Player Matchup

Nox
Nox
 
Nox
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artemis
Artemis
Kiarashenami1694
Artemis
Level 59
God Stats
9W - 0L
1,916 SR
Queue Stats
234W - 186L
1,497 Elo+
Party 1
Artio
Artio
XxArshia_AdlerXx
Artio
Level 117
God Stats
8W - 2L
1,698 SR
Queue Stats
265W - 243L
1,468 Elo+
Party 1
Ne Zha
Ne Zha
bolonaa
Ne Zha
Level 7
God Stats
3W - 0L
1,429 SR
Queue Stats
40W - 15L
1,760 Elo+
Party 1
Kumbhakarna
Kumbhakarna
kiarashe_jon
Kumbhakarna
Level 7
God Stats
2W - 0L
1,791 SR
Queue Stats
41W - 9L
1,727 Elo+
Party 1
Team Averages
Level 70
1,667 SR
1,590 Elo+

VS

Team Averages
Level 68
1,495 SR
1,468 Elo+
Morgan Le Fay
Morgan Le Fay
Sh4dowWarrior42
Morgan Le Fay
Level 46
God Stats
0W - 3L
1,179 SR
Queue Stats
255W - 250L
1,384 Elo+
Party 2
Achilles
Achilles
TrueRageCraft
Achilles
Level 120
God Stats
2W - 1L
1,750 SR
Queue Stats
165W - 152L
1,501 Elo+
Solo
Charybdis
Charybdis
highENDnoob96
Charybdis
Level 108
God Stats
6W - 5L
1,675 SR
Queue Stats
535W - 408L
1,596 Elo+
Solo
Nemesis
Nemesis
lil patrick7251
Nemesis
Level 28
God Stats
3W - 5L
1,443 SR
Queue Stats
58W - 66L
1,424 Elo+
Party 2
Ymir
Ymir
sylletsblm
Ymir
Level 40
God Stats
5W - 12L
1,427 SR
Queue Stats
73W - 97L
1,435 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
15
4 / 1 / 6
9,238
543
9,772
9,861
3,962
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
5 / 6 / 3
8,514
501
12,064
12,899
4,824
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
4 / 1 / 3
10,051
591
9,791
17,351
19,933
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magic Focus

Magic Focus

+20
Magical Power

Ne Zha
bolonaa
Ne Zha
16
9 / 4 / 4
10,192
600
11,539
12,957
7,132
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Kumbhakarna
kiarashe_jon
Kumbhakarna
12
0 / 2 / 13
8,117
477
5,179
15,516
12,053
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Sh4dowWarrior42
Morgan Le Fay
13
2 / 4 / 5
8,058
474
8,510
9,242
6,092
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Achilles
TrueRageCraft
Achilles
13
5 / 6 / 4
8,323
490
11,471
13,495
5,764
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Charybdis
highENDnoob96
Charybdis
15
1 / 3 / 2
8,511
501
10,863
13,788
5,025
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

12
2 / 6 / 5
7,750
456
7,840
13,157
5,663
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
4 / 3 / 4
8,628
508
5,698
14,449
14,077
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
34
22
Kills
14
14
Deaths
22
29
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Nox
 
Nox
4
1
6
7
W
5
6
3
1.08
L
Morgan Le Fay
Sh4dowWarrior42
Morgan Le Fay
2
4
5
1.13
L
Achilles
TrueRageCraft
Achilles
5
6
4
1.17
W
4
1
3
5.5
W
Ne Zha
bolonaa
Ne Zha
9
4
4
2.75
L
Charybdis
highENDnoob96
Charybdis
1
3
2
0.67
W
Kumbhakarna
kiarashe_jon
Kumbhakarna
0
2
13
3.25
L
2
6
5
0.75
L
4
3
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,345
Damage
44,382
68,584
Taken
64,131
47,904
Mitigated
36,621
21,419
Healing
12,605
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nox
 
Nox
9,772
1,059
93
3,893
9,861
3,962
320
3,241
6,620
50,753
0
W
12,064
7,162
61
2,748
12,899
4,824
2,394
2,397
10,502
0
46,288
L
Morgan Le Fay
Sh4dowWarrior42
Morgan Le Fay
8,510
1,051
551
1,475
9,242
6,092
0
5,712
3,326
40,129
0
L
Achilles
TrueRageCraft
Achilles
11,471
3,361
0
635
13,495
5,764
0
2,635
10,800
0
51,561
W
9,791
1,072
346
10,344
17,351
19,933
115
2,164
15,187
67,156
0
W
Ne Zha
bolonaa
Ne Zha
11,539
4,413
0
1,575
12,957
7,132
0
2,963
9,994
0
64,730
L
Charybdis
highENDnoob96
Charybdis
10,863
5,177
0
5,395
13,788
5,025
0
7,465
6,273
0
55,814
W
Kumbhakarna
kiarashe_jon
Kumbhakarna
5,179
386
0
2,359
15,516
12,053
236
3,443
12,073
18,965
0
L
7,840
2,456
0
1,722
13,157
5,663
0
4,774
8,157
0
42,971
L
5,698
64
254
2,573
14,449
14,077
0
3,572
10,833
23,695
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,112
Gold Earned
41,270
414
Minions Killed
351
0
Camps Cleared
0
1,620,283
Distance Traveled
1,602,263
15
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
9,238
543
104
6
0
327,592
6
W
Artemis
8,514
501
66
4
0
288,522
0
L
Morgan Le Fay
8,058
474
64
4
0
322,803
2
L
Achilles
8,323
490
85
5
0
323,920
10
W
Artio
10,051
591
121
7
0
347,065
2
W
Ne Zha
10,192
600
97
6
0
362,751
3
L
Charybdis
8,511
501
105
6
0
293,483
5
W
Kumbhakarna
8,117
477
26
2
0
294,353
4
L
Nemesis
7,750
456
68
4
0
357,693
0
L
Ymir
8,628
508
29
2
0
304,364
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role