Player Matchup

Medusa
Medusa
DankyHawky
Medusa
Level 3
God Stats
4W - 2L
1,500 SR
Queue Stats
5W - 3L
1,640 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Dy3c
Tsukuyomi
Level 27
God Stats
3W - 3L
1,500 SR
Queue Stats
92W - 87L
1,549 Elo+
Solo
Loki
Loki
JhønCønstantine
Loki
Level 29
God Stats
3W - 4L
1,322 SR
Queue Stats
121W - 81L
1,681 Elo+
Solo
Scylla
Scylla
Kotarski17
Scylla
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,495 Elo+
Solo
Cerberus
Cerberus
SmokeD1e
Cerberus
Level 3
God Stats
1W - 2L
1,500 SR
Queue Stats
5W - 3L
1,640 Elo+
Party 1
Team Averages
Level 13
1,464 SR
1,601 Elo+

VS

Team Averages
Level 15
1,588 SR
1,669 Elo+
Morgan Le Fay
Morgan Le Fay
Creszin
Morgan Le Fay
Level 40
God Stats
17W - 8L
1,624 SR
Queue Stats
162W - 93L
1,673 Elo+
Party 2
Ares
Ares
Ezerth
Ares
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,606 Elo+
Solo
Tsukuyomi
Tsukuyomi
Poooooor
Tsukuyomi
Level 11
God Stats
1W - 4L
1,500 SR
Queue Stats
211W - 203L
1,731 Elo+
Solo
Chronos
Chronos
Sikk117
Chronos
Level 3
God Stats
5W - 1L
1,500 SR
Queue Stats
49W - 23L
1,787 Elo+
Party 2
Sun Wukong
Sun Wukong
TR0K0L0
Sun Wukong
Level 16
God Stats
8W - 4L
1,818 SR
Queue Stats
42W - 45L
1,548 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
DankyHawky
Medusa
6
0 / 7 / 1
4,747
396
4,427
7,156
1,880
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Tsukuyomi
Dy3c
Tsukuyomi
10
3 / 4 / 2
6,525
544
7,011
9,964
3,230
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
5 / 1 / 1
7,764
647
8,013
7,655
3,122
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Scylla
Kotarski17
Scylla
9
0 / 6 / 0
5,268
439
1,127
6,004
1,790
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cerberus
SmokeD1e
Cerberus
6
0 / 7 / 1
4,559
380
2,001
8,192
4,318
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Creszin
Morgan Le Fay
15
6 / 1 / 6
8,579
715
7,533
6,143
2,524
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ares
Ezerth
Ares
11
3 / 1 / 14
7,392
616
6,743
9,754
7,252
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Tsukuyomi
Poooooor
Tsukuyomi
13
4 / 2 / 7
7,633
636
5,031
8,628
2,985
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chronos
Sikk117
Chronos
13
7 / 1 / 5
8,237
686
5,746
7,125
3,053
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Sun Wukong
TR0K0L0
Sun Wukong
12
5 / 3 / 1
6,980
582
2,895
6,361
3,588
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
58
8
Kills
25
25
Deaths
8
5
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
Creszin
Morgan Le Fay
6
1
6
9
L
Medusa
DankyHawky
Medusa
0
7
1
0.07
L
Tsukuyomi
Dy3c
Tsukuyomi
3
4
2
1
W
Ares
Ezerth
Ares
3
1
14
10
L
5
1
1
5.5
L
Scylla
Kotarski17
Scylla
0
6
0
0
W
Tsukuyomi
Poooooor
Tsukuyomi
4
2
7
3.75
W
Chronos
Sikk117
Chronos
7
1
5
9.5
L
Cerberus
SmokeD1e
Cerberus
0
7
1
0.07
W
Sun Wukong
TR0K0L0
Sun Wukong
5
3
1
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,579
Damage
27,948
38,971
Taken
38,011
14,340
Mitigated
19,402
5,791
Healing
10,688
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
Creszin
Morgan Le Fay
7,533
462
0
950
6,143
2,524
0
227
5,916
56,548
0
L
Medusa
DankyHawky
Medusa
4,427
1,742
0
707
7,156
1,880
0
4,123
2,985
0
14,996
L
Tsukuyomi
Dy3c
Tsukuyomi
7,011
2,283
0
2,236
9,964
3,230
0
4,834
5,052
0
33,471
W
Ares
Ezerth
Ares
6,743
973
0
1,936
9,754
7,252
165
1,316
8,340
22,725
0
L
8,013
1,769
0
2,063
7,655
3,122
0
3,009
4,586
0
42,637
L
Scylla
Kotarski17
Scylla
1,127
530
0
250
6,004
1,790
0
2,441
3,419
14,912
0
W
Tsukuyomi
Poooooor
Tsukuyomi
5,031
799
0
3,990
8,628
2,985
0
570
8,018
0
44,699
W
Chronos
Sikk117
Chronos
5,746
2,457
0
3,267
7,125
3,053
1,382
877
6,248
45,835
7,763
L
Cerberus
SmokeD1e
Cerberus
2,001
204
0
535
8,192
4,318
0
4,251
3,913
8,094
0
W
Sun Wukong
TR0K0L0
Sun Wukong
2,895
469
0
545
6,361
3,588
906
0
6,361
0
32,547

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,863
Gold Earned
38,821
226
Minions Killed
399
0
Camps Cleared
0
1,131,319
Distance Traveled
1,208,314
14
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
8,579
715
118
10
0
245,617
1
L
Medusa
4,747
396
20
2
0
233,037
3
L
Tsukuyomi
6,525
544
61
5
0
240,465
4
W
Ares
7,392
616
31
3
0
242,086
2
L
Loki
7,764
647
96
8
0
250,860
1
L
Scylla
5,268
439
34
3
0
168,972
1
W
Tsukuyomi
7,633
636
89
7
0
271,100
6
W
Chronos
8,237
686
102
9
0
200,692
3
L
Cerberus
4,559
380
15
1
0
237,985
5
W
Sun Wukong
6,980
582
59
5
0
248,819
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role