats
11W - 20L
1,203 Elo+
Solo
Ares
Ares
Jean_Wilhelm42
Ares
Level 7
God Stats
12W - 4L
1,593 SR
Queue Stats
38W - 45L
1,303 Elo+
Solo
Arachne
Arachne
Malek-_-btw
Arachne
Level 29
God Stats
6W - 3L
1,785 SR
Queue Stats
22W - 21L
1,398 Elo+
Solo
Fenrir
Fenrir
Psych0pathz
Fenrir
Level 16
God Stats
32W - 28L
1,494 SR
Queue Stats
46W - 48L
1,392 Elo+
Solo
Zeus
Zeus
taashanoodle
Zeus
Level 17
God Stats
3W - 4L
1,408 SR
Queue Stats
35W - 43L
1,400 Elo+
Solo
Team Averages
Level 15
1,611 SR
1,339 Elo+

VS

Team Averages
Level 10
1,368 SR
1,298 Elo+
Horus
Horus
IzahoAnah
Horus
Level 12
God Stats
0W - 2L
1,278 SR
Queue Stats
0W - 5L
1,014 Elo+
Party 1
Ares
Ares
Medoffchik
Ares
Level 2
God Stats
9W - 9L
1,500 SR
Queue Stats
10W - 10L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
NaNno022
Kukulkan
Level 13
God Stats
0W - 4L
1,060 SR
Queue Stats
0W - 5L
1,014 Elo+
Party 1
Neith
Neith
Nik_Tteyan
Neith
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Set
Set
Valth0s
Set
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 8L
1,462 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Boss_rowdy
Nemesis
19
2 / 5 / 22
11,530
961
9,535
13,359
6,613
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

20
8 / 5 / 31
14,183
1,182
12,934
19,912
27,719
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Arachne
Malek-_-btw
Arachne
20
17 / 3 / 21
15,649
1,304
33,659
23,559
12,222
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fenrir
19
5 / 2 / 22
12,147
1,012
11,704
14,357
9,613
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

20
16 / 2 / 17
15,028
1,252
33,869
9,924
4,163
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

177

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
IzahoAnah
Horus
18
1 / 13 / 8
11,005
917
8,740
32,008
23,601
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

18
1 / 8 / 11
11,170
931
11,518
21,574
26,842
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Kukulkan
NaNno022
Kukulkan
19
9 / 11 / 8
13,819
1,152
28,224
18,830
7,498
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Neith
18
2 / 10 / 10
12,068
1,006
11,022
18,977
7,512
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Set
18
4 / 6 / 7
11,678
973
13,222
18,770
10,593
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

161
Kill Participation
61
48
Kills
17
17
Deaths
48
113
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Nemesis
Boss_rowdy
Nemesis
2
5
22
2.6
L
Horus
IzahoAnah
Horus
1
13
8
0.38
W
8
5
31
4.7
W
Arachne
Malek-_-btw
Arachne
17
3
21
9.17
L
1
8
11
0.81
L
Kukulkan
NaNno022
Kukulkan
9
11
8
1.18
L
Neith
2
10
10
0.7
W
Fenrir
5
2
22
8
L
Set
4
6
7
1.25
W
16
2
17
12.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

101,701
Damage
72,726
81,111
Taken
110,159
60,330
Mitigated
76,046
10,986
Healing
6,989
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
Boss_rowdy
Nemesis
9,535
2,488
0
145
13,359
6,613
0
5,612
7,747
0
21,751
L
Horus
IzahoAnah
Horus
8,740
3,965
804
3,680
32,008
23,601
0
12,131
19,877
9,421
21,091
W
12,934
1,739
0
0
19,912
27,719
0
12,878
7,034
27,413
0
W
Arachne
Malek-_-btw
Arachne
33,659
22,602
0
9,638
23,559
12,222
0
10,470
13,089
0
59,443
L
11,518
985
0
0
21,574
26,842
0
9,901
11,673
21,272
0
L
Kukulkan
NaNno022
Kukulkan
28,224
6,733
0
907
18,830
7,498
0
9,315
9,515
52,921
0
L
Neith
11,022
4,498
0
690
18,977
7,512
0
6,118
12,859
0
31,637
W
Fenrir
11,704
3,555
0
218
14,357
9,613
0
7,795
6,562
0
25,193
L
Set
13,222
6,497
0
908
18,770
10,593
0
9,338
9,432
0
27,265
W
33,869
3,370
0
985
9,924
4,163
0
4,785
5,139
51,803
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,537
Gold Earned
59,740
177
Minions Killed
199
9
Camps Cleared
3
1,098,436
Distance Traveled
973,974
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
11,530
961
39
3
1
207,711
0
L
Horus
11,005
917
37
3
0
180,888
0
W
Ares
14,183
1,182
23
2
1
200,485
0
W
Arachne
15,649
1,304
48
4
4
239,538
2
L
Ares
11,170
931
18
2
0
195,298
3
L
Kukulkan
13,819
1,152
63
5
3
177,740
0
L
Neith
12,068
1,006
51
4
0
186,451
0
W
Fenrir
12,147
1,012
27
2
1
254,697
0
L
Set
11,678
973
30
3
0
233,597
0
W
Zeus
15,028
1,252
40
3
2
196,005
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role