Player Matchup

Anubis
Anubis
Aputa
Anubis
Level 26
God Stats
1W - 2L
1,318 SR
Queue Stats
35W - 40L
1,500 Elo+
Solo
Neith
Neith
Baboon666
Neith
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Sylvanus
Sylvanus
Grishnakt
Sylvanus
Level 28
God Stats
4W - 2L
1,795 SR
Queue Stats
69W - 67L
1,599 Elo+
Solo
Tiamat
Tiamat
HexRG3
Tiamat
Level 28
God Stats
0W - 5L
1,144 SR
Queue Stats
38W - 37L
1,399 Elo+
Solo
Vamana
Vamana
Pabletesg
Vamana
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 40L
1,535 Elo+
Solo
Team Averages
Level 22
1,451 SR
1,507 Elo+

VS

Team Averages
Level 19
1,500 SR
1,426 Elo+
Neith
Neith
Cataclysm00
Neith
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 8L
1,443 Elo+
Solo
Nemesis
Nemesis
KoDi31
Nemesis
Level 27
God Stats
23W - 21L
1,569 SR
Queue Stats
157W - 182L
1,472 Elo+
Solo
Anhur
Anhur
MBARKOTB
Anhur
Level 7
God Stats
2W - 5L
1,274 SR
Queue Stats
5W - 9L
1,178 Elo+
Party 1
Thoth
Thoth
MBK0
Thoth
Level 22
God Stats
7W - 9L
1,576 SR
Queue Stats
160W - 168L
1,529 Elo+
Party 1
Cerberus
Cerberus
TurkiQ8
Cerberus
Level 29
God Stats
35W - 32L
1,581 SR
Queue Stats
122W - 146L
1,508 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Aputa
Anubis
12
0 / 6 / 0
7,045
414
5,538
10,812
4,607
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Neith
Baboon666
Neith
6
1 / 3 / 0
5,527
325
908
4,557
1,261
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sylvanus
Grishnakt
Sylvanus
13
3 / 6 / 1
7,710
454
6,651
17,574
18,687
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Tiamat
HexRG3
Tiamat
7
0 / 4 / 0
5,815
342
2,879
5,253
2,455
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Vamana
Pabletesg
Vamana
6
0 / 1 / 0
5,882
346
1,171
3,936
1,666
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 0 / 5
8,950
526
6,687
8,406
2,496
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Nemesis
KoDi31
Nemesis
18
6 / 1 / 4
11,809
695
4,582
9,847
6,233
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Anhur
MBARKOTB
Anhur
12
0 / 3 / 3
7,935
467
1,361
9,480
5,650
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Thoth
MBK0
Thoth
16
7 / 0 / 6
10,384
611
12,064
8,794
3,134
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
TurkiQ8
Cerberus
15
4 / 0 / 5
9,796
576
6,175
15,428
11,876
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
43
4
Kills
20
20
Deaths
4
1
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Anubis
Aputa
Anubis
0
6
0
0
L
Neith
Baboon666
Neith
1
3
0
0.33
W
3
0
5
5.5
L
Sylvanus
Grishnakt
Sylvanus
3
6
1
0.58
L
Tiamat
HexRG3
Tiamat
0
4
0
0
W
Nemesis
KoDi31
Nemesis
6
1
4
8
W
Anhur
MBARKOTB
Anhur
0
3
3
0.5
W
Thoth
MBK0
Thoth
7
0
6
10
L
Vamana
Pabletesg
Vamana
0
1
0
0
W
Cerberus
TurkiQ8
Cerberus
4
0
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,147
Damage
30,869
42,132
Taken
51,955
28,676
Mitigated
29,389
9,545
Healing
13,583
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
Aputa
Anubis
5,538
637
0
2,558
10,812
4,607
0
7,304
3,508
42,625
0
L
Neith
Baboon666
Neith
908
396
0
877
4,557
1,261
106
2,336
2,221
0
10,427
W
6,687
4,577
0
3,593
8,406
2,496
4,037
3,840
4,566
0
47,080
L
Sylvanus
Grishnakt
Sylvanus
6,651
1,137
243
3,345
17,574
18,687
250
6,321
10,987
25,845
0
L
Tiamat
HexRG3
Tiamat
2,879
361
0
1,443
5,253
2,455
0
1,826
3,427
16,471
0
W
Nemesis
KoDi31
Nemesis
4,582
2,457
17
3,322
9,847
6,233
3,777
2,595
7,180
0
88,676
W
Anhur
MBARKOTB
Anhur
1,361
519
0
18
9,480
5,650
1,061
2,033
7,447
0
25,091
W
Thoth
MBK0
Thoth
12,064
40
95
2,410
8,794
3,134
4,521
1,316
7,478
69,688
0
L
Vamana
Pabletesg
Vamana
1,171
766
0
1,079
3,936
1,666
0
452
3,484
0
20,210
W
Cerberus
TurkiQ8
Cerberus
6,175
399
0
4,128
15,428
11,876
278
4,934
10,216
42,843
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,979
Gold Earned
48,874
221
Minions Killed
496
0
Camps Cleared
0
938,184
Distance Traveled
1,703,936
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
7,045
414
86
5
0
252,080
3
L
Neith
5,527
325
23
1
0
155,069
0
W
Neith
8,950
526
78
5
0
304,813
2
L
Sylvanus
7,710
454
30
2
0
254,201
3
L
Tiamat
5,815
342
37
2
0
134,852
1
W
Nemesis
11,809
695
162
10
0
360,846
0
W
Anhur
7,935
467
48
3
0
339,939
4
W
Thoth
10,384
611
120
7
0
341,008
2
L
Vamana
5,882
346
45
3
0
141,982
1
W
Cerberus
9,796
576
88
5
0
357,330
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role