Player Matchup

Chiron
Chiron
Azothkylar
Chiron
Level 149
God Stats
52W - 43L
1,591 SR
Queue Stats
119W - 133L
1,492 Elo+
Party 1
Xing Tian
Xing Tian
TetsuTekubi
Xing Tian
Level 68
God Stats
1W - 3L
1,500 SR
Queue Stats
36W - 68L
1,322 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
goldringer
Morgan Le Fay
Level 157
God Stats
35W - 14L
1,280 SR
Queue Stats
198W - 185L
1,514 Elo+
Party 1
Team Averages
Level 125
1,457 SR
1,443 Elo+

VS

Team Averages
Level 72
1,442 SR
1,451 Elo+
Artio
Artio
CoachMidas
Artio
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,414 Elo+
Solo
Gilgamesh
Gilgamesh
artchibald
Gilgamesh
Level 97
God Stats
0W - 2L
1,496 SR
Queue Stats
31W - 26L
1,476 Elo+
Solo
Zeus
Zeus
worthtong
Zeus
Level 74
God Stats
1W - 3L
1,330 SR
Queue Stats
199W - 215L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Azothkylar
Chiron
16
6 / 1 / 6
12,443
655
17,863
14,494
5,850
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Xing Tian
TetsuTekubi
Xing Tian
14
2 / 2 / 8
11,441
602
5,744
15,646
18,170
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Morgan Le Fay
goldringer
Morgan Le Fay
16
5 / 3 / 7
12,634
665
21,058
15,136
5,719
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
14
0 / 6 / 4
11,501
605
4,893
22,098
26,462
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gilgamesh
artchibald
Gilgamesh
14
4 / 4 / 2
11,729
617
8,876
17,045
12,140
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Zeus
15
2 / 3 / 3
11,369
598
21,067
14,692
5,788
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
15
13
Kills
6
6
Deaths
13
21
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Chiron
Azothkylar
Chiron
6
1
6
9
L
Artio
0
6
4
0.33
W
Xing Tian
TetsuTekubi
Xing Tian
2
2
8
3
L
Gilgamesh
artchibald
Gilgamesh
4
4
2
1.25
W
Morgan Le Fay
goldringer
Morgan Le Fay
5
3
7
2.83
L
Zeus
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,665
Damage
34,836
45,276
Taken
53,835
29,739
Mitigated
44,390
10,820
Healing
7,941
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
Azothkylar
Chiron
17,863
4,623
1,795
5,300
14,494
5,850
1,532
7,400
6,714
0
55,274
L
Artio
4,893
1,106
564
3,304
22,098
26,462
0
12,239
9,859
16,975
0
W
Xing Tian
TetsuTekubi
Xing Tian
5,744
797
1,279
1,291
15,646
18,170
362
9,667
5,403
10,917
0
L
Gilgamesh
artchibald
Gilgamesh
8,876
2,159
0
1,201
17,045
12,140
1,124
10,082
6,963
0
36,036
W
Morgan Le Fay
goldringer
Morgan Le Fay
21,058
1,823
145
1,010
15,136
5,719
1,367
7,826
6,882
65,966
0
L
Zeus
21,067
1,261
0
2,872
14,692
5,788
354
5,177
9,515
76,243
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,518
Gold Earned
34,599
194
Minions Killed
194
6
Camps Cleared
9
1,062,502
Distance Traveled
1,087,304
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
12,443
655
87
5
3
355,248
5
L
Artio
11,501
605
21
1
0
357,744
7
W
Xing Tian
11,441
602
18
1
0
355,004
1
L
Gilgamesh
11,729
617
52
3
6
391,269
2
W
Morgan Le Fay
12,634
665
89
5
3
352,250
4
L
Zeus
11,369
598
121
6
3
338,291
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role