Player Matchup

Sol
Sol
 
Sol
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Odin
Odin
BLUNTSorB0NGS
Odin
Level 107
God Stats
5W - 1L
1,595 SR
Queue Stats
500W - 466L
1,517 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
DeletusThusFetus
Ah Muzen Cab
Level 44
God Stats
5W - 1L
1,765 SR
Queue Stats
80W - 78L
1,607 Elo+
Solo
Cabrakan
Cabrakan
MidlaneMicheal
Cabrakan
Level 27
God Stats
5W - 1L
1,698 SR
Queue Stats
139W - 74L
1,695 Elo+
Party 1
Jormungandr
Jormungandr
countryman1942
Jormungandr
Level 28
God Stats
6W - 1L
1,825 SR
Queue Stats
202W - 113L
1,715 Elo+
Party 1
Team Averages
Level 55
1,677 SR
1,607 Elo+

VS

Team Averages
Level 62
1,548 SR
1,545 Elo+
Fenrir
Fenrir
Ayrelius1
Fenrir
Level 31
God Stats
0W - 2L
1,285 SR
Queue Stats
108W - 112L
1,495 Elo+
Solo
Odin
Odin
InfamousZu
Odin
Level 41
God Stats
7W - 11L
1,296 SR
Queue Stats
257W - 297L
1,459 Elo+
Solo
Cupid
Cupid
Mirsoth
Cupid
Level 96
God Stats
4W - 3L
1,811 SR
Queue Stats
282W - 268L
1,470 Elo+
Solo
Nu Wa
Nu Wa
RamPage7250
Nu Wa
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 16L
1,618 Elo+
Party 2
Yemoja
Yemoja
RoadToBronze0
Yemoja
Level 23
God Stats
4W - 2L
1,846 SR
Queue Stats
59W - 40L
1,685 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
13
5 / 1 / 3
7,828
602
9,934
11,520
3,661
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

10
0 / 0 / 7
6,408
493
2,902
6,817
4,873
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ah Muzen Cab
DeletusThusFetus
Ah Muzen Cab
14
3 / 1 / 7
8,199
631
10,835
9,287
3,646
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cabrakan
13
7 / 1 / 4
7,912
609
7,383
8,242
5,843
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Jormungandr
countryman1942
Jormungandr
13
10 / 1 / 1
8,461
651
6,853
7,182
7,511
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Ayrelius1
Fenrir
7
0 / 4 / 1
5,226
402
1,192
8,202
2,407
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
0 / 7 / 2
5,970
459
2,925
10,518
5,426
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cupid
Mirsoth
Cupid
11
3 / 7 / 0
7,115
547
8,394
10,749
2,971
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
0 / 6 / 1
5,301
408
4,954
8,610
2,842
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
1 / 1 / 0
6,074
467
3,330
9,964
7,161
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
8
25
Kills
4
4
Deaths
25
22
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
5
1
3
6.5
L
Fenrir
Ayrelius1
Fenrir
0
4
1
0.13
W
0
0
7
3.5
W
Ah Muzen Cab
DeletusThusFetus
Ah Muzen Cab
3
1
7
6.5
L
0
7
2
0.14
W
Cabrakan
7
1
4
9
L
Cupid
Mirsoth
Cupid
3
7
0
0.43
L
0
6
1
0.08
L
1
1
0
1
W
Jormungandr
countryman1942
Jormungandr
10
1
1
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,907
Damage
20,795
43,048
Taken
48,043
25,534
Mitigated
20,807
19,119
Healing
7,617
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
9,934
4,187
0
7,579
11,520
3,661
1,880
1,629
9,891
58,563
0
L
Fenrir
Ayrelius1
Fenrir
1,192
340
0
1,240
8,202
2,407
0
2,502
5,700
0
23,881
W
2,902
434
687
2,466
6,817
4,873
77
1,230
5,587
0
14,080
W
Ah Muzen Cab
DeletusThusFetus
Ah Muzen Cab
10,835
7,363
0
5,274
9,287
3,646
671
2,969
6,318
0
71,840
L
2,925
316
0
0
10,518
5,426
0
6,488
4,030
3,623
18,893
W
Cabrakan
7,383
2,041
0
2,452
8,242
5,843
0
2,013
6,229
45,162
5,399
L
Cupid
Mirsoth
Cupid
8,394
5,313
168
2,591
10,749
2,971
1,025
6,675
4,074
0
30,908
L
4,954
1,844
0
1,278
8,610
2,842
0
3,513
5,097
27,506
0
L
3,330
909
394
1,946
9,964
7,161
0
4,468
5,496
14,964
0
W
Jormungandr
countryman1942
Jormungandr
6,853
2,214
0
661
7,182
7,511
83
1,590
5,592
40,741
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,808
Gold Earned
29,686
438
Minions Killed
241
0
Camps Cleared
0
1,191,426
Distance Traveled
1,009,642
6
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
7,828
602
108
8
0
224,657
1
L
Fenrir
5,226
402
50
4
0
180,624
0
W
Odin
6,408
493
16
1
0
276,335
3
W
Ah Muzen Cab
8,199
631
142
11
0
242,428
0
L
Odin
5,970
459
54
4
0
217,142
2
W
Cabrakan
7,912
609
80
6
0
224,377
0
L
Cupid
7,115
547
61
5
0
215,943
4
L
Nu Wa
5,301
408
49
4
0
172,002
2
L
Yemoja
6,074
467
27
2
0
223,931
7
W
Jormungandr
8,461
651
92
7
0
223,629
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role