Player Matchup

Izanami
Izanami
DoctorHawkMD
Izanami
Level 120
God Stats
5W - 4L
1,617 SR
Queue Stats
514W - 489L
1,477 Elo+
Solo
Baron Samedi
Baron Samedi
Efeliat
Baron Samedi
Level 155
God Stats
5W - 4L
1,572 SR
Queue Stats
685W - 660L
1,563 Elo+
Solo
Gilgamesh
Gilgamesh
EnigmaTang
Gilgamesh
Level 155
God Stats
4W - 2L
1,724 SR
Queue Stats
287W - 265L
1,634 Elo+
Solo
The Morrigan
The Morrigan
Maqquina
The Morrigan
Level 109
God Stats
10W - 16L
1,321 SR
Queue Stats
194W - 267L
1,328 Elo+
Solo
Fafnir
Fafnir
TheStreet914
Fafnir
Level 67
God Stats
19W - 17L
1,595 SR
Queue Stats
138W - 214L
1,267 Elo+
Solo
Team Averages
Level 121
1,566 SR
1,454 Elo+

VS

Team Averages
Level 92
1,531 SR
1,425 Elo+
Hades
Hades
Akwilson23
Hades
Level 114
God Stats
257W - 191L
1,578 SR
Queue Stats
321W - 286L
1,490 Elo+
Solo
Tiamat
Tiamat
AndresUC9
Tiamat
Level 128
God Stats
1W - 2L
1,578 SR
Queue Stats
78W - 63L
1,545 Elo+
Solo
Awilix
Awilix
WhyteBoyFresh00
Awilix
Level 106
God Stats
6W - 11L
1,618 SR
Queue Stats
481W - 535L
1,503 Elo+
Solo
Xbalanque
Xbalanque
muhammad_I_E69
Xbalanque
Level 68
God Stats
0W - 1L
1,383 SR
Queue Stats
9W - 9L
1,275 Elo+
Solo
Olorun
Olorun
rightie_hann
Olorun
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 53L
1,313 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
DoctorHawkMD
Izanami
15
1 / 4 / 1
9,393
494
4,464
11,168
3,533
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Baron Samedi
Efeliat
Baron Samedi
19
3 / 0 / 8
11,173
588
10,351
13,465
9,512
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gilgamesh
EnigmaTang
Gilgamesh
19
13 / 1 / 2
11,898
626
15,430
15,440
8,638
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Morrigan
Maqquina
The Morrigan
14
3 / 5 / 8
9,734
512
8,690
12,940
4,943
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Fafnir
13
0 / 4 / 5
8,750
461
3,726
10,871
9,335
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
16
0 / 5 / 3
9,525
501
10,458
17,583
9,130
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiamat
AndresUC9
Tiamat
12
0 / 5 / 3
7,854
413
7,106
10,173
5,403
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
4 / 2 / 1
10,036
528
8,397
12,578
4,248
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Xbalanque
muhammad_I_E69
Xbalanque
14
5 / 4 / 3
9,058
477
8,115
12,800
3,700
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Olorun
14
4 / 4 / 6
8,969
472
4,417
9,998
3,653
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
29
20
Kills
13
14
Deaths
20
24
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Hades
0
5
3
0.3
L
Tiamat
AndresUC9
Tiamat
0
5
3
0.3
W
Izanami
DoctorHawkMD
Izanami
1
4
1
0.38
W
Baron Samedi
Efeliat
Baron Samedi
3
0
8
7
W
Gilgamesh
EnigmaTang
Gilgamesh
13
1
2
14
W
The Morrigan
Maqquina
The Morrigan
3
5
8
1.4
W
Fafnir
0
4
5
0.63
L
4
2
1
2.25
L
Xbalanque
muhammad_I_E69
Xbalanque
5
4
3
1.63
L
Olorun
4
4
6
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,661
Damage
38,493
63,884
Taken
63,132
35,961
Mitigated
26,134
22,487
Healing
20,917
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
10,458
303
128
8,142
17,583
9,130
1,187
7,397
10,186
65,780
0
L
Tiamat
AndresUC9
Tiamat
7,106
786
0
2,465
10,173
5,403
0
3,436
6,737
45,094
0
W
Izanami
DoctorHawkMD
Izanami
4,464
3,021
0
2,669
11,168
3,533
1,626
1,888
9,280
0
68,819
W
Baron Samedi
Efeliat
Baron Samedi
10,351
1,328
420
9,743
13,465
9,512
823
6,002
7,463
69,449
0
W
Gilgamesh
EnigmaTang
Gilgamesh
15,430
4,722
0
6,220
15,440
8,638
0
3,934
11,506
0
107,677
W
The Morrigan
Maqquina
The Morrigan
8,690
2,407
0
2,615
12,940
4,943
497
6,062
6,840
43,179
1,607
W
Fafnir
3,726
522
0
820
10,871
9,335
8
3,666
7,205
19,135
0
L
8,397
3,378
0
4,514
12,578
4,248
0
3,781
8,797
0
78,178
L
Xbalanque
muhammad_I_E69
Xbalanque
8,115
2,423
27
3,032
12,800
3,700
1,393
4,829
7,971
0
43,014
L
Olorun
4,417
1,561
207
2,402
9,998
3,653
943
2,404
7,594
35,605
4,591

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,948
Gold Earned
45,442
481
Minions Killed
535
0
Camps Cleared
0
1,695,540
Distance Traveled
1,627,807
13
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
9,525
501
157
8
0
301,442
2
L
Tiamat
7,854
413
78
4
0
252,530
3
W
Izanami
9,393
494
117
6
0
296,103
2
W
Baron Samedi
11,173
588
125
7
0
327,319
2
W
Gilgamesh
11,898
626
140
7
0
410,086
6
W
The Morrigan
9,734
512
74
4
0
309,398
0
W
Fafnir
8,750
461
25
1
0
352,634
3
L
Awilix
10,036
528
147
8
0
423,021
4
L
Xbalanque
9,058
477
77
4
0
310,490
0
L
Olorun
8,969
472
76
4
0
340,324
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role