Player Matchup

Ra
Ra
BigFriendlyJoe
Ra
Level 160
God Stats
11W - 3L
1,701 SR
Queue Stats
222W - 118L
1,708 Elo+
Party 1
Guan Yu
Guan Yu
Bxbbi
Guan Yu
Level 122
God Stats
1W - 0L
1,768 SR
Queue Stats
27W - 13L
1,678 Elo+
Party 1
Fafnir
Fafnir
SalsSidePiece
Fafnir
Level 29
God Stats
22W - 3L
1,934 SR
Queue Stats
227W - 42L
1,846 Elo+
Party 1
Danzaburou
Danzaburou
Yolofredroking
Danzaburou
Level 148
God Stats
46W - 14L
1,769 SR
Queue Stats
910W - 388L
1,745 Elo+
Party 1
Hun Batz
Hun Batz
keshavramsumer
Hun Batz
Level 149
God Stats
3W - 3L
1,471 SR
Queue Stats
649W - 243L
1,721 Elo+
Party 1
Team Averages
Level 122
1,728 SR
1,740 Elo+

VS

Team Averages
Level 48
1,524 SR
1,646 Elo+
Cerberus
Cerberus
Carnage0298
Cerberus
Level 28
God Stats
0W - 2L
1,722 SR
Queue Stats
30W - 24L
1,571 Elo+
Party 3
Hachiman
Hachiman
EIComodin
Hachiman
Level 26
God Stats
1W - 1L
1,713 SR
Queue Stats
16W - 10L
1,562 Elo+
Party 3
Fenrir
Fenrir
Neox365
Fenrir
Level 46
God Stats
1W - 3L
1,501 SR
Queue Stats
39W - 35L
1,542 Elo+
Party 3
Terra
Terra
Nicerdiesir
Terra
Level 118
God Stats
0W - 2L
1,182 SR
Queue Stats
105W - 76L
1,627 Elo+
Party 2
Thor
Thor
xDarkMosx
Thor
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 3L
1,931 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 1 / 7
7,814
558
6,292
6,222
2,713
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Guan Yu
Bxbbi
Guan Yu
13
2 / 1 / 2
7,612
544
5,784
7,797
6,625
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

12
4 / 0 / 12
8,842
632
5,118
10,190
11,342
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Danzaburou
Yolofredroking
Danzaburou
14
9 / 2 / 5
9,422
673
13,484
11,133
4,162
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hun Batz
13
1 / 2 / 4
7,786
556
3,509
7,573
3,370
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Carnage0298
Cerberus
8
1 / 6 / 1
5,466
390
2,023
9,005
5,308
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hachiman
EIComodin
Hachiman
9
0 / 6 / 3
5,746
410
2,234
8,883
1,618
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Fenrir
Neox365
Fenrir
11
3 / 3 / 1
7,365
526
5,346
9,051
2,637
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

9
0 / 4 / 3
5,706
408
3,591
9,301
2,742
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Thor
14
2 / 0 / 1
7,836
560
7,164
9,822
2,839
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
15
19
Kills
6
6
Deaths
19
30
Assists
9
Player
Kills
Deaths
Assists
KDA
W
3
1
7
6.5
W
Guan Yu
Bxbbi
Guan Yu
2
1
2
3
L
Cerberus
Carnage0298
Cerberus
1
6
1
0.25
L
Hachiman
EIComodin
Hachiman
0
6
3
0.25
L
Fenrir
Neox365
Fenrir
3
3
1
1.17
L
0
4
3
0.38
W
4
0
12
10
W
Danzaburou
Yolofredroking
Danzaburou
9
2
5
5.75
W
Hun Batz
1
2
4
1.5
L
Thor
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,187
Damage
20,358
42,915
Taken
46,062
28,212
Mitigated
15,144
19,694
Healing
11,885
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,292
1,195
1,873
2,135
6,222
2,713
1,006
1,064
5,158
49,257
0
W
Guan Yu
Bxbbi
Guan Yu
5,784
824
908
4,053
7,797
6,625
566
889
6,908
0
43,192
L
Cerberus
Carnage0298
Cerberus
2,023
53
266
2,109
9,005
5,308
0
1,405
7,579
11,414
0
L
Hachiman
EIComodin
Hachiman
2,234
1,395
0
1,764
8,883
1,618
0
2,098
6,746
0
19,398
L
Fenrir
Neox365
Fenrir
5,346
1,072
0
641
9,051
2,637
0
1,900
7,151
0
29,011
L
3,591
271
515
2,178
9,301
2,742
0
4,980
4,230
15,885
0
W
5,118
998
0
3,443
10,190
11,342
610
1,514
8,676
14,947
0
W
Danzaburou
Yolofredroking
Danzaburou
13,484
8,551
0
5,311
11,133
4,162
4,246
2,147
8,986
0
69,004
W
Hun Batz
3,509
1,054
0
1,971
7,573
3,370
0
68
7,505
0
61,026
L
Thor
7,164
1,837
0
4,412
9,822
2,839
0
876
8,946
0
56,601

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,476
Gold Earned
32,119
428
Minions Killed
260
0
Camps Cleared
0
1,350,595
Distance Traveled
1,243,938
16
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
7,814
558
101
7
0
287,592
3
W
Guan Yu
7,612
544
77
6
0
284,584
4
L
Cerberus
5,466
390
21
2
0
239,915
7
L
Hachiman
5,746
410
44
3
0
207,082
3
L
Fenrir
7,365
526
57
4
0
253,905
3
L
Terra
5,706
408
20
1
0
275,844
7
W
Fafnir
8,842
632
17
1
0
277,058
2
W
Danzaburou
9,422
673
131
9
0
215,943
2
W
Hun Batz
7,786
556
102
7
0
285,418
5
L
Thor
7,836
560
118
8
0
267,192
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role