Player Matchup

Bacchus
Bacchus
AY 4Y R0N2485
Bacchus
Level 119
God Stats
24W - 28L
1,681 SR
Queue Stats
849W - 940L
1,437 Elo+
Solo
Hera
Hera
Arkeus9419
Hera
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 21L
1,236 Elo+
Solo
Medusa
Medusa
Zv_Skuud_-
Medusa
Level 48
God Stats
1W - 4L
1,491 SR
Queue Stats
259W - 262L
1,377 Elo+
Party 2
Athena
Athena
i92iTT_QuyTo
Athena
Level 66
God Stats
7W - 4L
1,718 SR
Queue Stats
240W - 228L
1,397 Elo+
Party 2
Hades
Hades
tuprima212345
Hades
Level 106
God Stats
0W - 2L
1,300 SR
Queue Stats
377W - 389L
1,443 Elo+
Solo
Team Averages
Level 76
1,538 SR
1,378 Elo+

VS

Team Averages
Level 75
1,550 SR
1,504 Elo+
Artio
Artio
 
Artio
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Deflecting Palm
Danzaburou
Level 117
God Stats
30W - 21L
1,552 SR
Queue Stats
709W - 805L
1,471 Elo+
Solo
Sol
Sol
FreshPrinceWill1
Sol
Level 61
God Stats
50W - 28L
1,609 SR
Queue Stats
313W - 357L
1,471 Elo+
Solo
Ymir
Ymir
GHOST-RIDER-81
Ymir
Level 87
God Stats
10W - 8L
1,590 SR
Queue Stats
369W - 298L
1,541 Elo+
Party 1
Osiris
Osiris
ItsGandalfsDad
Osiris
Level 26
God Stats
2W - 5L
1,500 SR
Queue Stats
111W - 78L
1,537 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
8
1 / 0 / 3
5,228
523
3,612
6,934
3,185
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

9
1 / 4 / 0
5,302
530
4,030
4,720
1,266
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 10% of your Maximum Health and Mana over 3s.

Medusa
Zv_Skuud_-
Medusa
9
2 / 1 / 0
5,570
557
4,350
4,342
1,305
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Athena
9
0 / 2 / 1
5,436
544
2,802
6,913
2,676
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

9
1 / 3 / 0
5,401
540
3,385
5,573
3,916
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
6
0 / 1 / 2
4,155
416
1,330
5,885
3,557
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Danzaburou
Deflecting Palm
Danzaburou
8
1 / 2 / 0
4,942
494
2,161
5,499
1,351
Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

11
3 / 1 / 4
6,089
609
5,077
7,138
2,754
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
5 / 0 / 0
6,046
605
4,096
6,895
2,924
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

10
1 / 1 / 4
5,463
546
2,984
5,969
3,842
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
20
5
Kills
10
10
Deaths
5
4
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Artio
 
Artio
0
1
2
1
L
Bacchus
1
0
3
2.5
L
1
4
0
0.25
W
Danzaburou
Deflecting Palm
Danzaburou
1
2
0
0.5
W
3
1
4
5
W
5
0
0
5
W
1
1
4
3
L
Medusa
Zv_Skuud_-
Medusa
2
1
0
2
L
Athena
0
2
1
0.25
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,179
Damage
15,648
28,482
Taken
31,386
12,348
Mitigated
14,428
8,893
Healing
11,802
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
 
Artio
1,330
281
174
937
5,885
3,557
0
1,128
4,757
10,992
0
L
Bacchus
3,612
198
56
1,655
6,934
3,185
0
2,318
4,616
13,047
0
L
4,030
841
0
945
4,720
1,266
66
3,420
1,300
19,399
0
W
Danzaburou
Deflecting Palm
Danzaburou
2,161
418
0
1,648
5,499
1,351
0
1,451
4,048
0
26,134
W
5,077
899
0
3,524
7,138
2,754
343
4,917
2,221
31,691
0
W
4,096
1,414
0
2,723
6,895
2,924
0
3,250
3,645
30,313
3,788
W
2,984
953
0
2,796
5,969
3,842
0
3,083
2,886
0
21,276
L
Medusa
Zv_Skuud_-
Medusa
4,350
2,334
240
1,726
4,342
1,305
590
956
3,386
0
27,495
L
Athena
2,802
774
0
2,733
6,913
2,676
442
1,766
5,147
30,636
0
L
3,385
323
0
1,538
5,573
3,916
0
1,649
3,924
24,688
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,937
Gold Earned
26,695
213
Minions Killed
263
0
Camps Cleared
0
932,622
Distance Traveled
872,531
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
4,155
416
20
2
0
156,695
1
L
Bacchus
5,228
523
21
2
0
211,639
3
L
Hera
5,302
530
29
3
0
177,336
1
W
Danzaburou
4,942
494
48
5
0
174,104
1
W
Sol
6,089
609
70
7
0
181,366
1
W
Ymir
6,046
605
67
7
0
178,763
2
W
Osiris
5,463
546
58
6
0
181,603
2
L
Medusa
5,570
557
48
5
0
187,418
0
L
Athena
5,436
544
65
7
0
209,625
4
L
Hades
5,401
540
50
5
0
146,604
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role