Player Matchup

Artemis
Artemis
Mickey-DAMN
Artemis
Level 67
God Stats
33W - 35L
1,481 SR
Queue Stats
238W - 289L
1,309 Elo+
Solo
Nu Wa
Nu Wa
Ok Contemplate
Nu Wa
Level 62
God Stats
3W - 3L
1,384 SR
Queue Stats
92W - 99L
1,374 Elo+
Solo
Tsukuyomi
Tsukuyomi
TuPapiMVP
Tsukuyomi
Level 5
God Stats
1W - 3L
1,500 SR
Queue Stats
6W - 16L
1,190 Elo+
Solo
Team Averages
Level 45
1,455 SR
1,291 Elo+

VS

Team Averages
Level 93
1,309 SR
1,428 Elo+
Chaac
Chaac
Blazing True
Chaac
Level 100
God Stats
1W - 1L
1,164 SR
Queue Stats
3W - 2L
1,589 Elo+
Solo
Janus
Janus
CryoPack98
Janus
Level 152
God Stats
25W - 43L
1,382 SR
Queue Stats
395W - 394L
1,524 Elo+
Solo
Anhur
Anhur
not_clj
Anhur
Level 28
God Stats
2W - 2L
1,381 SR
Queue Stats
17W - 29L
1,170 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Mickey-DAMN
Artemis
16
6 / 7 / 4
13,606
756
13,886
17,440
6,208
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

16
2 / 11 / 8
12,448
692
16,851
15,190
5,929
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tsukuyomi
TuPapiMVP
Tsukuyomi
14
2 / 12 / 4
11,034
613
6,994
18,397
9,305
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 4 / 19
12,926
718
12,478
21,219
24,014
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Janus
18
18 / 3 / 5
14,757
820
16,102
14,232
4,707
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anhur
not_clj
Anhur
17
8 / 3 / 17
13,460
748
13,667
15,182
5,530
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
71
10
Kills
30
30
Deaths
10
16
Assists
41
Player
Kills
Deaths
Assists
KDA
W
4
4
19
3.38
W
Janus
18
3
5
6.83
L
Artemis
Mickey-DAMN
Artemis
6
7
4
1.14
L
2
11
8
0.55
L
Tsukuyomi
TuPapiMVP
Tsukuyomi
2
12
4
0.33
W
Anhur
not_clj
Anhur
8
3
17
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,731
Damage
42,247
51,027
Taken
50,633
21,442
Mitigated
34,251
5,097
Healing
13,217
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,478
1,111
0
6,900
21,219
24,014
426
6,287
14,932
811
44,309
W
Janus
16,102
1,069
251
4,604
14,232
4,707
1,230
4,941
9,291
64,637
0
L
Artemis
Mickey-DAMN
Artemis
13,886
9,336
0
3,130
17,440
6,208
927
6,977
9,695
0
48,344
L
16,851
5,644
0
1,051
15,190
5,929
795
5,565
8,938
53,135
0
L
Tsukuyomi
TuPapiMVP
Tsukuyomi
6,994
1,172
0
916
18,397
9,305
352
4,488
13,378
0
25,130
W
Anhur
not_clj
Anhur
13,667
9,641
304
1,158
15,182
5,530
1,224
6,490
8,692
0
52,247

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,088
Gold Earned
41,143
170
Minions Killed
257
3
Camps Cleared
11
819,863
Distance Traveled
929,647
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
12,926
718
44
2
0
316,590
7
W
Janus
14,757
820
115
6
7
318,539
0
L
Artemis
13,606
756
48
3
2
307,973
1
L
Nu Wa
12,448
692
80
4
0
239,467
3
L
Tsukuyomi
11,034
613
42
2
1
272,423
0
W
Anhur
13,460
748
98
5
4
294,518
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role