Player Matchup

Fafnir
Fafnir
Gaix01
Fafnir
Level 26
God Stats
7W - 22L
1,357 SR
Queue Stats
46W - 72L
1,383 Elo+
Solo
Olorun
Olorun
Gogich13g
Olorun
Level 6
God Stats
0W - 4L
1,281 SR
Queue Stats
16W - 20L
1,292 Elo+
Party 1
Jormungandr
Jormungandr
Net3shev
Jormungandr
Level 28
God Stats
0W - 2L
1,307 SR
Queue Stats
93W - 82L
1,486 Elo+
Party 1
Danzaburou
Danzaburou
SiNt0K
Danzaburou
Level 6
God Stats
8W - 8L
1,500 SR
Queue Stats
61W - 63L
1,378 Elo+
Party 2
Susano
Susano
UselesWings
Susano
Level 5
God Stats
1W - 4L
1,500 SR
Queue Stats
68W - 68L
1,378 Elo+
Party 2
Team Averages
Level 14
1,389 SR
1,384 Elo+

VS

Team Averages
Level 23
1,499 SR
1,464 Elo+
Arachne
Arachne
Creszin
Arachne
Level 39
God Stats
3W - 0L
1,852 SR
Queue Stats
162W - 93L
1,661 Elo+
Party 3
Janus
Janus
Deman333777
Janus
Level 27
God Stats
1W - 0L
1,140 SR
Queue Stats
2W - 3L
1,249 Elo+
Solo
Geb
Geb
Miclovan
Geb
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 44L
1,412 Elo+
Solo
Tsukuyomi
Tsukuyomi
Sikk117
Tsukuyomi
Level 1
God Stats
2W - 1L
1,500 SR
Queue Stats
49W - 23L
1,500 Elo+
Party 3
Neith
Neith
Videf
Neith
Level 29
God Stats
2W - 1L
1,501 SR
Queue Stats
22W - 12L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Gaix01
Fafnir
8
3 / 4 / 1
6,129
438
2,970
11,901
6,896
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Olorun
Gogich13g
Olorun
8
1 / 9 / 0
5,693
407
3,903
11,112
3,326
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Jormungandr
Net3shev
Jormungandr
8
0 / 7 / 0
5,453
390
2,745
10,551
8,365
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Danzaburou
SiNt0K
Danzaburou
9
0 / 5 / 4
6,129
438
7,519
9,345
2,657
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Susano
8
2 / 5 / 0
6,049
432
3,803
10,259
3,034
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Creszin
Arachne
16
8 / 1 / 4
9,504
679
9,236
10,555
3,894
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

12
2 / 1 / 9
7,514
537
4,233
4,749
1,542
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

10
5 / 4 / 5
7,302
522
4,220
8,736
3,657
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tsukuyomi
Sikk117
Tsukuyomi
14
8 / 0 / 8
8,951
639
10,092
9,175
5,720
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Neith
Videf
Neith
14
7 / 0 / 7
8,577
613
11,722
6,062
2,020
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
63
6
Kills
30
30
Deaths
6
5
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Arachne
Creszin
Arachne
8
1
4
10
W
2
1
9
6.5
L
Fafnir
Gaix01
Fafnir
3
4
1
0.88
L
Olorun
Gogich13g
Olorun
1
9
0
0.11
W
5
4
5
1.88
L
Jormungandr
Net3shev
Jormungandr
0
7
0
0
L
Danzaburou
SiNt0K
Danzaburou
0
5
4
0.4
W
Tsukuyomi
Sikk117
Tsukuyomi
8
0
8
12
L
Susano
2
5
0
0.4
W
Neith
Videf
Neith
7
0
7
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,940
Damage
39,503
53,168
Taken
39,277
24,278
Mitigated
16,833
8,245
Healing
11,973
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
Creszin
Arachne
9,236
5,890
0
4,564
10,555
3,894
390
2,109
8,446
0
74,400
W
4,233
375
50
946
4,749
1,542
1,074
2,209
2,540
32,055
0
L
Fafnir
Gaix01
Fafnir
2,970
653
0
1,506
11,901
6,896
0
2,193
9,572
8,967
0
L
Olorun
Gogich13g
Olorun
3,903
1,782
105
1,507
11,112
3,326
0
1,909
9,025
21,653
0
W
4,220
1,512
0
0
8,736
3,657
517
1,531
7,205
17,902
0
L
Jormungandr
Net3shev
Jormungandr
2,745
637
0
1,053
10,551
8,365
12
994
9,499
26,849
0
L
Danzaburou
SiNt0K
Danzaburou
7,519
3,866
0
1,661
9,345
2,657
0
1,464
7,729
0
32,546
W
Tsukuyomi
Sikk117
Tsukuyomi
10,092
2,719
0
3,263
9,175
5,720
73
2,291
6,884
0
51,513
L
Susano
3,803
897
0
2,413
10,259
3,034
0
1,327
8,890
0
27,422
W
Neith
Videf
Neith
11,722
7,577
0
3,150
6,062
2,020
2,081
1,478
4,584
0
42,298

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,453
Gold Earned
41,848
232
Minions Killed
392
0
Camps Cleared
0
1,148,158
Distance Traveled
1,297,433
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
9,504
679
128
9
0
287,251
1
W
Janus
7,514
537
67
5
0
256,951
0
L
Fafnir
6,129
438
17
1
0
237,607
4
L
Olorun
5,693
407
44
3
0
203,283
2
W
Geb
7,302
522
15
1
0
252,682
2
L
Jormungandr
5,453
390
53
4
0
239,432
0
L
Danzaburou
6,129
438
62
4
0
218,707
2
W
Tsukuyomi
8,951
639
86
6
0
243,172
2
L
Susano
6,049
432
56
4
0
249,129
0
W
Neith
8,577
613
96
7
0
257,377
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role