Player Matchup

Artio
Artio
Beardcelot
Artio
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 6L
1,632 Elo+
Solo
Yemoja
Yemoja
Sanjo288
Yemoja
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,255 Elo+
Solo
Anubis
Anubis
SlinkySnake
Anubis
Level 19
God Stats
5W - 5L
1,551 SR
Queue Stats
9W - 12L
1,382 Elo+
Solo
Medusa
Medusa
sedoysekaz
Medusa
Level 17
God Stats
1W - 2L
1,485 SR
Queue Stats
1W - 10L
1,248 Elo+
Solo
Nemesis
Nemesis
踏平美国
Nemesis
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
76W - 93L
1,386 Elo+
Solo
Team Averages
Level 19
1,507 SR
1,381 Elo+

VS

Team Averages
Level 19
1,475 SR
1,520 Elo+
Bellona
Bellona
 
Bellona
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
EraLIAo
Poseidon
Level 19
God Stats
4W - 3L
1,500 SR
Queue Stats
102W - 111L
1,709 Elo+
Party 1
Mercury
Mercury
MilVetVizor
Mercury
Level 29
God Stats
6W - 6L
1,553 SR
Queue Stats
27W - 32L
1,412 Elo+
Solo
Heimdallr
Heimdallr
SoirIvaD
Heimdallr
Level 18
God Stats
3W - 2L
1,321 SR
Queue Stats
40W - 31L
1,548 Elo+
Party 1
Vamana
Vamana
andreizeus
Vamana
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,432 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
13
3 / 3 / 0
7,970
469
11,228
13,736
14,977
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Yemoja
Sanjo288
Yemoja
9
1 / 8 / 1
6,537
385
828
8,587
3,359
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Anubis
14
3 / 5 / 2
8,534
502
5,208
12,207
6,232
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
sedoysekaz
Medusa
9
1 / 6 / 1
6,474
381
1,772
8,678
2,817
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Nemesis
踏平美国
Nemesis
11
2 / 7 / 3
7,158
421
5,301
13,551
5,538
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
16
2 / 1 / 4
9,551
562
8,254
12,991
9,790
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Poseidon
EraLIAo
Poseidon
16
7 / 2 / 10
10,757
633
8,507
5,703
1,745
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Mercury
MilVetVizor
Mercury
19
13 / 0 / 6
12,041
708
10,882
11,729
4,647
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

Heimdallr
SoirIvaD
Heimdallr
15
7 / 4 / 3
9,920
584
10,486
11,237
3,880
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Vamana
andreizeus
Vamana
9
0 / 3 / 2
7,389
435
1,349
6,728
1,917
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
54
10
Kills
29
29
Deaths
10
7
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
2
1
4
4
L
Artio
3
3
0
1
W
Poseidon
EraLIAo
Poseidon
7
2
10
6
W
Mercury
MilVetVizor
Mercury
13
0
6
16
L
Yemoja
Sanjo288
Yemoja
1
8
1
0.19
L
Anubis
3
5
2
0.8
W
Heimdallr
SoirIvaD
Heimdallr
7
4
3
2.13
W
Vamana
andreizeus
Vamana
0
3
2
0.33
L
Medusa
sedoysekaz
Medusa
1
6
1
0.25
L
Nemesis
踏平美国
Nemesis
2
7
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,337
Damage
39,478
56,759
Taken
48,388
32,923
Mitigated
21,979
16,333
Healing
12,356
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
8,254
5,020
0
7,226
12,991
9,790
682
6,862
6,129
0
48,640
L
Artio
11,228
1,255
248
6,354
13,736
14,977
0
1,646
12,030
41,813
0
W
Poseidon
EraLIAo
Poseidon
8,507
1,664
0
1,250
5,703
1,745
2,013
860
4,843
49,070
0
W
Mercury
MilVetVizor
Mercury
10,882
5,092
0
489
11,729
4,647
844
1,221
10,508
0
118,642
L
Yemoja
Sanjo288
Yemoja
828
303
153
0
8,587
3,359
595
1,152
7,265
14,994
0
L
Anubis
5,208
165
0
5,199
12,207
6,232
704
811
11,382
52,018
0
W
Heimdallr
SoirIvaD
Heimdallr
10,486
6,027
0
3,194
11,237
3,880
2,897
5,459
5,778
0
53,804
W
Vamana
andreizeus
Vamana
1,349
469
0
197
6,728
1,917
178
3,101
3,627
0
12,310
L
Medusa
sedoysekaz
Medusa
1,772
443
228
667
8,678
2,817
450
1,436
7,148
0
20,515
L
Nemesis
踏平美国
Nemesis
5,301
2,118
0
3,484
13,551
5,538
0
2,888
10,427
0
37,851

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,673
Gold Earned
49,658
310
Minions Killed
478
0
Camps Cleared
0
1,390,737
Distance Traveled
1,491,094
5
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
9,551
562
101
6
0
294,791
4
L
Artio
7,970
469
67
4
0
274,638
3
W
Poseidon
10,757
633
96
6
0
310,191
7
W
Mercury
12,041
708
164
10
0
424,473
0
L
Yemoja
6,537
385
45
3
0
214,028
0
L
Anubis
8,534
502
99
6
0
268,337
0
W
Heimdallr
9,920
584
99
6
0
278,866
5
W
Vamana
7,389
435
18
1
0
182,773
0
L
Medusa
6,474
381
45
3
0
299,892
1
L
Nemesis
7,158
421
54
3
0
333,842
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role