Player Matchup

Set
Set
AndFBI
Set
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Sol
Sol
Crosbyhapf
Sol
Level 16
God Stats
36W - 59L
1,346 SR
Queue Stats
170W - 258L
1,248 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
RoNNu66
Morgan Le Fay
Level 20
God Stats
6W - 5L
1,699 SR
Queue Stats
479W - 574L
1,271 Elo+
Party 2
Team Averages
Level 14
1,515 SR
1,340 Elo+

VS

Team Averages
Level 10
1,650 SR
1,441 Elo+
Hercules
Hercules
AdgeWatermelon
Hercules
Level 18
God Stats
4W - 0L
1,775 SR
Queue Stats
8W - 10L
1,451 Elo+
Party 1
Tsukuyomi
Tsukuyomi
OhThinker
Tsukuyomi
Level 6
God Stats
1W - 0L
1,675 SR
Queue Stats
3W - 4L
1,496 Elo+
Party 1
Olorun
Olorun
Phantom1889
Olorun
Level 6
God Stats
1W - 2L
1,500 SR
Queue Stats
2W - 5L
1,376 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
AndFBI
Set
11
0 / 11 / 7
7,591
633
5,627
14,139
10,738
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

13
6 / 5 / 3
9,326
777
12,032
8,096
2,261
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Morgan Le Fay
RoNNu66
Morgan Le Fay
12
4 / 7 / 3
8,661
722
8,152
9,207
2,833
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
14
5 / 0 / 17
10,019
835
7,253
19,086
13,000
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Tsukuyomi
OhThinker
Tsukuyomi
13
8 / 6 / 13
10,134
845
11,072
11,067
6,675
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Olorun
12
10 / 4 / 9
9,872
823
9,620
9,747
4,057
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
62
10
Kills
23
23
Deaths
10
13
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Hercules
5
0
17
13.5
L
Set
AndFBI
Set
0
11
7
0.32
L
6
5
3
1.5
W
Tsukuyomi
OhThinker
Tsukuyomi
8
6
13
2.42
W
Olorun
10
4
9
3.63
L
Morgan Le Fay
RoNNu66
Morgan Le Fay
4
7
3
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,811
Damage
27,945
31,442
Taken
39,900
15,832
Mitigated
23,732
3,477
Healing
15,794
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
7,253
2,359
0
11,797
19,086
13,000
291
9,057
10,029
0
24,833
L
Set
AndFBI
Set
5,627
2,714
0
1,219
14,139
10,738
0
4,342
9,797
0
12,610
L
12,032
3,348
0
1,830
8,096
2,261
0
2,900
5,196
26,284
0
W
Tsukuyomi
OhThinker
Tsukuyomi
11,072
1,989
0
278
11,067
6,675
372
5,479
5,588
0
27,043
W
Olorun
9,620
4,292
204
3,515
9,747
4,057
1,281
6,348
3,399
22,444
2,858
L
Morgan Le Fay
RoNNu66
Morgan Le Fay
8,152
1,766
0
428
9,207
2,833
0
1,720
7,487
20,328
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,578
Gold Earned
30,025
76
Minions Killed
107
4
Camps Cleared
4
571,261
Distance Traveled
654,533
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
10,019
835
37
3
3
252,934
0
L
Set
7,591
633
16
1
0
172,799
0
L
Sol
9,326
777
29
2
3
208,160
3
W
Tsukuyomi
10,134
845
37
3
1
217,751
0
W
Olorun
9,872
823
33
3
0
183,848
0
L
Morgan Le Fay
8,661
722
31
3
1
190,302
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role