Player Matchup

Danzaburou
Danzaburou
Asiglez
Danzaburou
Level 86
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 18L
1,677 Elo+
Party 3
Tsukuyomi
Tsukuyomi
Otaku_Xino03
Tsukuyomi
Level 92
God Stats
15W - 12L
1,568 SR
Queue Stats
195W - 179L
1,535 Elo+
Party 2
Anhur
Anhur
adrijavi10
Anhur
Level 103
God Stats
0W - 5L
1,353 SR
Queue Stats
94W - 75L
1,504 Elo+
Party 2
Nox
Nox
iVaLKyRiia
Nox
Level 87
God Stats
4W - 5L
1,488 SR
Queue Stats
215W - 190L
1,494 Elo+
Party 2
Kukulkan
Kukulkan
pacogg4400
Kukulkan
Level 27
God Stats
2W - 2L
1,500 SR
Queue Stats
46W - 46L
1,677 Elo+
Party 3
Team Averages
Level 79
1,482 SR
1,578 Elo+

VS

Team Averages
Level 94
1,661 SR
1,524 Elo+
Heimdallr
Heimdallr
KRM103
Heimdallr
Level 127
God Stats
2W - 0L
1,575 SR
Queue Stats
90W - 84L
1,451 Elo+
Solo
Aphrodite
Aphrodite
Kaoory
Aphrodite
Level 79
God Stats
2W - 0L
1,553 SR
Queue Stats
124W - 104L
1,538 Elo+
Party 1
Mercury
Mercury
Kaseki-Sama
Mercury
Level 70
God Stats
6W - 3L
1,908 SR
Queue Stats
154W - 134L
1,543 Elo+
Party 1
Freya
Freya
Komorasaki
Freya
Level 68
God Stats
17W - 5L
1,716 SR
Queue Stats
155W - 143L
1,543 Elo+
Party 1
Tiamat
Tiamat
LeNicolBolas
Tiamat
Level 126
God Stats
24W - 18L
1,553 SR
Queue Stats
115W - 91L
1,543 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Asiglez
Danzaburou
13
0 / 7 / 0
8,338
397
4,713
16,373
6,514
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Tsukuyomi
Otaku_Xino03
Tsukuyomi
16
2 / 8 / 0
9,737
464
7,343
17,765
7,099
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Anhur
14
0 / 6 / 1
8,564
408
5,674
17,261
6,130
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
0 / 9 / 0
8,396
400
4,119
13,709
5,747
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Kukulkan
pacogg4400
Kukulkan
11
0 / 8 / 0
7,635
364
2,474
10,196
3,811
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
KRM103
Heimdallr
19
3 / 0 / 4
12,649
602
5,756
13,590
6,056
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Aphrodite
Kaoory
Aphrodite
17
3 / 0 / 17
12,064
574
2,549
12,933
20,823
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Mercury
Kaseki-Sama
Mercury
20
9 / 1 / 15
13,449
640
11,728
15,277
6,265
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heavy Mace

Heavy Mace

+30
Physical Power

Freya
20
19 / 1 / 6
13,947
664
24,799
23,092
15,153
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Tiamat
18
4 / 0 / 10
12,370
589
12,543
10,294
6,945
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
90
2
Kills
38
38
Deaths
2
1
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Asiglez
Danzaburou
0
7
0
0
W
Heimdallr
KRM103
Heimdallr
3
0
4
5
W
Aphrodite
Kaoory
Aphrodite
3
0
17
11.5
W
Mercury
Kaseki-Sama
Mercury
9
1
15
16.5
W
Freya
19
1
6
22
W
Tiamat
4
0
10
9
L
Tsukuyomi
Otaku_Xino03
Tsukuyomi
2
8
0
0.25
L
Anhur
0
6
1
0.08
L
0
9
0
0
L
Kukulkan
pacogg4400
Kukulkan
0
8
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,323
Damage
57,375
75,304
Taken
75,186
29,301
Mitigated
55,242
11,749
Healing
41,717
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Asiglez
Danzaburou
4,713
1,017
0
2,267
16,373
6,514
99
12,458
3,915
0
45,149
W
Heimdallr
KRM103
Heimdallr
5,756
2,731
0
4,607
13,590
6,056
3,286
2,128
11,462
0
94,074
W
Aphrodite
Kaoory
Aphrodite
2,549
709
4,176
7,291
12,933
20,823
2,335
1,581
11,352
26,753
0
W
Mercury
Kaseki-Sama
Mercury
11,728
5,645
0
3,881
15,277
6,265
717
2,005
13,272
0
121,809
W
Freya
24,799
8,667
0
16,886
23,092
15,153
2,175
1,180
21,912
96,193
0
W
Tiamat
12,543
1,112
345
4,531
10,294
6,945
2,254
2,294
8,000
82,614
0
L
Tsukuyomi
Otaku_Xino03
Tsukuyomi
7,343
1,091
0
4,686
17,765
7,099
0
7,672
10,093
0
59,681
L
Anhur
5,674
3,380
0
2,761
17,261
6,130
0
7,535
9,726
0
67,313
L
4,119
585
0
1,617
13,709
5,747
392
9,752
3,957
49,895
0
L
Kukulkan
pacogg4400
Kukulkan
2,474
156
0
418
10,196
3,811
143
2,887
7,309
38,359
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,670
Gold Earned
64,479
508
Minions Killed
641
0
Camps Cleared
0
1,672,132
Distance Traveled
2,024,167
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
8,338
397
98
5
0
306,831
0
W
Heimdallr
12,649
602
163
8
0
373,230
6
W
Aphrodite
12,064
574
56
3
0
399,680
0
W
Mercury
13,449
640
143
7
0
483,009
3
W
Freya
13,947
664
136
6
0
400,976
1
W
Tiamat
12,370
589
143
7
0
367,272
1
L
Tsukuyomi
9,737
464
111
5
0
382,103
0
L
Anhur
8,564
408
102
5
0
350,405
0
L
Nox
8,396
400
117
6
0
310,595
6
L
Kukulkan
7,635
364
80
4
0
322,198
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role