Player Matchup

Chang'e
Chang'e
Haruzuki
Chang'e
Level 18
God Stats
3W - 1L
1,568 SR
Queue Stats
22W - 15L
1,450 Elo+
Party 1
Zeus
Zeus
JJMASTER69
Zeus
Level 158
God Stats
2W - 0L
1,744 SR
Queue Stats
45W - 37L
1,539 Elo+
Party 1
Nemesis
Nemesis
Kaoverii
Nemesis
Level 3
God Stats
2W - 1L
1,500 SR
Queue Stats
10W - 6L
1,192 Elo+
Party 1
Neith
Neith
Mthizyko
Neith
Level 29
God Stats
6W - 5L
1,531 SR
Queue Stats
158W - 160L
1,426 Elo+
Solo
Mercury
Mercury
PipGotLost
Mercury
Level 5
God Stats
9W - 5L
1,273 SR
Queue Stats
11W - 9L
1,256 Elo+
Party 1
Team Averages
Level 43
1,523 SR
1,372 Elo+

VS

Team Averages
Level 19
1,444 SR
1,461 Elo+
Heimdallr
Heimdallr
Cornflix
Heimdallr
Level 26
God Stats
22W - 32L
1,373 SR
Queue Stats
111W - 119L
1,398 Elo+
Solo
Nu Wa
Nu Wa
FortyHatake
Nu Wa
Level 17
God Stats
14W - 12L
1,249 SR
Queue Stats
176W - 151L
1,602 Elo+
Solo
Anubis
Anubis
FrndicCZE
Anubis
Level 16
God Stats
9W - 13L
1,428 SR
Queue Stats
20W - 24L
1,419 Elo+
Solo
Guan Yu
Guan Yu
PipeManCZ
Guan Yu
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
11W - 11L
1,436 Elo+
Solo
Medusa
Medusa
Slyhter
Medusa
Level 28
God Stats
17W - 6L
1,669 SR
Queue Stats
23W - 16L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Haruzuki
Chang'e
20
3 / 5 / 19
14,835
989
11,062
18,899
7,004
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

20
22 / 5 / 8
19,566
1,304
50,393
17,911
5,002
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Nemesis
Kaoverii
Nemesis
20
1 / 6 / 21
14,201
947
8,147
20,228
6,187
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Neith
Mthizyko
Neith
20
1 / 6 / 17
14,623
975
7,762
19,377
7,008
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mercury
PipGotLost
Mercury
20
3 / 10 / 13
14,212
947
9,994
19,107
4,859
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Team 1 Tickets

14

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Cornflix
Heimdallr
20
6 / 9 / 17
15,021
1,001
19,018
23,988
9,949
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

20
9 / 5 / 16
16,431
1,095
34,493
20,097
7,441
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Anubis
FrndicCZE
Anubis
20
7 / 4 / 17
15,834
1,056
17,037
14,150
7,583
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Guan Yu
PipeManCZ
Guan Yu
19
3 / 4 / 2
12,146
810
4,684
7,821
9,425
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Medusa
Slyhter
Medusa
20
7 / 8 / 8
15,135
1,009
15,131
24,132
9,645
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
92
30
Kills
32
32
Deaths
30
78
Assists
60
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
Cornflix
Heimdallr
6
9
17
1.61
L
9
5
16
3.4
L
Anubis
FrndicCZE
Anubis
7
4
17
3.88
W
Chang'e
Haruzuki
Chang'e
3
5
19
2.5
W
22
5
8
5.2
W
Nemesis
Kaoverii
Nemesis
1
6
21
1.92
W
Neith
Mthizyko
Neith
1
6
17
1.58
W
Mercury
PipGotLost
Mercury
3
10
13
0.95
L
Guan Yu
PipeManCZ
Guan Yu
3
4
2
1
L
Medusa
Slyhter
Medusa
7
8
8
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,358
Damage
90,363
95,522
Taken
90,188
30,060
Mitigated
44,043
18,855
Healing
6,156
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
Cornflix
Heimdallr
19,018
6,420
0
1,040
23,988
9,949
0
17,591
6,397
0
31,778
L
34,493
6,223
171
898
20,097
7,441
0
14,267
5,830
70,392
0
L
Anubis
FrndicCZE
Anubis
17,037
403
0
3,267
14,150
7,583
0
9,329
4,821
48,750
0
W
Chang'e
Haruzuki
Chang'e
11,062
1,340
5,275
6,446
18,899
7,004
0
9,879
8,977
51,236
0
W
50,393
4,668
631
3,209
17,911
5,002
0
10,309
7,474
95,486
0
W
Nemesis
Kaoverii
Nemesis
8,147
3,095
0
868
20,228
6,187
0
11,407
8,774
0
15,899
W
Neith
Mthizyko
Neith
7,762
2,990
0
2,161
19,377
7,008
0
7,478
11,859
0
58,881
W
Mercury
PipGotLost
Mercury
9,994
5,612
0
265
19,107
4,859
0
12,457
6,563
0
33,128
L
Guan Yu
PipeManCZ
Guan Yu
4,684
152
50
478
7,821
9,425
0
3,736
4,085
0
8,417
L
Medusa
Slyhter
Medusa
15,131
4,479
0
252
24,132
9,645
0
16,532
7,600
0
64,616

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,437
Gold Earned
74,567
338
Minions Killed
296
13
Camps Cleared
10
1,528,633
Distance Traveled
1,211,901
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
15,021
1,001
25
2
1
258,434
0
L
Nu Wa
16,431
1,095
84
6
6
282,261
0
L
Anubis
15,834
1,056
73
5
2
284,125
1
W
Chang'e
14,835
989
76
5
0
284,169
3
W
Zeus
19,566
1,304
95
6
1
274,992
0
W
Nemesis
14,201
947
17
1
1
331,409
0
W
Neith
14,623
975
106
7
2
309,047
0
W
Mercury
14,212
947
44
3
9
329,016
0
L
Guan Yu
12,146
810
3
0
0
116,463
0
L
Medusa
15,135
1,009
111
7
1
270,618
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role