Player Matchup

Sol
Sol
Gold I
 
Sol
Gold I
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Vamana
Vamana
Gold III
Bullet8Proof525
Vamana
Gold III
Level 45
God Stats
11W - 5L
1,488 SR
Queue Stats
104W - 93L
1,471 MMR
Solo
Danzaburou
Danzaburou
Gold IV
Meerkini
Danzaburou
Gold IV
Level 108
God Stats
22W - 14L
1,616 SR
Queue Stats
131W - 126L
1,449 MMR
Solo
Mercury
Mercury
Platinum III
TTV-Morpheus-
Mercury
Platinum III
Level 106
God Stats
3W - 7L
1,292 SR
Queue Stats
779W - 781L
1,535 MMR
Solo
Kuzenbo
Kuzenbo
Gold III
chrisbabakadoos
Kuzenbo
Gold III
Level 157
God Stats
55W - 57L
1,566 SR
Queue Stats
476W - 479L
1,404 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 115
1,492 SR
1,472 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 117
1,614 SR
1,511 MMR
Fenrir
Fenrir
Gold V
Heaters007
Fenrir
Gold V
Level 123
God Stats
3W - 8L
1,303 SR
Queue Stats
425W - 432L
1,399 MMR
Solo
Cerberus
Cerberus
Gold V
Juulixs
Cerberus
Gold V
Level 134
God Stats
1W - 1L
1,584 SR
Queue Stats
43W - 44L
1,482 MMR
Party 1
Zhong Kui
Zhong Kui
Gold IV
MeatSword69
Zhong Kui
Gold IV
Level 144
God Stats
2W - 2L
1,784 SR
Queue Stats
64W - 69L
1,388 MMR
Solo
Heimdallr
Heimdallr
Platinum V
captonnoob
Heimdallr
Platinum V
Level 154
God Stats
15W - 14L
1,569 SR
Queue Stats
173W - 170L
1,700 MMR
Party 1
Merlin
Merlin
Bronze III
redcoolwip
Merlin
Bronze III
Level 31
God Stats
1W - 1L
1,831 SR
Queue Stats
2W - 3L
1,588 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
13
5 / 0 / 8
7,739
645
8,343
5,373
1,424
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
6 / 1 / 4
7,795
650
10,011
12,805
8,826
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Danzaburou
Meerkini
Danzaburou
13
3 / 1 / 1
8,058
672
5,827
5,193
1,645
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Mercury
13
6 / 1 / 11
8,352
696
6,092
9,314
3,415
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
2 / 0 / 10
7,073
589
4,563
6,924
6,576
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bans
Morgan Le FayAthenaGilgameshTiamatCthulhu

VS

Bans
ArtemisBacchusNe ZhaHerculesTyr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Heaters007
Fenrir
9
3 / 6 / 0
6,468
539
5,050
9,573
3,421
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cerberus
Juulixs
Cerberus
8
0 / 5 / 2
5,319
443
2,660
13,288
6,369
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Zhong Kui
MeatSword69
Zhong Kui
12
0 / 3 / 0
6,752
563
5,626
10,315
8,380
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Heimdallr
captonnoob
Heimdallr
10
0 / 4 / 1
5,852
488
1,712
7,057
1,998
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Merlin
redcoolwip
Merlin
8
0 / 4 / 1
5,100
425
2,657
6,095
2,120
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
7
22
Kills
3
3
Deaths
22
34
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
5
0
8
9
W
6
1
4
8
L
Fenrir
Heaters007
Fenrir
3
6
0
0.5
L
Cerberus
Juulixs
Cerberus
0
5
2
0.2
L
Zhong Kui
MeatSword69
Zhong Kui
0
3
0
0
W
Danzaburou
Meerkini
Danzaburou
3
1
1
3.5
W
Mercury
6
1
11
11.5
L
Heimdallr
captonnoob
Heimdallr
0
4
1
0.13
W
2
0
10
7
L
Merlin
redcoolwip
Merlin
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,836
Damage
17,705
39,609
Taken
46,328
21,886
Mitigated
22,288
14,965
Healing
12,366
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
8,343
1,956
0
3,388
5,373
1,424
1,817
408
4,965
49,094
0
W
10,011
5,145
0
6,256
12,805
8,826
0
5,949
6,856
0
39,011
L
Fenrir
Heaters007
Fenrir
5,050
674
0
174
9,573
3,421
0
2,598
6,975
0
28,357
L
Cerberus
Juulixs
Cerberus
2,660
277
0
3,980
13,288
6,369
0
4,670
8,618
15,786
0
L
Zhong Kui
MeatSword69
Zhong Kui
5,626
1,125
0
4,711
10,315
8,380
0
1,065
9,250
43,771
0
W
Danzaburou
Meerkini
Danzaburou
5,827
2,220
0
2,572
5,193
1,645
0
549
4,644
0
52,849
W
Mercury
6,092
4,164
0
316
9,314
3,415
0
1,559
7,755
0
59,181
L
Heimdallr
captonnoob
Heimdallr
1,712
547
0
1,738
7,057
1,998
0
949
6,108
0
31,378
W
4,563
2,715
0
2,433
6,924
6,576
155
2,543
4,381
17,872
0
L
Merlin
redcoolwip
Merlin
2,657
252
114
1,649
6,095
2,120
0
3,624
2,471
24,071
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,017
Gold Earned
29,491
387
Minions Killed
303
0
Camps Cleared
0
1,287,476
Distance Traveled
1,133,067
22
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
7,739
645
84
7
0
248,120
3
W
Vamana
7,795
650
63
5
0
259,279
5
L
Fenrir
6,468
539
56
5
0
231,600
1
L
Cerberus
5,319
443
22
2
0
235,402
3
L
Zhong Kui
6,752
563
109
9
0
199,316
3
W
Danzaburou
8,058
672
105
9
0
253,982
5
W
Mercury
8,352
696
104
9
0
272,584
2
L
Heimdallr
5,852
488
77
6
0
231,876
2
W
Kuzenbo
7,073
589
31
3
0
253,511
7
L
Merlin
5,100
425
39
3
0
234,873
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role