Player Matchup

Zeus
Zeus
 
Zeus
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
 
Bacchus
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ne Zha
Ne Zha
allibar
Ne Zha
Level 101
God Stats
2W - 0L
1,462 SR
Queue Stats
83W - 78L
1,538 Elo+
Solo
Ullr
Ullr
b_batske
Ullr
Level 143
God Stats
6W - 1L
1,550 SR
Queue Stats
333W - 310L
1,563 Elo+
Solo
Tyr
Tyr
kata3212
Tyr
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
215W - 165L
1,536 Elo+
Party 2
Team Averages
Level 131
1,502 SR
1,527 Elo+

VS

Team Averages
Level 123
1,644 SR
1,496 Elo+
Chiron
Chiron
 
Chiron
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
 
Ganesha
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
Emaraty
Fenrir
Level 145
God Stats
24W - 14L
1,681 SR
Queue Stats
396W - 398L
1,464 Elo+
Solo
Xbalanque
Xbalanque
Larrry38
Xbalanque
Level 50
God Stats
1W - 1L
1,802 SR
Queue Stats
180W - 174L
1,517 Elo+
Party 1
Charybdis
Charybdis
MiasLan
Charybdis
Level 107
God Stats
0W - 2L
1,736 SR
Queue Stats
184W - 189L
1,497 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
17
12 / 2 / 12
10,030
1,114
14,313
7,346
3,114
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bacchus
 
Bacchus
14
3 / 2 / 18
8,228
914
5,982
10,278
20,527
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ne Zha
allibar
Ne Zha
12
1 / 4 / 15
7,634
848
13,495
7,788
3,481
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ullr
15
6 / 2 / 17
9,019
1,002
8,883
6,108
5,942
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
3 / 4 / 13
7,790
866
5,186
10,166
12,617
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
12
1 / 6 / 10
6,787
754
6,541
10,987
4,018
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ganesha
 
Ganesha
13
0 / 5 / 9
6,733
748
6,786
14,032
10,540
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fenrir
Emaraty
Fenrir
14
9 / 3 / 3
8,836
982
5,267
7,507
4,108
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Xbalanque
Larrry38
Xbalanque
12
3 / 6 / 8
7,089
788
5,305
10,588
3,855
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charybdis
MiasLan
Charybdis
12
1 / 5 / 12
7,088
788
5,943
9,839
3,471
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
56
25
Kills
14
14
Deaths
25
75
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
12
2
12
9
W
Bacchus
 
Bacchus
3
2
18
6
L
Chiron
 
Chiron
1
6
10
1
L
Ganesha
 
Ganesha
0
5
9
0.9
L
Fenrir
Emaraty
Fenrir
9
3
3
3.5
L
Xbalanque
Larrry38
Xbalanque
3
6
8
1.17
L
Charybdis
MiasLan
Charybdis
1
5
12
1.4
W
Ne Zha
allibar
Ne Zha
1
4
15
2.13
W
Ullr
6
2
17
7.25
W
3
4
13
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,859
Damage
29,842
41,686
Taken
52,953
45,681
Mitigated
25,992
8,592
Healing
16,796
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
14,313
891
478
1,867
7,346
3,114
1,522
1,373
5,973
35,378
0
W
Bacchus
 
Bacchus
5,982
519
997
2,217
10,278
20,527
553
1,674
8,604
11,418
0
L
Chiron
 
Chiron
6,541
1,632
1,008
2,818
10,987
4,018
0
5,227
5,714
0
14,607
L
Ganesha
 
Ganesha
6,786
441
602
1,511
14,032
10,540
0
4,244
9,570
13,667
0
L
Fenrir
Emaraty
Fenrir
5,267
1,217
2,009
2,572
7,507
4,108
0
2,963
4,420
0
6,885
L
Xbalanque
Larrry38
Xbalanque
5,305
2,508
424
2,325
10,588
3,855
0
3,976
6,612
0
11,233
L
Charybdis
MiasLan
Charybdis
5,943
2,272
1,005
2,522
9,839
3,471
0
3,885
5,864
0
14,501
W
Ne Zha
allibar
Ne Zha
13,495
2,648
648
778
7,788
3,481
826
1,189
6,599
0
18,454
W
Ullr
8,883
2,613
281
653
6,108
5,942
1,127
1,277
4,831
0
20,458
W
5,186
405
0
673
10,166
12,617
937
1,273
8,893
0
7,787

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,701
Gold Earned
36,533
92
Minions Killed
53
0
Camps Cleared
0
824,751
Distance Traveled
713,840
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
10,030
1,114
44
5
0
167,126
3
W
Bacchus
8,228
914
8
1
0
161,912
0
L
Chiron
6,787
754
19
2
0
134,033
0
L
Ganesha
6,733
748
1
0
0
148,702
1
L
Fenrir
8,836
982
8
1
0
165,244
0
L
Xbalanque
7,089
788
12
1
0
134,894
0
L
Charybdis
7,088
788
13
1
0
130,967
0
W
Ne Zha
7,634
848
13
1
0
176,567
0
W
Ullr
9,019
1,002
24
3
0
138,505
0
W
Tyr
7,790
866
3
0
0
180,641
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role