Player Matchup

Chronos
Chronos
Masters
 
Chronos
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fenrir
Fenrir
Masters
Dracö
Fenrir
Masters
Level 107
God Stats
20W - 31L
1,550 SR
Queue Stats
700W - 673L
2,563 MMR
Solo
Rama
Rama
Diamond III
EstéLCoach
Rama
Diamond III
Level 157
God Stats
10W - 10L
1,696 SR
Queue Stats
139W - 118L
2,367 MMR
Party 1
The Morrigan
The Morrigan
Masters
NACHOTY
The Morrigan
Masters
Level 147
God Stats
2W - 4L
1,683 SR
Queue Stats
732W - 719L
2,343 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Platinum I
NicoLThug
Morgan Le Fay
Platinum I
Level 81
God Stats
1W - 1L
1,500 SR
Queue Stats
51W - 25L
2,280 MMR
Party 1
Team Averages
Diamond II
Diamond II
Average Tier
Level 130
1,586 SR
2,211 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 109
1,688 SR
2,540 MMR
Fafnir
Fafnir
Masters
Anazar
Fafnir
Masters
Level 156
God Stats
20W - 14L
1,710 SR
Queue Stats
866W - 843L
2,298 MMR
Solo
Janus
Janus
Masters
GunTTeRR
Janus
Masters
Level 131
God Stats
11W - 12L
1,609 SR
Queue Stats
274W - 191L
2,843 MMR
Solo
Ullr
Ullr
Platinum II
valisimp
Ullr
Platinum II
Level 43
God Stats
8W - 1L
1,936 SR
Queue Stats
24W - 2L
2,223 MMR
Party 2
Sun Wukong
Sun Wukong
Diamond III
valucsan
Sun Wukong
Diamond III
Level 126
God Stats
2W - 2L
1,475 SR
Queue Stats
143W - 108L
2,356 MMR
Party 2
Gilgamesh
Gilgamesh
Masters
Árvimaster
Gilgamesh
Masters
Level 88
God Stats
13W - 6L
1,708 SR
Queue Stats
288W - 261L
2,979 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
19
0 / 8 / 2
12,366
495
15,438
26,045
11,446
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Fenrir
Dracö
Fenrir
20
4 / 8 / 4
12,849
514
12,810
22,235
14,388
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

19
3 / 7 / 3
12,799
512
14,677
20,341
6,561
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

The Morrigan
NACHOTY
The Morrigan
16
2 / 7 / 3
11,303
452
10,651
16,787
17,125
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Morgan Le Fay
NicoLThug
Morgan Le Fay
20
4 / 6 / 1
14,479
579
15,764
17,967
7,547
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bans
OsirisSolArtioTiamatHel

VS

Bans
PersephoneAthenaOdinCamazotzCerberus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Anazar
Fafnir
20
3 / 1 / 16
15,396
616
10,132
23,051
31,436
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Janus
GunTTeRR
Janus
20
9 / 1 / 12
17,126
685
21,248
16,321
7,107
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ullr
20
7 / 5 / 5
16,032
641
15,467
23,499
10,150
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Sun Wukong
valucsan
Sun Wukong
20
5 / 2 / 12
15,686
627
12,836
26,782
24,906
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Gilgamesh
Árvimaster
Gilgamesh
20
12 / 4 / 9
16,315
653
21,642
25,677
19,823
Seer of the Jungle

Seer of the Jungle

+50
Physical Power
+70
Magical Power
+35
Physical Protection
+25%
Attack Speed

PASSIVE - You deal 35% increased damage to Jungle Monsters and Jungle Bosses. Upon defeating a Large Jungle Monster or Jungle Boss, you gain the ability to see wards for 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
90
13
Kills
36
36
Deaths
13
13
Assists
54
Player
Kills
Deaths
Assists
KDA
L
Chronos
 
Chronos
0
8
2
0.13
W
Fafnir
Anazar
Fafnir
3
1
16
11
L
Fenrir
Dracö
Fenrir
4
8
4
0.75
L
3
7
3
0.64
W
Janus
GunTTeRR
Janus
9
1
12
15
L
The Morrigan
NACHOTY
The Morrigan
2
7
3
0.5
L
Morgan Le Fay
NicoLThug
Morgan Le Fay
4
6
1
0.75
W
Ullr
7
5
5
1.9
W
Sun Wukong
valucsan
Sun Wukong
5
2
12
5.5
W
Gilgamesh
Árvimaster
Gilgamesh
12
4
9
4.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,340
Damage
81,325
103,375
Taken
115,330
57,067
Mitigated
93,422
20,932
Healing
39,393
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
 
Chronos
15,438
5,400
0
7,171
26,045
11,446
887
7,696
18,176
90,991
8,785
W
Fafnir
Anazar
Fafnir
10,132
1,980
0
8,458
23,051
31,436
1,051
7,364
15,495
43,997
0
L
Fenrir
Dracö
Fenrir
12,810
4,412
0
3,813
22,235
14,388
129
4,322
17,775
0
99,329
L
14,677
9,440
0
3,835
20,341
6,561
822
6,602
13,437
0
86,924
W
Janus
GunTTeRR
Janus
21,248
1,604
833
5,696
16,321
7,107
3,220
6,505
9,612
138,185
0
L
The Morrigan
NACHOTY
The Morrigan
10,651
2,535
0
1,119
16,787
17,125
0
3,891
12,331
40,062
4,499
L
Morgan Le Fay
NicoLThug
Morgan Le Fay
15,764
579
0
4,994
17,967
7,547
1,642
8,137
9,396
122,431
0
W
Ullr
15,467
6,520
0
5,813
23,499
10,150
2,826
4,086
19,385
0
132,465
W
Sun Wukong
valucsan
Sun Wukong
12,836
2,482
0
16,062
26,782
24,906
4,450
12,364
14,344
0
104,602
W
Gilgamesh
Árvimaster
Gilgamesh
21,642
9,699
0
2,531
25,677
19,823
3,218
10,596
14,962
0
135,939

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,796
Gold Earned
80,555
773
Minions Killed
818
0
Camps Cleared
0
2,235,452
Distance Traveled
2,716,026
35
Wards Purchased
48
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
12,366
495
164
7
0
422,893
6
W
Fafnir
15,396
616
38
2
0
517,977
24
L
Fenrir
12,849
514
146
6
0
484,286
4
L
Rama
12,799
512
177
7
0
415,659
7
W
Janus
17,126
685
249
10
0
591,408
9
L
The Morrigan
11,303
452
60
2
0
452,982
8
L
Morgan Le Fay
14,479
579
226
9
0
459,632
10
W
Ullr
16,032
641
198
8
0
534,400
0
W
Sun Wukong
15,686
627
185
7
0
549,345
10
W
Gilgamesh
16,315
653
148
6
0
522,896
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role