Player Matchup

Fenrir
Fenrir
HerculesOnlyFans
Fenrir
Level 132
God Stats
26W - 13L
1,691 SR
Queue Stats
569W - 362L
1,739 Elo+
Party 1
Hun Batz
Hun Batz
ScyIIaOnlyFans
Hun Batz
Level 160
God Stats
2W - 1L
1,642 SR
Queue Stats
478W - 321L
1,684 Elo+
Party 1
Janus
Janus
xxZoeyxx
Janus
Level 129
God Stats
2W - 2L
1,567 SR
Queue Stats
201W - 187L
1,570 Elo+
Party 1
Team Averages
Level 140
1,633 SR
1,664 Elo+

VS

Team Averages
Level 139
1,690 SR
1,599 Elo+
Athena
Athena
FirstTimeAres
Athena
Level 128
God Stats
2W - 2L
1,781 SR
Queue Stats
14W - 12L
1,627 Elo+
Party 2
Aphrodite
Aphrodite
Hópamacska
Aphrodite
Level 141
God Stats
3W - 3L
1,547 SR
Queue Stats
79W - 71L
1,544 Elo+
Party 2
Rama
Rama
MoonDxD
Rama
Level 149
God Stats
2W - 2L
1,743 SR
Queue Stats
135W - 98L
1,626 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 3 / 12
8,578
858
7,786
11,492
8,989
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hun Batz
12
10 / 1 / 7
8,805
881
8,957
6,326
2,897
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Janus
xxZoeyxx
Janus
12
4 / 0 / 14
8,161
816
10,125
3,306
922
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 6 / 2
6,547
655
2,114
12,867
8,583
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Aphrodite
Hópamacska
Aphrodite
11
2 / 7 / 2
7,228
723
2,081
9,039
3,849
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rama
MoonDxD
Rama
10
1 / 6 / 3
6,824
682
6,225
10,499
3,610
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
11
19
Kills
4
4
Deaths
19
33
Assists
7
Player
Kills
Deaths
Assists
KDA
L
1
6
2
0.33
W
5
3
12
3.67
L
Aphrodite
Hópamacska
Aphrodite
2
7
2
0.43
L
Rama
MoonDxD
Rama
1
6
3
0.42
W
Hun Batz
10
1
7
13.5
W
Janus
xxZoeyxx
Janus
4
0
14
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,868
Damage
10,420
21,124
Taken
32,405
12,808
Mitigated
16,042
4,373
Healing
7,021
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,114
654
0
796
12,867
8,583
0
5,541
6,894
4,357
0
W
7,786
1,465
0
3,839
11,492
8,989
365
2,734
8,758
1,940
15,004
L
Aphrodite
Hópamacska
Aphrodite
2,081
268
2,205
2,702
9,039
3,849
0
2,538
6,281
13,005
0
L
Rama
MoonDxD
Rama
6,225
4,678
0
1,318
10,499
3,610
0
2,103
8,256
0
23,067
W
Hun Batz
8,957
4,451
0
95
6,326
2,897
1,454
1,335
4,991
0
20,393
W
Janus
xxZoeyxx
Janus
10,125
941
0
439
3,306
922
1,236
678
2,628
33,510
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,544
Gold Earned
20,599
95
Minions Killed
73
6
Camps Cleared
2
531,438
Distance Traveled
480,633
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
6,547
655
4
0
0
148,230
1
W
Fenrir
8,578
858
8
1
3
179,691
4
L
Aphrodite
7,228
723
32
3
0
172,675
7
L
Rama
6,824
682
37
4
2
159,728
2
W
Hun Batz
8,805
881
28
3
1
173,449
3
W
Janus
8,161
816
59
6
2
178,298
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role